Exemple #1
0
    def __init__(self, world):
        super(WorldEditor, self).__init__()
        self.world = world
        self.session = world.session
        self.intermediate_map = IntermediateMap(world)
        self._remove_unnecessary_objects()
        self._center_view()

        self.brush_size = 1
        self._gui = EditorGui(self, self.session.ingame_gui, self.session)

        self._tile_delete_set = set()
Exemple #2
0
    def __init__(self, world):
        super().__init__()  # TODO: check whether this call is needed
        self.world = world
        self.session = world.session
        self.intermediate_map = IntermediateMap(world)
        self._remove_unnecessary_objects()
        self._center_view()

        self.brush_size = EDITOR.DEFAULT_BRUSH_SIZE

        self._tile_delete_set = set()

        self.log = logging.getLogger("gui")
	def __init__(self, world):
		super(WorldEditor, self).__init__()
		self.world = world
		self.session = world.session
		self.intermediate_map = IntermediateMap(world)
		self._remove_unnecessary_objects()
		self._center_view()

		self.brush_size = EDITOR.DEFAULT_BRUSH_SIZE

		self._tile_delete_set = set()

		self.log = logging.getLogger("gui")