Exemple #1
0
 def create_minion(self, player):
     return Minion(
         4,
         4,
         effects=[
             Effect(
                 CharacterDamaged(And(IsHero(), OwnersTurn())),
                 ActionTag(
                     Give([Buff(ChangeAttack(2)),
                           Buff(ChangeHealth(2))]), SelfSelector()))
         ])
Exemple #2
0
 def create_minion(self, player):
     return Minion(4,
                   4,
                   effects=[
                       Effect(
                           CharacterDamaged(And(IsHero(), OwnersTurn())),
                           ActionTag(
                               Give([
                                   Add(CHARACTER_STATUS.ATTACK, 2),
                                   Add(CHARACTER_STATUS.HEALTH, 2)
                               ]), SelfSelector()))
                   ])