Exemple #1
0
 def start(self, clanCache):
     if self.isStarted():
         LOG_WARNING('Fort provider already is ready')
         return
     else:
         self.__initial |= FORT_PROVIDER_INITIAL_FLAGS.STARTED
         self.__clan = weakref.proxy(clanCache)
         self.__listeners = _ClientFortListeners()
         self.__keeper = FortSubscriptionKeeper()
         self.__keeper.onAutoUnsubscribed += self.__onAutoUnsubscribed
         fortMgr = getClientFortMgr()
         if fortMgr:
             fortMgr.onFortResponseReceived += self.__onFortResponseReceived
             fortMgr.onFortUpdateReceived += self.__onFortUpdateReceived
             fortMgr.onFortStateChanged += self.__onFortStateChanged
         else:
             LOG_ERROR('Fort manager is not found')
         g_lobbyContext.getServerSettings().onServerSettingsChange += self.__onServerSettingChanged
         g_playerEvents.onCenterIsLongDisconnected += self.__onCenterIsLongDisconnected
         self.__controller = controls.createInitial()
         self.__controller.init(self.__clan, self.__listeners)
         states.create(self)
         if not g_lobbyContext.getServerSettings().isFortsEnabled() and self.__cachedState is not None:
             if self.__cachedState.getStateID() not in (CLIENT_FORT_STATE.UNSUBSCRIBED, CLIENT_FORT_STATE.DISABLED):
                 SystemMessages.pushI18nMessage(I18N_SM.FORTIFICATION_NOTIFICATION_TURNEDOFF, type=SystemMessages.SM_TYPE.Warning)
                 showFortDisabledDialog()
         return
Exemple #2
0
 def _addFortListeners(self):
     super(FortController, self)._addFortListeners()
     fort = self.getFort()
     if not fort:
         LOG_ERROR('No fort to subscribe')
         return
     fort.onBuildingChanged += self.__fort_onBuildingChanged
     fort.onTransport += self.__fort_onTransport
     fort.onDirectionOpened += self.__fort_onDirectionOpened
     fort.onDirectionClosed += self.__fort_onDirectionClosed
     fort.onDirectionLockChanged += self.__fort_onDirectionLockChanged
     fort.onStateChanged += self.__fort_onStateChanged
     fort.onOrderChanged += self.__fort_onOrderChanged
     fort.onDossierChanged += self.__fort_onDossierChanged
     fort.onPlayerAttached += self.__fort_onPlayerAttached
     fort.onSettingCooldown += self.__fort_onSettingCooldown
     fort.onPeripheryChanged += self.__fort_onPeripheryChanged
     fort.onDefenceHourChanged += self.__fort_onDefenceHourChanged
     fort.onOffDayChanged += self.__fort_onOffDayChanged
     fort.onVacationChanged += self.__fort_onVacationChanged
     fort.onFavoritesChanged += self.__fort_onFavoritesChanged
     fort.onEnemyClanCardReceived += self.__fort_onEnemyClanCardReceived
     fort.onShutdownDowngrade += self.__fort_onShutdownDowngrade
     fort.onDefenceHourShutdown += self.__fort_onDefenceHourShutdown
     fort.onEmergencyRestore += self.__fort_onEmergencyRestore
     fort.onConsumablesChanged += self.__fort_onConsumablesChanged
     fort.onDefenceHourActivated += self.__fort_onDefenceHourActivated
     fortMgr = getClientFortMgr()
     if not fortMgr:
         LOG_ERROR('No fort manager to subscribe')
         return
     fortMgr.onFortUpdateReceived += self.__fortMgr_onFortUpdateReceived
     fortMgr.onFortPublicInfoReceived += self.__fortMgr_onFortPublicInfoReceived
     self.__refreshCooldowns(False)
     self.__processDefencePeriodCallback()
Exemple #3
0
 def _removeFortListeners(self):
     self.__cancelCooldownCallback()
     self.__cancelDefencePeriodCallback()
     fort = self.getFort()
     if fort:
         fort.onBuildingChanged -= self.__fort_onBuildingChanged
         fort.onTransport -= self.__fort_onTransport
         fort.onDirectionOpened -= self.__fort_onDirectionOpened
         fort.onDirectionClosed -= self.__fort_onDirectionClosed
         fort.onDirectionLockChanged -= self.__fort_onDirectionLockChanged
         fort.onStateChanged -= self.__fort_onStateChanged
         fort.onOrderChanged -= self.__fort_onOrderChanged
         fort.onDossierChanged -= self.__fort_onDossierChanged
         fort.onPlayerAttached -= self.__fort_onPlayerAttached
         fort.onSettingCooldown -= self.__fort_onSettingCooldown
         fort.onPeripheryChanged -= self.__fort_onPeripheryChanged
         fort.onDefenceHourChanged -= self.__fort_onDefenceHourChanged
         fort.onOffDayChanged -= self.__fort_onOffDayChanged
         fort.onVacationChanged -= self.__fort_onVacationChanged
         fort.onFavoritesChanged -= self.__fort_onFavoritesChanged
         fort.onEnemyClanCardReceived -= self.__fort_onEnemyClanCardReceived
         fort.onShutdownDowngrade -= self.__fort_onShutdownDowngrade
         fort.onDefenceHourShutdown -= self.__fort_onDefenceHourShutdown
         fort.onEmergencyRestore -= self.__fort_onEmergencyRestore
         fort.onConsumablesChanged -= self.__fort_onConsumablesChanged
         fort.onDefenceHourActivated -= self.__fort_onDefenceHourActivated
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortUpdateReceived -= self.__fortMgr_onFortUpdateReceived
         fortMgr.onFortPublicInfoReceived -= self.__fortMgr_onFortPublicInfoReceived
     super(FortController, self)._removeFortListeners()
 def start(self, clanCache):
     if self.isStarted():
         LOG_WARNING('Fort provider already is ready')
         return
     else:
         self.__initial |= FORT_PROVIDER_INITIAL_FLAGS.STARTED
         self.__clan = weakref.proxy(clanCache)
         self.__listeners = _ClientFortListeners()
         self.__keeper = FortSubscriptionKeeper()
         self.__keeper.onAutoUnsubscribed += self.__onAutoUnsubscribed
         fortMgr = getClientFortMgr()
         if fortMgr:
             fortMgr.onFortResponseReceived += self.__onFortResponseReceived
             fortMgr.onFortUpdateReceived += self.__onFortUpdateReceived
             fortMgr.onFortStateChanged += self.__onFortStateChanged
         else:
             LOG_ERROR('Fort manager is not found')
         g_lobbyContext.getServerSettings().onServerSettingsChange += self.__onServerSettingChanged
         g_playerEvents.onCenterIsLongDisconnected += self.__onCenterIsLongDisconnected
         self.__controller = controls.createInitial()
         self.__controller.init(self.__clan, self.__listeners)
         states.create(self)
         if not g_lobbyContext.getServerSettings().isFortsEnabled() and self.__cachedState is not None:
             if self.__cachedState.getStateID() not in (CLIENT_FORT_STATE.UNSUBSCRIBED, CLIENT_FORT_STATE.DISABLED):
                 SystemMessages.pushI18nMessage(I18N_SM.FORTIFICATION_NOTIFICATION_TURNEDOFF, type=SystemMessages.SM_TYPE.Warning)
                 showFortDisabledDialog()
         return
Exemple #5
0
 def _stopListening(self):
     """
     Unsubscribe from player events.
     """
     g_eventsCache.companies.onCompanyStateChanged -= self.onCompanyStateChanged
     g_playerEvents.onPrebattleJoined -= self.pe_onPrebattleJoined
     g_playerEvents.onPrebattleJoinFailure -= self.pe_onPrebattleJoinFailure
     g_playerEvents.onPrebattleLeft -= self.pe_onPrebattleLeft
     g_playerEvents.onKickedFromPrebattle -= self.pe_onKickedFromPrebattle
     g_playerEvents.onArenaJoinFailure -= self.pe_onArenaJoinFailure
     g_playerEvents.onKickedFromArena -= self.pe_onKickedFromArena
     g_playerEvents.onPrebattleAutoInvitesChanged -= self.pe_onPrebattleAutoInvitesChanged
     game_control.g_instance.captcha.onCaptchaInputCanceled -= self.captcha_onCaptchaInputCanceled
     game_control.g_instance.gameSession.onTimeTillBan -= self.gs_onTillBanNotification
     game_control.g_instance.rentals.onRentChangeNotify -= self.rc_onRentChange
     game_control.g_instance.igr.onIgrTypeChanged -= self.igr_onRoomChange
     unitMgr = getClientUnitMgr()
     if unitMgr:
         unitMgr.onUnitJoined -= self.unitMgr_onUnitJoined
         unitMgr.onUnitLeft -= self.unitMgr_onUnitLeft
         unitMgr.onUnitRestored -= self.unitMgr_onUnitRestored
         unitMgr.onUnitErrorReceived -= self.unitMgr_onUnitErrorReceived
     unitBrowser = getClientUnitBrowser()
     if unitBrowser:
         unitBrowser.onErrorReceived -= self.unitBrowser_onErrorReceived
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.fortMgr_onFortResponseReceived
         fortMgr.onFortStateChanged -= self.forMgr_onFortStateChanged
     g_prbCtrlEvents.clear()
 def __stopListening(self):
     """
     Unsubscribe from player events.
     """
     g_eventsCache.companies.onCompanyStateChanged -= self.onCompanyStateChanged
     g_playerEvents.onPrebattleJoined -= self.pe_onPrebattleJoined
     g_playerEvents.onPrebattleJoinFailure -= self.pe_onPrebattleJoinFailure
     g_playerEvents.onPrebattleLeft -= self.pe_onPrebattleLeft
     g_playerEvents.onKickedFromPrebattle -= self.pe_onKickedFromPrebattle
     g_playerEvents.onArenaJoinFailure -= self.pe_onArenaJoinFailure
     g_playerEvents.onKickedFromArena -= self.pe_onKickedFromArena
     g_playerEvents.onPrebattleAutoInvitesChanged -= self.pe_onPrebattleAutoInvitesChanged
     game_control.g_instance.gameSession.onTimeTillBan -= self.gs_onTillBanNotification
     game_control.g_instance.rentals.onRentChangeNotify -= self.rc_onRentChange
     game_control.g_instance.igr.onIgrTypeChanged -= self.igr_onRoomChange
     unitMgr = prb_getters.getClientUnitMgr()
     if unitMgr:
         unitMgr.onUnitJoined -= self.unitMgr_onUnitJoined
         unitMgr.onUnitLeft -= self.unitMgr_onUnitLeft
         unitMgr.onUnitRestored -= self.unitMgr_onUnitRestored
         unitMgr.onUnitErrorReceived -= self.unitMgr_onUnitErrorReceived
     unitBrowser = prb_getters.getClientUnitBrowser()
     if unitBrowser:
         unitBrowser.onErrorReceived -= self.unitBrowser_onErrorReceived
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.fortMgr_onFortResponseReceived
         fortMgr.onFortStateChanged -= self.forMgr_onFortStateChanged
     g_prbCtrlEvents.clear()
Exemple #7
0
 def init(self):
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived += self._fortMgr_onFortResponseReceived
         fortMgr.onFortUpdateReceived += self._fortMgr_onFortUpdateReceived
     else:
         LOG_DEBUG('Fort manager is not defined')
Exemple #8
0
 def _addFortListeners(self):
     super(FortController, self)._addFortListeners()
     fort = self.getFort()
     if not fort:
         LOG_ERROR('No fort to subscribe')
         return
     fort.onBuildingChanged += self.__fort_onBuildingChanged
     fort.onTransport += self.__fort_onTransport
     fort.onDirectionOpened += self.__fort_onDirectionOpened
     fort.onDirectionClosed += self.__fort_onDirectionClosed
     fort.onDirectionLockChanged += self.__fort_onDirectionLockChanged
     fort.onStateChanged += self.__fort_onStateChanged
     fort.onOrderChanged += self.__fort_onOrderChanged
     fort.onDossierChanged += self.__fort_onDossierChanged
     fort.onPlayerAttached += self.__fort_onPlayerAttached
     fort.onSettingCooldown += self.__fort_onSettingCooldown
     fort.onPeripheryChanged += self.__fort_onPeripheryChanged
     fort.onDefenceHourChanged += self.__fort_onDefenceHourChanged
     fort.onOffDayChanged += self.__fort_onOffDayChanged
     fort.onVacationChanged += self.__fort_onVacationChanged
     fort.onFavoritesChanged += self.__fort_onFavoritesChanged
     fort.onEnemyClanCardReceived += self.__fort_onEnemyClanCardReceived
     fort.onShutdownDowngrade += self.__fort_onShutdownDowngrade
     fort.onDefenceHourShutdown += self.__fort_onDefenceHourShutdown
     fort.onEmergencyRestore += self.__fort_onEmergencyRestore
     fort.onConsumablesChanged += self.__fort_onConsumablesChanged
     fort.onDefenceHourActivated += self.__fort_onDefenceHourActivated
     fortMgr = getClientFortMgr()
     if not fortMgr:
         LOG_ERROR('No fort manager to subscribe')
         return
     fortMgr.onFortUpdateReceived += self.__fortMgr_onFortUpdateReceived
     fortMgr.onFortPublicInfoReceived += self.__fortMgr_onFortPublicInfoReceived
     self.__refreshCooldowns(False)
     self.__processDefencePeriodCallback()
Exemple #9
0
 def init(self):
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived += self._fortMgr_onFortResponseReceived
         fortMgr.onFortUpdateReceived += self._fortMgr_onFortUpdateReceived
     else:
         LOG_DEBUG('Fort manager is not defined')
Exemple #10
0
 def _removeFortListeners(self):
     self.__cancelCooldownCallback()
     self.__cancelDefencePeriodCallback()
     fort = self.getFort()
     if fort:
         fort.onBuildingChanged -= self.__fort_onBuildingChanged
         fort.onTransport -= self.__fort_onTransport
         fort.onDirectionOpened -= self.__fort_onDirectionOpened
         fort.onDirectionClosed -= self.__fort_onDirectionClosed
         fort.onDirectionLockChanged -= self.__fort_onDirectionLockChanged
         fort.onStateChanged -= self.__fort_onStateChanged
         fort.onOrderChanged -= self.__fort_onOrderChanged
         fort.onDossierChanged -= self.__fort_onDossierChanged
         fort.onPlayerAttached -= self.__fort_onPlayerAttached
         fort.onSettingCooldown -= self.__fort_onSettingCooldown
         fort.onPeripheryChanged -= self.__fort_onPeripheryChanged
         fort.onDefenceHourChanged -= self.__fort_onDefenceHourChanged
         fort.onOffDayChanged -= self.__fort_onOffDayChanged
         fort.onVacationChanged -= self.__fort_onVacationChanged
         fort.onFavoritesChanged -= self.__fort_onFavoritesChanged
         fort.onEnemyClanCardReceived -= self.__fort_onEnemyClanCardReceived
         fort.onShutdownDowngrade -= self.__fort_onShutdownDowngrade
         fort.onDefenceHourShutdown -= self.__fort_onDefenceHourShutdown
         fort.onEmergencyRestore -= self.__fort_onEmergencyRestore
         fort.onConsumablesChanged -= self.__fort_onConsumablesChanged
         fort.onDefenceHourActivated -= self.__fort_onDefenceHourActivated
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortUpdateReceived -= self.__fortMgr_onFortUpdateReceived
         fortMgr.onFortPublicInfoReceived -= self.__fortMgr_onFortPublicInfoReceived
     super(FortController, self)._removeFortListeners()
 def stop(self):
     if not self.isStarted():
         LOG_DEBUG('Fort provider already is stopped')
         return
     self.__initial = 0
     self.clear()
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self.__onFortUpdateReceived
         fortMgr.onFortStateChanged -= self.__onFortStateChanged
     g_playerEvents.onCenterIsLongDisconnected -= self.__onCenterIsLongDisconnected
Exemple #12
0
 def stop(self):
     if not self.isStarted():
         LOG_DEBUG('Fort provider already is stopped')
         return
     self.__initial = 0
     self.clear()
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self.__onFortUpdateReceived
         fortMgr.onFortStateChanged -= self.__onFortStateChanged
     g_playerEvents.onCenterIsLongDisconnected -= self.__onCenterIsLongDisconnected
Exemple #13
0
 def stop(self):
     if not self.isStarted():
         LOG_DEBUG('Fort provider already is stopped')
         return
     self.__cachedState = self.__state
     self.__initial = 0
     self.clear()
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self.__onFortUpdateReceived
         fortMgr.onFortStateChanged -= self.__onFortStateChanged
     g_playerEvents.onCenterIsLongDisconnected -= self.__onCenterIsLongDisconnected
     g_lobbyContext.getServerSettings().onServerSettingsChange -= self.__onServerSettingChanged
 def stop(self):
     if not self.isStarted():
         LOG_DEBUG('Fort provider already is stopped')
         return
     self.__cachedState = self.__state
     self.__initial = 0
     self.clear()
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self.__onFortUpdateReceived
         fortMgr.onFortStateChanged -= self.__onFortStateChanged
     g_playerEvents.onCenterIsLongDisconnected -= self.__onCenterIsLongDisconnected
     g_lobbyContext.getServerSettings().onServerSettingsChange -= self.__onServerSettingChanged
Exemple #15
0
 def _startListening(self):
     """
     Subscribes to player events.
     """
     g_playerEvents.onPrebattleJoined += self.pe_onPrebattleJoined
     g_playerEvents.onPrebattleJoinFailure += self.pe_onPrebattleJoinFailure
     g_playerEvents.onPrebattleLeft += self.pe_onPrebattleLeft
     g_playerEvents.onKickedFromPrebattle += self.pe_onKickedFromPrebattle
     g_playerEvents.onArenaJoinFailure += self.pe_onArenaJoinFailure
     g_playerEvents.onKickedFromArena += self.pe_onKickedFromArena
     g_playerEvents.onPrebattleAutoInvitesChanged += self.pe_onPrebattleAutoInvitesChanged
     gameSession = game_control.g_instance.gameSession
     captchaCtrl = game_control.g_instance.captcha
     rentCtr = game_control.g_instance.rentals
     igrCtr = game_control.g_instance.igr
     if gameSession.lastBanMsg is not None:
         self.gs_onTillBanNotification(*gameSession.lastBanMsg)
     gameSession.onTimeTillBan += self.gs_onTillBanNotification
     rentCtr.onRentChangeNotify += self.rc_onRentChange
     captchaCtrl.onCaptchaInputCanceled += self.captcha_onCaptchaInputCanceled
     igrCtr.onIgrTypeChanged += self.igr_onRoomChange
     unitMgr = getClientUnitMgr()
     if unitMgr:
         unitMgr.onUnitJoined += self.unitMgr_onUnitJoined
         unitMgr.onUnitLeft += self.unitMgr_onUnitLeft
         unitMgr.onUnitRestored += self.unitMgr_onUnitRestored
         unitMgr.onUnitErrorReceived += self.unitMgr_onUnitErrorReceived
     else:
         LOG_ERROR('Unit manager is not defined')
     unitBrowser = getClientUnitBrowser()
     if unitBrowser:
         unitBrowser.onErrorReceived += self.unitBrowser_onErrorReceived
     else:
         LOG_ERROR('Unit browser is not defined')
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortStateChanged += self.forMgr_onFortStateChanged
         fortMgr.onFortResponseReceived += self.fortMgr_onFortResponseReceived
     else:
         LOG_ERROR('Fort manager is not defined')
     g_prbCtrlEvents.onPrebattleIntroModeJoined += self.ctrl_onPrebattleIntroModeJoined
     g_prbCtrlEvents.onPrebattleIntroModeLeft += self.ctrl_onPrebattleIntroModeLeft
     g_prbCtrlEvents.onPrebattleInited += self.ctrl_onPrebattleInited
     g_prbCtrlEvents.onUnitIntroModeJoined += self.ctrl_onUnitIntroModeJoined
     g_prbCtrlEvents.onUnitIntroModeLeft += self.ctrl_onUnitIntroModeLeft
     g_prbCtrlEvents.onPreQueueFunctionalCreated += self.ctrl_onPreQueueFunctionalCreated
     g_prbCtrlEvents.onPreQueueFunctionalDestroyed += self.ctrl_onPreQueueFunctionalDestroyed
     g_eventsCache.companies.onCompanyStateChanged += self.onCompanyStateChanged
     return
Exemple #16
0
 def create(self, ctx, callback=None):
     if not prb_getters.hasModalEntity() or ctx.isForced():
         fortMgr = getClientFortMgr()
         if fortMgr:
             ctx.startProcessing(callback=callback)
             fortMgr.createSortie(ctx.getDivisionLevel())
         else:
             LOG_ERROR('Fort provider is not defined')
     else:
         LOG_ERROR(
             'First, player has to confirm exit from the current prebattle/unit'
         )
         if callback is not None:
             callback(False)
     return
Exemple #17
0
 def _startListening(self):
     """
     Subscribes to player events.
     """
     g_playerEvents.onPrebattleJoined += self.pe_onPrebattleJoined
     g_playerEvents.onPrebattleJoinFailure += self.pe_onPrebattleJoinFailure
     g_playerEvents.onPrebattleLeft += self.pe_onPrebattleLeft
     g_playerEvents.onKickedFromPrebattle += self.pe_onKickedFromPrebattle
     g_playerEvents.onArenaJoinFailure += self.pe_onArenaJoinFailure
     g_playerEvents.onKickedFromArena += self.pe_onKickedFromArena
     g_playerEvents.onPrebattleAutoInvitesChanged += self.pe_onPrebattleAutoInvitesChanged
     gameSession = game_control.g_instance.gameSession
     captchaCtrl = game_control.g_instance.captcha
     rentCtr = game_control.g_instance.rentals
     igrCtr = game_control.g_instance.igr
     if gameSession.lastBanMsg is not None:
         self.gs_onTillBanNotification(*gameSession.lastBanMsg)
     gameSession.onTimeTillBan += self.gs_onTillBanNotification
     rentCtr.onRentChangeNotify += self.rc_onRentChange
     captchaCtrl.onCaptchaInputCanceled += self.captcha_onCaptchaInputCanceled
     igrCtr.onIgrTypeChanged += self.igr_onRoomChange
     unitMgr = getClientUnitMgr()
     if unitMgr:
         unitMgr.onUnitJoined += self.unitMgr_onUnitJoined
         unitMgr.onUnitLeft += self.unitMgr_onUnitLeft
         unitMgr.onUnitRestored += self.unitMgr_onUnitRestored
         unitMgr.onUnitErrorReceived += self.unitMgr_onUnitErrorReceived
     else:
         LOG_ERROR('Unit manager is not defined')
     unitBrowser = getClientUnitBrowser()
     if unitBrowser:
         unitBrowser.onErrorReceived += self.unitBrowser_onErrorReceived
     else:
         LOG_ERROR('Unit browser is not defined')
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortStateChanged += self.forMgr_onFortStateChanged
         fortMgr.onFortResponseReceived += self.fortMgr_onFortResponseReceived
     else:
         LOG_ERROR('Fort manager is not defined')
     g_prbCtrlEvents.onPrebattleIntroModeJoined += self.ctrl_onPrebattleIntroModeJoined
     g_prbCtrlEvents.onPrebattleIntroModeLeft += self.ctrl_onPrebattleIntroModeLeft
     g_prbCtrlEvents.onPrebattleInited += self.ctrl_onPrebattleInited
     g_prbCtrlEvents.onUnitIntroModeJoined += self.ctrl_onUnitIntroModeJoined
     g_prbCtrlEvents.onUnitIntroModeLeft += self.ctrl_onUnitIntroModeLeft
     g_prbCtrlEvents.onPreQueueFunctionalCreated += self.ctrl_onPreQueueFunctionalCreated
     g_prbCtrlEvents.onPreQueueFunctionalDestroyed += self.ctrl_onPreQueueFunctionalDestroyed
     g_eventsCache.companies.onCompanyStateChanged += self.onCompanyStateChanged
Exemple #18
0
 def __startListening(self):
     """
     Subscribes to player and system events.
     """
     g_playerEvents.onPrebattleJoined += self.pe_onPrebattleJoined
     g_playerEvents.onPrebattleJoinFailure += self.pe_onPrebattleJoinFailure
     g_playerEvents.onPrebattleLeft += self.pe_onPrebattleLeft
     g_playerEvents.onKickedFromPrebattle += self.pe_onKickedFromPrebattle
     g_playerEvents.onArenaCreated += self.pe_onArenaCreated
     g_playerEvents.onArenaJoinFailure += self.pe_onArenaJoinFailure
     g_playerEvents.onKickedFromArena += self.pe_onKickedFromArena
     g_playerEvents.onPrebattleAutoInvitesChanged += self.pe_onPrebattleAutoInvitesChanged
     if self.gameSession.lastBanMsg is not None:
         self.gs_onTillBanNotification(*self.gameSession.lastBanMsg)
     self.gameSession.onTimeTillBan += self.gs_onTillBanNotification
     self.rentals.onRentChangeNotify += self.rc_onRentChange
     self.igrCtrl.onIgrTypeChanged += self.igr_onRoomChange
     unitMgr = prb_getters.getClientUnitMgr()
     if unitMgr:
         unitMgr.onUnitJoined += self.unitMgr_onUnitJoined
         unitMgr.onUnitLeft += self.unitMgr_onUnitLeft
         unitMgr.onUnitRestored += self.unitMgr_onUnitRestored
         unitMgr.onUnitErrorReceived += self.unitMgr_onUnitErrorReceived
     else:
         LOG_ERROR('Unit manager is not defined')
     unitBrowser = prb_getters.getClientUnitBrowser()
     if unitBrowser:
         unitBrowser.onErrorReceived += self.unitBrowser_onErrorReceived
     else:
         LOG_ERROR('Unit browser is not defined')
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortStateChanged += self.forMgr_onFortStateChanged
         fortMgr.onFortResponseReceived += self.fortMgr_onFortResponseReceived
     else:
         LOG_ERROR('Fort manager is not defined')
     g_prbCtrlEvents.onLegacyIntroModeJoined += self.ctrl_onLegacyIntroModeJoined
     g_prbCtrlEvents.onLegacyIntroModeLeft += self.ctrl_onLegacyIntroModeLeft
     g_prbCtrlEvents.onLegacyInited += self.ctrl_onLegacyInited
     g_prbCtrlEvents.onUnitIntroModeJoined += self.ctrl_onUnitIntroModeJoined
     g_prbCtrlEvents.onUnitIntroModeLeft += self.ctrl_onUnitIntroModeLeft
     g_prbCtrlEvents.onUnitBrowserModeLeft += self.ctrl_onUnitBrowserModeLeft
     g_prbCtrlEvents.onPreQueueJoined += self.ctrl_onPreQueueJoined
     g_prbCtrlEvents.onPreQueueLeft += self.ctrl_onPreQueueLeft
     self.eventsCache.companies.onCompanyStateChanged += self.ec_onCompanyStateChanged
     return
 def start(self, clanCache):
     if self.isStarted():
         LOG_WARNING('Fort provider already is ready')
         return
     self.__initial |= FORT_PROVIDER_INITIAL_FLAGS.STARTED
     self.__clan = weakref.proxy(clanCache)
     self.__listeners = _ClientFortListeners()
     self.__keeper = FortSubscriptionKeeper()
     self.__keeper.onAutoUnsubscribed += self.__onAutoUnsubscribed
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived += self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived += self.__onFortUpdateReceived
         fortMgr.onFortStateChanged += self.__onFortStateChanged
     else:
         LOG_ERROR('Fort manager is not found')
     g_playerEvents.onCenterIsLongDisconnected += self.__onCenterIsLongDisconnected
     self.__controller = controls.createInitial()
     self.__controller.init(self.__clan, self.__listeners)
     states.create(self)
Exemple #20
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 def start(self, clanCache):
     if self.isStarted():
         LOG_WARNING('Fort provider already is ready')
         return
     self.__initial |= FORT_PROVIDER_INITIAL_FLAGS.STARTED
     self.__clan = weakref.proxy(clanCache)
     self.__listeners = _ClientFortListeners()
     self.__keeper = FortSubscriptionKeeper()
     self.__keeper.onAutoUnsubscribed += self.__onAutoUnsubscribed
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived += self.__onFortResponseReceived
         fortMgr.onFortUpdateReceived += self.__onFortUpdateReceived
         fortMgr.onFortStateChanged += self.__onFortStateChanged
     else:
         LOG_ERROR('Fort manager is not found')
     g_playerEvents.onCenterIsLongDisconnected += self.__onCenterIsLongDisconnected
     self.__controller = controls.createInitial()
     self.__controller.init(self.__clan, self.__listeners)
     states.create(self)
Exemple #21
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 def fini(self):
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self._fortMgr_onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self._fortMgr_onFortUpdateReceived
     super(SimpleFortRequester, self).fini()
Exemple #22
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 def getSender(self):
     return getClientFortMgr()
Exemple #23
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 def fini(self):
     fortMgr = getClientFortMgr()
     if fortMgr:
         fortMgr.onFortResponseReceived -= self._fortMgr_onFortResponseReceived
         fortMgr.onFortUpdateReceived -= self._fortMgr_onFortUpdateReceived
     super(SimpleFortRequester, self).fini()
Exemple #24
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 def getSender(self):
     return getClientFortMgr()