Exemple #1
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 def __init__(self, xp, vehiclesCD, freeConversion=False):
     rate = self.itemsCache.items.shop.freeXPConversion
     self.xp = xp
     self.__freeConversion = bool(freeConversion)
     self.gold = round(rate[1] * xp / rate[0]) if not freeConversion else 0
     self.vehiclesCD = vehiclesCD
     super(FreeXPExchanger, self).__init__(plugins=(self.__makeConfirmator(), plugins.MoneyValidator(Money(gold=self.gold)), plugins.EliteVehiclesValidator(self.vehiclesCD)))
 def _setupPlugins(self):
     self.addPlugins(
         (proc_plugs.VehicleValidator(self._vehicle),
          proc_plugs.MoneyValidator(getVehicleConsumablesLayoutPrice(
              self._vehicle).price,
                                    byCurrencyError=False),
          proc_plugs.ConsumablesInstallValidator(self._vehicle)))
 def _setupPlugins(self):
     self.addPlugins(
         (proc_plugs.VehicleValidator(self.__vehicle),
          proc_plugs.MoneyValidator(getVehicleBattleBoostersLayoutPrice(
              self.__vehicle).price,
                                    byCurrencyError=False),
          proc_plugs.BattleBoostersInstallValidator(self.__vehicle)))
 def _setupPlugins(self):
     price = self.__getPrice()
     self.addPlugins(
         (proc_plugs.VehicleValidator(self.__vehicle),
          proc_plugs.MoneyValidator(price),
          proc_plugs.ShellsInstallValidator(self.__vehicle),
          proc_plugs.ConsumablesInstallValidator(self.__vehicle)))
Exemple #5
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 def _getPluginsList(self):
     """
     Gets plugins collection
     :return: <tuple(ProcessorPlugin, ...)>
     """
     return (plugins.MoneyValidator(self.price),
             plugins.VehicleFreeLimitConfirmator(self.item, self.crewType))
 def _getPluginsList(self):
     return (proc_plugs.MoneyValidator(self.price),
             proc_plugs.VehicleSlotsConfirmator(self.showNotEnoughSlotMsg
                                                and not self.buySlot),
             proc_plugs.VehicleFreeLimitConfirmator(self.item,
                                                    self.crewType),
             proc_plugs.CollectibleVehiclesValidator(self.item.intCD))
Exemple #7
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 def __init__(self, vehicle, dismantlingGoldCost, shells = [], eqs = [], optDevs = [], inventory = [], isCrewDismiss = False):
     self.gainMoney, self.spendMoney = self.__getGainSpendMoney(vehicle, shells, eqs, optDevs, inventory, dismantlingGoldCost)
     barracksBerthsNeeded = len(filter(lambda (idx, item): item is not None, vehicle.crew))
     bufferOverflowCtx = {}
     isBufferOverflowed = False
     if isCrewDismiss:
         tankmenGoingToBuffer, deletedTankmen = getRestoreController().getTankmenDeletedBySelling(vehicle)
         countOfDeleted = len(deletedTankmen)
         if countOfDeleted > 0:
             isBufferOverflowed = True
             bufferOverflowCtx['deleted'] = deletedTankmen[-1]
             bufferOverflowCtx['dismissed'] = tankmenGoingToBuffer[-1]
             if countOfDeleted > 1:
                 bufferOverflowCtx['multiple'] = True
                 bufferOverflowCtx['extraCount'] = countOfDeleted - 1
     super(VehicleSeller, self).__init__(vehicle, (plugins.VehicleValidator(vehicle, False, prop={'isBroken': True,
       'isLocked': True}),
      plugins.VehicleSellValidator(vehicle),
      plugins.MoneyValidator(self.spendMoney),
      plugins.VehicleSellsLeftValidator(vehicle, not (vehicle.isRented and vehicle.rentalIsOver)),
      plugins.BarracksSlotsValidator(barracksBerthsNeeded, isEnabled=not isCrewDismiss),
      plugins.BufferOverflowConfirmator(bufferOverflowCtx, isEnabled=isBufferOverflowed),
      _getUniqueVehicleSellConfirmator(vehicle)))
     self.vehicle = vehicle
     self.shells = shells
     self.eqs = eqs
     self.optDevs = optDevs
     self.inventory = inventory
     self.isCrewDismiss = isCrewDismiss
     self.isDismantlingForGold = self.__dismantlingForGoldDevicesCount(vehicle, optDevs) > 0
     self.isRemovedAfterRent = vehicle.isRented
Exemple #8
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 def __init__(self, period, price, arenaUniqueID=0, withoutBenefits=False):
     self.wasPremium = g_itemsCache.items.stats.isPremium
     super(PremiumAccountBuyer, self).__init__(
         (self.__getConfirmator(withoutBenefits, period, price),
          plugins.MoneyValidator(Money(gold=price))))
     self.premiumPrice = price
     self.period = period
     self.arenaUniqueID = arenaUniqueID
Exemple #9
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 def __init__(self, gold, withConfirm=True):
     self.gold = gold
     self.credits = int(gold) * self.itemsCache.items.shop.exchangeRate
     super(GoldToCreditsExchanger, self).__init__()
     if withConfirm:
         self.addPlugin(plugins.HtmlMessageConfirmator('exchangeGoldConfirmation', 'html_templates:lobby/dialogs', 'confirmExchange', {'primaryCurrencyAmount': backport.getGoldFormat(self.gold),
          'resultCurrencyAmount': backport.getIntegralFormat(self.credits)}))
     self.addPlugin(plugins.MoneyValidator(Money(gold=self.gold)))
Exemple #10
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 def __init__(self, tankman):
     self.__tankman = tankman
     restorePrice, _ = getTankmenRestoreInfo(tankman)
     super(TankmanRestore, self).__init__(tankman, (plugins.TankmanLockedValidator(tankman),
      plugins.TankmanOperationConfirmator('restoreTankman', tankman),
      plugins.BarracksSlotsValidator(berthsNeeded=1),
      plugins.MoneyValidator(restorePrice),
      plugins.IsLongDisconnectedFromCenter()))
Exemple #11
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 def __init__(self, nationID, vehTypeID, role, tmanCostTypeIdx):
     super(TankmanRecruit, self).__init__([plugins.MoneyValidator(self.__getRecruitPrice(tmanCostTypeIdx)),
      plugins.FreeTankmanValidator(isEnabled=tmanCostTypeIdx == 0),
      plugins.BarracksSlotsValidator(),
      plugins.IsLongDisconnectedFromCenter()])
     self.nationID = nationID
     self.vehTypeID = vehTypeID
     self.role = role
     self.tmanCostTypeIdx = tmanCostTypeIdx
Exemple #12
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 def __init__(self, tankman, role, vehTypeCompDescr):
     self.__roleIdx = SKILL_INDICES[role]
     self.__vehTypeCompDescr = vehTypeCompDescr
     self.__changeRoleCost = g_itemsCache.items.shop.changeRoleCost
     vehicle = g_itemsCache.items.getItemByCD(self.__vehTypeCompDescr)
     super(TankmanChangeRole, self).__init__(tankman, [plugins.MessageConfirmator('tankmanChageRole/unknownVehicle', ctx={'tankname': vehicle.userName}, isEnabled=not vehicle.isInInventory),
      plugins.VehicleValidator(vehicle, False),
      plugins.VehicleRoleValidator(vehicle, role),
      plugins.MoneyValidator(Money(gold=self.__changeRoleCost))])
Exemple #13
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 def __init__(self, berthsPrice, berthsCount):
     super(TankmanBerthsBuyer, self).__init__(
         (plugins.MessageInformator(
             'barracksExpandNotEnoughMoney',
             activeHandler=lambda: not plugins.MoneyValidator(
                 berthsPrice).validate().success),
          plugins.MessageConfirmator(
              'barracksExpand',
              ctx={
                  'price':
                  text_styles.concatStylesWithSpace(
                      text_styles.gold(str(berthsPrice.gold)),
                      icons.makeImageTag(
                          RES_ICONS.MAPS_ICONS_LIBRARY_GOLDICON_2)),
                  'count':
                  text_styles.stats(berthsCount)
              }), plugins.MoneyValidator(berthsPrice)))
     self.berthsPrice = berthsPrice
Exemple #14
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 def _setupPlugins(self, skipConfirm):
     itemPrice = self.battleBooster.buyPrices.getSum().price
     self.addPlugins((proc_plugs.MoneyValidator(itemPrice * self.count),
                      proc_plugs.BattleBoosterConfirmator(
                          'confirmBattleBoosterBuyAndInstall',
                          'confirmBattleBoosterInstallNotSuitable',
                          self.vehicle,
                          self.battleBooster,
                          isEnabled=not skipConfirm)))
Exemple #15
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 def _getPluginsList(self):
     barracksBerthsNeeded = len(
         [item for item in self.itemToTradeOff.crew if item[1] is not None])
     return (proc_plugs.VehicleValidator(self.itemToTradeOff, setAll=True),
             proc_plugs.VehicleTradeInValidator(self.item,
                                                self.itemToTradeOff),
             proc_plugs.VehicleSellValidator(self.itemToTradeOff),
             proc_plugs.MoneyValidator(self.price),
             proc_plugs.BarracksSlotsValidator(barracksBerthsNeeded))
Exemple #16
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 def __init__(self, tankman):
     raise tankman is not None or AssertionError('tankman must be given')
     self.__tankman = tankman
     restorePrice, _ = getTankmenRestoreInfo(tankman)
     super(TankmanRestore, self).__init__(tankman, [plugins.TankmanOperationConfirmator('restoreTankman', tankman),
      plugins.BarracksSlotsValidator(berthsNeeded=1),
      plugins.MoneyValidator(restorePrice),
      plugins.IsLongDisconnectedFromCenter()])
     return
Exemple #17
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 def __init__(self, period, price, arenaUniqueID=0, withoutBenefits=False, requireConfirm=True):
     self.wasPremium = self.itemsCache.items.stats.isPremium
     plugList = [plugins.MoneyValidator(Money(gold=price))]
     if requireConfirm:
         plugList.insert(0, self.__getConfirmator(withoutBenefits, period, price))
     super(PremiumAccountBuyer, self).__init__(plugList)
     self.premiumPrice = price
     self.period = period
     self.arenaUniqueID = arenaUniqueID
Exemple #18
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 def __init__(self, booster, count, currency):
     """
     Ctr.
     :param booster: booster <Booster>.
     :param count: count of boosters <int>.
     :param currency: desired currency for buying <string>, see Currency enum.
     """
     super(BoosterBuyer, self).__init__(booster, count, 'buy')
     self.buyCurrency = currency
     self.addPlugins((plugins.MoneyValidator(self._getOpPrice().price), ))
Exemple #19
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 def __init__(self, nationID, vehTypeID, role, tmanCostTypeIdx):
     super(TankmanRecruit, self).__init__([plugins.VehicleCrewLockedValidator(self.itemsCache.items.getItemByCD(makeIntCompactDescrByID('vehicle', nationID, vehTypeID))),
      plugins.MoneyValidator(self.__getRecruitPrice(tmanCostTypeIdx)),
      plugins.FreeTankmanValidator(isEnabled=tmanCostTypeIdx == 0),
      plugins.BarracksSlotsValidator(),
      plugins.IsLongDisconnectedFromCenter()])
     self.nationID = nationID
     self.vehTypeID = vehTypeID
     self.role = role
     self.tmanCostTypeIdx = tmanCostTypeIdx
 def _getPluginsList(self):
     nationGroupVehs = self.itemToTradeOff.getAllNationGroupVehs(
         self.itemsCache.items)
     barracksBerthsNeeded = getCrewCount(nationGroupVehs)
     return (proc_plugs.VehicleValidator(self.itemToTradeOff, setAll=True),
             proc_plugs.VehicleTradeInValidator(self.item,
                                                self.itemToTradeOff),
             proc_plugs.VehicleSellValidator(self.itemToTradeOff),
             proc_plugs.MoneyValidator(self.price),
             proc_plugs.BarracksSlotsValidator(barracksBerthsNeeded))
Exemple #21
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 def __init__(self, item, count, buyForCredits):
     """
     Ctor.
     
     @param item: module to install
     @param count: buying count
     @param buyForCredits: buy gold item for credits
     """
     super(ModuleBuyer, self).__init__(item, count, 'buy')
     self.buyForCredits = buyForCredits
     self.addPlugins((plugins.MoneyValidator(self._getOpPrice()), ))
Exemple #22
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 def __init__(self, vehicle, buySlot, buyShell = False, crewType = -1):
     self.price = self.__sumBuyPrice(vehicle, buyShell, crewType)
     super(VehicleBuyer, self).__init__(vehicle, (plugins.VehicleValidator(vehicle, False, prop={'isBroken': True,
       'isLocked': True}),
      plugins.MoneyValidator(self.price),
      plugins.VehicleSlotsConfirmator(not buySlot),
      plugins.VehicleFreeLimitConfirmator(vehicle, crewType)))
     self.buyShell = buyShell
     self.buyCrew = crewType != -1
     self.crewType = crewType
     self.vehicle = vehicle
Exemple #23
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 def __init__(self, vehicle, slot, tmanCostTypeIdx):
     super(TankmanRecruitAndEquip, self).__init__()
     self.vehicle = vehicle
     self.slot = slot
     self.tmanCostTypeIdx = tmanCostTypeIdx
     self.isReplace = dict(vehicle.crew).get(slot) is not None
     self.addPlugins([plugins.VehicleValidator(vehicle, False, prop={'isLocked': True}),
      plugins.MoneyValidator(self.__getRecruitPrice(tmanCostTypeIdx)),
      plugins.FreeTankmanValidator(isEnabled=tmanCostTypeIdx == 0),
      plugins.BarracksSlotsValidator(isEnabled=self.isReplace)])
     return
Exemple #24
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 def __init__(self, item, vehicle, slotIdx, plugs=tuple()):
     super(ModuleUpgradeProcessor, self).__init__(item, 'upgrade', plugs)
     addPlugins = []
     self.__upgradePrice = item.getUpgradePrice(self.itemsCache.items)
     addPlugins += (plugins.MoneyValidator(self.__upgradePrice.price),)
     if vehicle is not None:
         addPlugins += (plugins.VehicleValidator(vehicle, True, prop={'isBroken': True,
           'isLocked': True}),)
     self.vehicle = vehicle
     self.slotIdx = slotIdx
     self.addPlugins(addPlugins)
     return
Exemple #25
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 def __init__(self,
              vehicle,
              shells=None,
              eqs=None,
              optDevs=None,
              inventory=None,
              isCrewDismiss=False):
     shells = shells or []
     eqs = eqs or []
     optDevs = optDevs or []
     inventory = inventory or []
     self.gainMoney, self.spendMoney = self.__getGainSpendMoney(
         vehicle, shells, eqs, optDevs, inventory)
     barracksBerthsNeeded = len(
         [item for item in vehicle.crew if item[1] is not None])
     bufferOverflowCtx = {}
     isBufferOverflowed = False
     if isCrewDismiss:
         tankmenGoingToBuffer, deletedTankmen = self.restore.getTankmenDeletedBySelling(
             vehicle)
         countOfDeleted = len(deletedTankmen)
         if countOfDeleted > 0:
             isBufferOverflowed = True
             bufferOverflowCtx['deleted'] = deletedTankmen[-1]
             bufferOverflowCtx['dismissed'] = tankmenGoingToBuffer[-1]
             if countOfDeleted > 1:
                 bufferOverflowCtx['multiple'] = True
                 bufferOverflowCtx['extraCount'] = countOfDeleted - 1
     super(VehicleSeller, self).__init__(
         vehicle,
         (proc_plugs.VehicleValidator(
             vehicle, False, prop={
                 'isBroken': True,
                 'isLocked': True
             }), proc_plugs.VehicleSellValidator(vehicle),
          proc_plugs.MoneyValidator(self.spendMoney - self.gainMoney),
          proc_plugs.VehicleSellsLeftValidator(
              vehicle, not (vehicle.isRented and vehicle.rentalIsOver)),
          proc_plugs.BarracksSlotsValidator(barracksBerthsNeeded,
                                            isEnabled=not isCrewDismiss),
          proc_plugs.BufferOverflowConfirmator(
              bufferOverflowCtx, isEnabled=isBufferOverflowed),
          _getUniqueVehicleSellConfirmator(vehicle)))
     self.vehicle = vehicle
     self.shells = shells
     self.eqs = eqs
     self.optDevs = optDevs
     self.inventory = inventory
     self.isCrewDismiss = isCrewDismiss
     self.isDismantlingForMoney = len(
         getDismantlingToInventoryDevices(vehicle, optDevs)) > 0
     self.isRemovedAfterRent = vehicle.isRented
     return
Exemple #26
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 def __init__(self, gold):
     self.gold = gold
     self.credits = int(gold) * g_itemsCache.items.shop.exchangeRate
     super(GoldToCreditsExchanger,
           self).__init__(plugins=(plugins.HtmlMessageConfirmator(
               'exchangeGoldConfirmation', 'html_templates:lobby/dialogs',
               'confirmExchange', {
                   'primaryCurrencyAmount':
                   BigWorld.wg_getGoldFormat(self.gold),
                   'resultCurrencyAmount':
                   BigWorld.wg_getIntegralFormat(self.credits)
               }), plugins.MoneyValidator(Money(gold=self.gold))))
Exemple #27
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 def __init__(self, showConfirm=True, showWarning=True):
     self.__hasDiscounts = bool(
         g_itemsCache.items.shop.personalSlotDiscounts)
     self.__frozenSlotPrice = None
     slotCost = self.__getSlotPrice()
     if self.__hasDiscounts and not slotCost:
         confirmationType = 'freeSlotConfirmation'
         ctx = {}
     else:
         confirmationType = 'buySlotConfirmation'
         ctx = {'gold': slotCost.gold}
     super(VehicleSlotBuyer, self).__init__(
         (plugins.MessageInformator(
             'buySlotNotEnoughCredits',
             activeHandler=lambda: not plugins.MoneyValidator(
                 slotCost).validate().success,
             isEnabled=showWarning),
          plugins.MessageConfirmator(confirmationType,
                                     isEnabled=showConfirm,
                                     ctx=ctx),
          plugins.MoneyValidator(slotCost)))
     return
Exemple #28
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 def __init__(self, item, count, currency):
     """
     Ctor.
     
     @param item: module to install
     @param count: buying count
     @param currency: currency to be used for buying
     """
     super(ModuleBuyer, self).__init__(item, count, 'buy')
     self._currency, self._itemPrice = self._getItemCurrencyAndPrice(
         currency)
     self.addPlugins((plugins.MoneyValidator(self._getOpPrice().price),
                      plugins.ModuleConfigValidator(item)))
Exemple #29
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 def _getPluginsList(self):
     """
     Gets plugins collection
     :return: <tuple(ProcessorPlugin, ...)>
     """
     barracksBerthsNeeded = len(
         filter(lambda (idx, item): item is not None,
                self.itemToTradeOff.crew))
     return (plugins.VehicleValidator(self.itemToTradeOff, setAll=True),
             plugins.VehicleTradeInValidator(self.item,
                                             self.itemToTradeOff),
             plugins.VehicleSellValidator(self.itemToTradeOff),
             plugins.MoneyValidator(self.price),
             plugins.BarracksSlotsValidator(barracksBerthsNeeded))
Exemple #30
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 def __init__(self, period, price, arenaUniqueID=0):
     self.wasPremium = g_itemsCache.items.stats.isPremium
     localKey = 'premiumContinueConfirmation' if self.wasPremium else 'premiumBuyConfirmation'
     super(PremiumAccountBuyer, self).__init__(
         (plugins.MessageConfirmator(localKey,
                                     ctx={
                                         'days':
                                         int(period),
                                         'gold':
                                         BigWorld.wg_getGoldFormat(price)
                                     }), plugins.MoneyValidator(
                                         (0, price))))
     self.premiumPrice = price
     self.period = period
     self.arenaUniqueID = arenaUniqueID