def action(user_object, message, event): work_item = user_object.get_work_item() user_email = str(event['user']['email']) user_email = user_email.split("@")[0] + '@staff.gramedia.com' work_item.requested_by = user_email if message == "Fill your own..": work_item.save() user_object.state = OtherSoftwareType.STATE_LABEL user_object.save() send_message(text_format("Please enter your own software type"), user_object.name) return generate_update_response(text_format("You have chosen `%s`" % message)) work_item.third_party = message work_item.save() user_object.state = SeverityChoice.STATE_LABEL user_object.save() if user_object.is_finished: user_object.state = EndState.STATE_LABEL user_object.save() card = generate_edit_work_item(work_item, EndState.STATE_LABEL) else: card = generate_choices("How severe is this issue?", work_item.severities_list, SeverityChoice.STATE_LABEL) send_message(card, user_object.name) return generate_update_response(text_format("You have chosen `%s`" % message))
def action(user_object, message, event): work_item = user_object.get_work_item() work_item.severity = message work_item.save() user_object.state = EndState.STATE_LABEL user_object.save() card = generate_edit_work_item(work_item, EndState.STATE_LABEL) send_message(card, user_object.name) return generate_update_response(text_format("You have chosen `%s`" % message))
def action(user_object, message, event): work_item = user_object.get_work_item() work_item.title = message work_item.save() user_object.state = DescriptionState.STATE_LABEL user_object.save() if user_object.is_finished: user_object.state = EndState.STATE_LABEL user_object.save() return generate_edit_work_item(work_item, EndState.STATE_LABEL) return text_format("Please describe your issue.")
def action(user_object, message, event): work_item = user_object.get_work_item() work_item.third_party = message work_item.save() user_object.state = SeverityChoice.STATE_LABEL user_object.save() if user_object.is_finished: user_object.state = EndState.STATE_LABEL user_object.save() return generate_edit_work_item(work_item, EndState.STATE_LABEL) return generate_choices("How severe is this issue?", work_item.severities_list, SeverityChoice.STATE_LABEL)
def action(user_object, message, event): work_item = user_object.get_work_item() work_item.hardware_type = message work_item.save() user_object.state = SeverityChoice.STATE_LABEL user_object.save() if user_object.is_finished: user_object.state = EndState.STATE_LABEL user_object.save() card = generate_edit_work_item(work_item, EndState.STATE_LABEL) else: card = generate_choices("How severe is this issue?", work_item.severities_list, SeverityChoice.STATE_LABEL) send_message(card, user_object.name) return generate_update_response(text_format("You have chosen `%s`" % message))
def action(user_object, message, event): work_item = user_object.get_work_item() work_item.description = message work_item.save() if user_object.is_finished: user_object.state = EndState.STATE_LABEL user_object.save() return generate_edit_work_item(work_item, EndState.STATE_LABEL) if isinstance(work_item, HardwareSupport): user_object.state = HardwareChoice.STATE_LABEL user_object.save() return generate_choices("Choose Hardware Type", work_item.hardware_list, HardwareChoice.STATE_LABEL) elif isinstance(work_item, SoftwareSupport): user_object.state = SoftwareChoice.STATE_LABEL user_object.save() return generate_choices("Choose 3rd Party Software", work_item.software_list, SoftwareChoice.STATE_LABEL)