Exemple #1
0
    def __init__(self):
        RobotHardware.__init__(self)
        #Subscribers
        self.motionSub = rospy.Subscriber("command/Motors",MotionMsg,self.handleMsg_MotionMsg)
        self.motionDistSub = rospy.Subscriber("command/MotorsDist", MotionDistMsg, self.handleMsg_MotionDistMsg)
        self.motionVoltSub = rospy.Subscriber("command/MotorVolt", MotionVoltMsg, self.handleMsg_MotionVoltMsg)
        self.conveyorSub = rospy.Subscriber("command/Conveyor",ConveyorMsg,self.handleMsg_ConveyorMsg)
        self.hamperSub = rospy.Subscriber("command/Hamper",HamperMsg,self.handleMsg_HamperMsg)
        self.stateSub = rospy.Subscriber("command/State", StateMsg, self.handleMsg_StateMsg)
        #Publishers
        self.encoderPub = rospy.Publisher("sensor/Encoder",EncoderMsg)
        self.bumpPub = rospy.Publisher("sensor/Bump",BumpMsg)
        self.sonarPub = rospy.Publisher("sensor/Sonar", PoseMsg)
        self.sonarStatusPub = rospy.Publisher("sensor/SonarStatus",SonarStatusMsg)
        self.bumpStatusPub = rospy.Publisher("sensor/BumpStatus",BumpStatusMsg)
        self.wheelErrPub = rospy.Publisher("sensor/WheelErr", WheelErrorMsg)

        self.sonarId = ["front_left_sonar","front_right_sonar","back_left_sonar","back_right_sonar"]
        self.bumpId = ["block_front_touch","block_back_touch","front_left_touch","front_right_touch"]
        self.bumpState = [False,False,False,False]
        #Wheel Controller
        self.wController = WheelController()
	sensordict=self.read_wheels()
        self.wController.reset(sensordict['left_position'],sensordict['right_position'],time.time())
        #self.wController.velocity(0,0,time.time());
        self.lastVelocityMsgTime=None
        rospy.init_node("HalRos")
Exemple #2
0
#!/usr/bin/python

from hal import RobotHardware
import time

r=RobotHardware()
state='init'

def bump():
	ts=r.read_touches()
	return (ts['front_left_touch'],ts['front_right_touch'])


try:
	while True:
		print state
		time.sleep(0.01)
		if state=='init':
			r.command_actuators({'ramp_conveyer':1,'back_conveyer':1,'hopper':0,'left_wheel':0,'right_wheel':0})
			state='wander'
			bumps=0
			gametimer=time.time()+300
		elif state=='wander':
			r.command_actuators({'left_wheel':.5,'right_wheel':.55})
			b=bump()
			if b==(1,0):
				timer=time.time()+3
				state='hit_left'
			elif b==(0,1):
				timer=time.time()+3
				state='hit_right'