def __init__(self, manager, initial_hex, ancestor=None): super(self.__class__, self).__init__() self.manager = manager self.id = unique_id('co') self.name = random_word() # ancestor country (mother country) # The country this country was formed out of self.ancestor = ancestor # hexes this country controls # create a province capital = Province(self.manager, initial_hex, self, is_capital=True) self.provinces = [capital] self.capital = capital # Vassal countries under this country self.vassals = [] self.is_vassal = False # tuple of Country, relation int self.relations = [] map_color, border_color = random_country_colors() self.display = { 'map_color': map_color.hex, 'border_color': border_color.hex } self.group_provinces = []
def __init__(self, manager, initial_hex, ancestor=None): super(self.__class__, self).__init__() self.manager = manager self.id = unique_id('co') # ancestor country (mother country) # The country this country was formed out of self.ancestor = ancestor # hexes this country controls # create a province capital = Province(self.manager, initial_hex, self, is_capital=True) self.provinces = [capital] self.capital = capital self.manager.logger.log(self, { 'capital': capital.id }) self.manager.logger.log(self, { 'provinces': capital.id }, LogAction.extend) # Vassal countries under this country self.vassals = [] self.is_vassal = False # tuple of Country, relation int self.relations = [] map_color, border_color = random_country_colors() self.display = { 'map_color': map_color.hex, 'border_color': border_color.hex } self.name = ''
def __init__(self, province, pop_type, population): """ Creates a new Pop. manager (Historia) province (SecondaryDivision) culture (Culture) religion (Religion) language (Language) job (Job) """ self.bankrupt_times = 0 self.province = province self.id = unique_id('po') self.population = population self.population_yesterday = 0 self.pop_type = pop_type # ECONOMY self.money = 10 self.money_yesterday = 0 self.bankrupt = False # set inventory and ideal amounts self.inventory = Inventory(150) for item in self.pop_type.start_inventory: self.inventory.add(item['good'], item['amount']) self.update_ideal_inventory() # a dictionary of Goods to PriceRanges # represents the price range the agent considers valid for each Good self.price_belief = {} # a dictionary of Goods to price list # represents the prices of the good that the Pop has observed # during the time they have been trading self.observed_trading_range = {} self.successful_trades = 0 self.failed_trades = 0 # make some fake initial data for good in Good.all(): avg_price = self.market.avg_historial_price(good, 15) # fake trades self.observed_trading_range[good] = [ avg_price * 0.5, avg_price * 1.5 ] # generate fake price belief self.price_belief[good] = PriceRange(avg_price * 0.5, avg_price * 1.5)
def __init__(self, manager, location, owner, is_capital=False): super(self.__class__, self).__init__() self.manager = manager self.id = unique_id('pr') self.hex = location self.owner = owner self.hex.owner = self self.is_capital = is_capital # economy self.market = Market(self.manager, self) self.pops = [] self.RGOs = [] self.manager.logger.log(self, {'owner': owner.id})
def __init__(self, manager, location, owner, is_capital=False): super(self.__class__, self).__init__() self.manager = manager self.id = unique_id('pr') self.hex = location self.owner = owner self.hex.owner = self self.is_capital = is_capital # economy self.market = Market(self.manager, self) self.pops = [] self.RGOs = [] self.manager.logger.log(self, { 'owner': owner.id })
def __init__(self, manager, location, owner, is_capital=False): super(self.__class__, self).__init__() self.manager = manager self.id = unique_id('pr') self.name = random_word() self.hex = location self.hex.owner = self self.owner = owner self.is_capital = is_capital self.date_founded = self.manager.current_day # economy self.market = Market(self.manager, self) self.pops = [] self.RGOs = []
def __init__(self, world_map, data): self.id = unique_id('he') self.world_map = world_map self.x = data.get('x') self.y = data.get('y') self.altitude = data.get('altitude') edges = data.get('edges') self.map_data = data self.biome = Biome[data.get('biome').get('name')] self.edge_east = edges.get('east') self.edge_north_east = edges.get('north_east') self.edge_north_west = edges.get('north_west') self.edge_west = edges.get('west') self.edge_south_west = edges.get('south_west') self.edge_south_east = edges.get('south_east') self.edges = [ self.edge_east, self.edge_north_east, self.edge_north_west, self.edge_west, self.edge_south_west, self.edge_south_east ] self.has_river = False self.is_coast = False for e in self.edges: if e.get('is_river'): self.has_river = True if e.get('is_coast'): self.is_coast = True self.owner = None self._neighbors = None self.natural_resources = []
def __init__(self, *args): self._list = list(args) self.id = unique_id('he')
def __init__(self, space): self.inventory = {} self.ideal = {} self.space = space self.id = unique_id('he')