Exemple #1
0
def main(players, **settings):
    def On(key):
        return key in settings and settings[key] != 0
    if On('timers'):
        timer2 = Timer()
    #printAIData(aidata)
    statdata = [0, 0, 0, []]
    games = []
    if On('times'):
        print "Running", (settings['times']), "games"
    if On('progressbar'):
        bar = ProgressProcess(settings['times'], settings['progressbar'])
        #bar.setNewline()
    if On('timers'):
        timer = Timer(settings['times'])
    try:
        if On('times'):
            for a in range(0, settings['times']):
                play(players, statdata, games, On)
                if On('progressbar'):
                    bar.update(a)
            if On('progressbar'):
                bar.success()
                #del bar
        else:
            while (1):
                play(players, statdata, games, On, **settings)
    except UserError:
        print "\nUser quit."
    except KeyboardInterrupt:
        print
        if On('timers'):
            timer.setItter(a)
    except:
        if On('timers'):
            timer.setItter(a)
        handleError()
    finally:
        if On('times'):
            print "Ran", a + 1, " times."
    if On('timers'):
        del timer
    if On('lastfifteen'):
        printGames(games)
    if On('stats'):
        printStats(statdata)
Exemple #2
0
            printGameGrids([(grids[i][0] - grids[i - 1][0],) \
                           for i in range(1, len(grids))])
        maxgrids = [Translate.GridMax(grid[0]) for grid in grids]
        if DEBUGFUNC:
            printGameGrids(maxgrids)
            print [(maxgrids[i][0] - maxgrids[i - 1][0]).index(self.index) \
                  if self.index in (maxgrids[i][0] - maxgrids[i - 1][0]) \
                  else (maxgrids[i][0] - maxgrids[i - 1][0]) \
                  for i in range(1, len(maxgrids))]
            print [(maxgrids[i][0] - maxgrids[i - 1][0]) \
                  for i in range(1, len(maxgrids))]
            try:
                for i in range(1, len(maxgrids)):
                    printGameGrids(Translate.GuessDifference(maxgrids[i - 1][0], maxgrids[i][0]),) 
            except:
                handleError()
                printGrids([maxgrids[i][0] - maxgrids[i - 1][0] \
                                for i in range(1, len(maxgrids))])

        grids.reverse()
        maxgrids.reverse()
        while len(grids) > 1:
            #grid = Translate.GridMax(grids.pop()[0])[0]
            grid = (grids.pop()[0])
            maxgrid = maxgrids.pop()
            if self.hash(grid) in self.aidata:
                #self.aidata[grid].append(Translate.GridMax(grids[-1][0])[0])
                self.aidata[self.hash(grid)].append(Translate.Grid(grids[-1][0], maxgrid[1]))
                #self.aidata[grid].append((grids[-1][0]))
            else:
                #self.aidata[grid] = [Translate.GridMax(grids[-1][0])[0]]