def __init__(self, world): super(WorldEditor, self).__init__() self.world = world self.session = world.session self.intermediate_map = IntermediateMap(world) self._remove_unnecessary_objects() self._center_view() self.brush_size = 1 self._gui = EditorGui(self, self.session.ingame_gui, self.session) self._tile_delete_set = set()
def __init__(self, world): super().__init__() # TODO: check whether this call is needed self.world = world self.session = world.session self.intermediate_map = IntermediateMap(world) self._remove_unnecessary_objects() self._center_view() self.brush_size = EDITOR.DEFAULT_BRUSH_SIZE self._tile_delete_set = set() self.log = logging.getLogger("gui")
def __init__(self, world): super(WorldEditor, self).__init__() self.world = world self.session = world.session self.intermediate_map = IntermediateMap(world) self._remove_unnecessary_objects() self._center_view() self.brush_size = EDITOR.DEFAULT_BRUSH_SIZE self._tile_delete_set = set() self.log = logging.getLogger("gui")