def __init__(self, soundsCtrl): super(BCBattleLoadingSpaceEnv, self).__init__(soundsCtrl, 'battleLoading', music=NoMusic(), ambient=NoAmbient())
def __init__(self, soundsCtrl): super(BCLobbySpaceEnv, self).__init__(soundsCtrl, 'lobby', music=NoMusic(), ambient=NoAmbient())
def stop(self): self._music = NoMusic() self._onChanged() super(BCBattleSpaceEnv, self).stop()