def __init__(self): super().__init__("Succubus", 2, CHARACTER_CLASS.WARLOCK, CARD_RARITY.FREE, minion_type=MINION_TYPE.DEMON, battlecry=Battlecry(Discard(), PlayerSelector()))
def __init__(self): super().__init__("Doomguard", 5, CHARACTER_CLASS.WARLOCK, CARD_RARITY.RARE, minion_type=MINION_TYPE.DEMON, battlecry=Battlecry(Discard(amount=2), PlayerSelector()))
def __init__(self): super().__init__("Burrowing Mine", 0, CHARACTER_CLASS.WARRIOR, CARD_RARITY.COMMON, False, effects=[ Effect(Drawn(), ActionTag(Damage(10), HeroSelector())), Effect( Drawn(), ActionTag( Discard(query=CardQuery( source=CARD_SOURCE.LAST_DRAWN)), PlayerSelector())), Effect(Drawn(), ActionTag(Draw(), PlayerSelector())) ])