Exemple #1
0
def track(move=False):
    tommy.seth(tommy.towards(tina))
    if intersect(tina, tommy):
        tommy.write("tag!")
    elif move:
        tommy.forward(9)
    else:
        tommy.forward(1)
    checkpos([tina, tommy], screen)
    screen.tracer(1)
Exemple #2
0
 def track(self, move=False):
     self.seth(self.towards(self.target))
     if intersect(self.target, self):
         self.write("tag!")
     elif move:
         self.forward(9)
     else:
         self.forward(1)
     checkpos([self.target, self], screen)
     screen.tracer(1)
 def track(self, move=False):
   self.seth(self.towards(self.target))
   if intersect(self.target, self):
     self.write("tag!")
   elif move:
     self.forward(9)
   else:
     self.forward(1)
   checkpos([self.target, self], screen)
   screen.tracer(1)
Exemple #4
0
 def track(self, move=False):
     screen.tracer(0)
     self.seth(self.towards(self.target) + random.randint(-25, 25))
     self.width(self.distance(self.target.pos()) // 20)
     if intersect(self.target, self):
         x, y = self.pos()
         c1 = abs(x)
         c2 = abs(y)
         c3 = max(256, abs(sum([x, y])))
         self.color((c1, c2, c3))
         self.penup()
         self.goto(self.start)
         self.pendown()
     elif move:
         self.forward(9 + random.randint(-4, 0))
     else:
         self.forward(1)
     checkpos([self.target, self], screen)
     screen.tracer(1)
 def track(self, move=False):
   screen.tracer(0)
   self.seth(self.towards(self.target) + random.randint(-25,25))
   self.width(self.distance(self.target.pos()) //20)
   if intersect(self.target,self):
     x,y = self.pos()
     c1 = abs(x)
     c2 = abs(y)
     c3 = max(256, abs(sum([x,y])))
     self.color((c1, c2, c3))
     self.penup()
     self.goto(self.start)
     self.pendown()
   elif move:
     self.forward(9+random.randint(-4,0))
   else:
     self.forward(1)
   checkpos([self.target,self],screen)
   screen.tracer(1)