Exemple #1
0
 def __init__(self, window):
     BaseClient.__init__(self, True)
     self.window = window
     self.games = None
     self.player_id = None
     self.window.connect(self.window, SIGNAL("asyncReponse"), self.window.async_response.process)
     self.window.connect(self.window, SIGNAL("lostServer"), self.doLostServer)
 def __init__(self, async_queue_size=5):
     BaseClient.__init__(self, True)
     self.async_responses = Queue(maxsize=async_queue_size)