Exemple #1
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def getTooltipBuilders():
    return (AdvancedDataBuilder(
        TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER,
        TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
        battle_booster.BattleBoosterBlockTooltipData(
            contexts.InventoryBattleBoosterContext()),
        advanced.HangarBoosterAdvanced(
            contexts.InventoryBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.HangarContext()),
                advanced.HangarBoosterAdvanced(contexts.HangarContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.ShopBattleBoosterContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.ShopBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.VehCmpConfigurationContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.VehCmpConfigurationContext())),
            DataBuilder(TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO,
                        TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                        boosters.BoosterTooltipData(
                            contexts.BoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_SHOP,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.ShopBoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))
Exemple #2
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def getTooltipBuilders():
    return (InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     ShopModuleBuilder(TOOLTIPS_CONSTANTS.SHOP_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarContext()), advanced.HangarModuleAdvanced(contexts.HangarContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarModuleAdvanced(contexts.VehCmpConfigurationContext())),
     DataBuilder(TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.PREVIEW_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.PreviewContext()), advanced.HangarModuleAdvanced(contexts.PreviewContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.AwardContext()), advanced.HangarModuleAdvanced(contexts.AwardContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.ShopContext()), advanced.HangarShellAdvanced(contexts.ShopContext())),
     ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.AwardContext())),
     AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.HangarContext()), advanced.HangarShellAdvanced(contexts.HangarContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.VehCmpConfigurationContext(), basicDataAllowed=False), advanced.HangarShellAdvanced(contexts.VehCmpConfigurationContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.INVENTORY_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.InventoryContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())),
     AdvancedShellBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.TechMainContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())))
Exemple #3
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def getTooltipBuilders():
    return (
        InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE,
                               TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        ShopModuleBuilder(TOOLTIPS_CONSTANTS.DEFAULT_MODULE,
                          TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE,
                              TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE,
                          TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarContext()),
            advanced.HangarModuleAdvanced(contexts.HangarContext()),
            condition=_advancedBlockCondition(contexts.HangarContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_CARD_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarCardContext()),
            advanced.HangarModuleAdvanced(contexts.HangarCardContext()),
            condition=_advancedBlockCondition(contexts.HangarCardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SLOT_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.HangarSlotContext()),
            advanced.HangarModuleAdvanced(contexts.HangarSlotContext()),
            condition=_advancedBlockCondition(contexts.HangarSlotContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SLOT_SPEC,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.AmmunitionSlotSpecTooltipData(
                contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedComplexBuilder(
            TOOLTIPS_CONSTANTS.OPT_DEVICE_EMPTY_SLOT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.OptDeviceEmptyBlockTooltipData(
                contexts.EmptyOptDeviceSlotContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedComplexBuilder(
            TOOLTIPS_CONSTANTS.AMMUNITION_EMPTY_SLOT,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.AmmunitionEmptyBlockTooltipData(
                contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.NationChangeHangarContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.NationChangeHangarContext()),
                            condition=_advancedBlockCondition(
                                contexts.NationChangeHangarContext())),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.VehCmpConfigurationContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.VehCmpConfigurationContext()),
                            condition=_advancedBlockCondition(
                                contexts.VehCmpConfigurationContext())),
        AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_SLOT_MODULE,
                            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                            module.ModuleBlockTooltipData(
                                contexts.VehCmpConfigurationSlotContext()),
                            advanced.HangarModuleAdvanced(
                                contexts.VehCmpConfigurationSlotContext()),
                            condition=_advancedBlockCondition(
                                contexts.VehCmpConfigurationSlotContext())),
        DataBuilder(
            TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.PREVIEW_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.PreviewContext()),
            advanced.HangarModuleAdvanced(contexts.PreviewContext()),
            condition=_advancedBlockCondition(contexts.PreviewContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.AWARD_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.AwardContext()),
            advanced.HangarModuleAdvanced(contexts.AwardContext()),
            condition=_advancedBlockCondition(contexts.AwardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.SHOP_MODULE,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            module.ModuleBlockTooltipData(contexts.ShopContext()),
            advanced.HangarModuleAdvanced(contexts.ShopContext()),
            condition=_advancedBlockCondition(contexts.ShopContext())),
        ShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL,
                     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                     shell.ShellBlockToolTipData(contexts.ShopContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.DEFAULT_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.DefaultContext()),
            advanced.HangarShellAdvanced(contexts.DefaultContext()),
            condition=_shellAdvancedBlockCondition(contexts.DefaultContext())),
        ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL,
                     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                     shell.ShellBlockToolTipData(contexts.AwardContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.HANGAR_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.HangarContext()),
            advanced.HangarShellAdvanced(contexts.HangarContext()),
            condition=_shellAdvancedBlockCondition(contexts.HangarContext())),
        AdvancedDataBuilder(
            TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.NationChangeHangarContext()),
            advanced.HangarShellAdvanced(contexts.NationChangeHangarContext()),
            condition=_nationChangeShellAdvancedBlockCondition(
                contexts.NationChangeHangarContext())),
        AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL,
                             TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                             shell.ShellBlockToolTipData(
                                 contexts.VehCmpConfigurationContext()),
                             advanced.HangarShellAdvanced(
                                 contexts.VehCmpConfigurationContext()),
                             condition=_shellAdvancedBlockCondition(
                                 contexts.VehCmpConfigurationContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.INVENTORY_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.InventoryContext()),
            advanced.HangarShellAdvanced(contexts.TechMainContext()),
            condition=_shellAdvancedBlockCondition(
                contexts.TechMainContext())),
        AdvancedShellBuilder(
            TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL,
            TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
            shell.ShellBlockToolTipData(contexts.TechMainContext()),
            advanced.HangarShellAdvanced(contexts.TechMainContext()),
            condition=_shellAdvancedBlockCondition(
                contexts.TechMainContext())))
Exemple #4
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                                       'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.InventoryContext()).buildToolTip(intCD),
                                       'complex': None},
 TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                               'method': battle_booster.BattleBoosterBlockTooltipData(contexts.InventoryBattleBoosterContext()).buildToolTip,
                                               'complex': None},
 TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                       'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: module.ModuleBlockTooltipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs),
                                       'complex': None},
 TOOLTIPS_CONSTANTS.HANGAR_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                    'method': module.ModuleBlockTooltipData(contexts.HangarContext()).buildToolTip,
                                    'complex': None},
 TOOLTIPS_CONSTANTS.BATTLE_BOOSTER: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                     'method': battle_booster.BattleBoosterBlockTooltipData(contexts.HangarContext()).buildToolTip,
                                     'complex': None},
 TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                             'method': battle_booster.BattleBoosterBlockTooltipData(contexts.VehCmpConfigurationContext()).buildToolTip,
                                             'complex': None},
 TOOLTIPS_CONSTANTS.COMPARE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                     'method': module.ModuleBlockTooltipData(contexts.VehCmpConfigurationContext()).buildToolTip,
                                     'complex': None},
 TOOLTIPS_CONSTANTS.PREVIEW_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                     'method': module.ModuleBlockTooltipData(contexts.PreviewContext()).buildToolTip,
                                     'complex': None},
 TOOLTIPS_CONSTANTS.TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                      'method': module.ModuleBlockTooltipData(contexts.TechTreeContext()).buildToolTip,
                                      'complex': None},
 TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                                  'method': module.ModuleBlockTooltipData(contexts.VehCmpModulesContext()).buildToolTip,
                                                  'complex': None},
 TOOLTIPS_CONSTANTS.SHOP_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                  'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.ShopContext()).buildToolTip(intCD),
Exemple #5
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def getTooltipBuilders():
    return (AdvancedDataBuilder(TOOLTIPS_CONSTANTS.INVENTORY_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.InventoryBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.InventoryBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.InventoryBattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.AwardBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.AwardBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.AwardBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.EPIC_AWARD_BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.EpicBattleBoosterBlockTooltipData(
                    contexts.AwardBattleBoosterContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.AwardBattleBoosterContext()),
                condition=_advancedBlockCondition(
                    contexts.AwardBattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.SHOP_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.ShopBattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.ShopBattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.ShopBattleBoosterContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_BLOCK,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.HangarContext()),
                advanced.HangarBoosterAdvanced(contexts.HangarContext()),
                condition=_advancedBlockCondition(contexts.HangarContext())),
            AdvancedDataBuilder(
                TOOLTIPS_CONSTANTS.NATION_CHANGE_BATTLE_BOOSTER,
                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                battle_booster.BattleBoosterBlockTooltipData(
                    contexts.NationChangeHangarContext()),
                advanced.HangarBoosterAdvanced(
                    contexts.NationChangeHangarContext()),
                condition=_advancedBlockCondition(
                    contexts.NationChangeHangarContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.DEFAULT_BATTLE_BOOSTER,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.BattleBoosterContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.BattleBoosterContext()),
                                condition=_advancedBlockCondition(
                                    contexts.BattleBoosterContext())),
            AdvancedDataBuilder(TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE,
                                TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
                                battle_booster.BattleBoosterBlockTooltipData(
                                    contexts.VehCmpConfigurationContext()),
                                advanced.HangarBoosterAdvanced(
                                    contexts.VehCmpConfigurationContext()),
                                condition=_advancedBlockCondition(
                                    contexts.VehCmpConfigurationContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.BoosterInfoContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.CLAN_RESERVE_INFO,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.ClanReserveContext())),
            DataBuilder(TOOLTIPS_CONSTANTS.BOOSTER,
                        TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                        boosters.BoosterTooltipData(
                            contexts.BoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.SHOP_BOOSTER,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.ShopBoosterContext())),
            DataBuilder(
                TOOLTIPS_CONSTANTS.BOOSTERS_QUESTS,
                TOOLTIPS_CONSTANTS.BOOSTERS_BOOSTER_INFO_UI,
                boosters.BoosterTooltipData(contexts.QuestsBoosterContext())))
Exemple #6
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 },
 TOOLTIPS_CONSTANTS.BATTLE_BOOSTER: {
     'tooltip':
     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
     'method':
     battle_booster.BattleBoosterBlockTooltipData(
         contexts.HangarContext()).buildToolTip,
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.BATTLE_BOOSTER_COMPARE: {
     'tooltip':
     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
     'method':
     battle_booster.BattleBoosterBlockTooltipData(
         contexts.VehCmpConfigurationContext()).buildToolTip,
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.COMPARE_MODULE: {
     'tooltip':
     TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
     'method':
     module.ModuleBlockTooltipData(
         contexts.VehCmpConfigurationContext()).buildToolTip,
     'complex':
     None
 },
 TOOLTIPS_CONSTANTS.PREVIEW_MODULE: {
     'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI,
     'method':