def keyPressed(self, evt): if evt.isConsumed(): return action = KeyConfig().translate(evt) _Actions = KeyConfig._Actions if action == _Actions.ESCAPE: self.gui.on_escape() evt.consume() elif action == _Actions.CONSOLE: horizons.main.fife.console.toggleShowHide() evt.consume() elif action == _Actions.HELP: self.gui.on_help() elif action == _Actions.SCREENSHOT: screenshotfilename = os.path.join(PATHS.SCREENSHOT_DIR, string.replace(datetime.datetime.now().isoformat('.') + ".png", ":", "-")) ''' the filename is changed into a string, cause it looks like FIFE can't handle unicode strings yet it's only a workaround to prevent a crash ... this should be changed later to unicode(string.replace(datetime... ''' screenshotfilename = str(screenshotfilename) horizons.main.fife.engine.getRenderBackend().captureScreen(screenshotfilename) if self.gui.session is not None: # ingame message if there is a session self.gui.session.ingame_gui.message_widget.add(None, None, 'SCREENSHOT', \ {'file': screenshotfilename}) elif action == _Actions.QUICKLOAD: from horizons.main import _load_last_quicksave _load_last_quicksave()
def keyPressed(self, evt): if evt.isConsumed(): return keyval = evt.getKey().getValue() keystr = evt.getKey().getAsString().lower() if keyval == fife.Key.ESCAPE: self.gui.on_escape() evt.consume() elif keyval == fife.Key.F10: horizons.main.fife.console.toggleShowHide() evt.consume() elif keyval == fife.Key.F1: self.gui.on_help() elif keystr == 's': screenshotfilename = os.path.join( PATHS.SCREENSHOT_DIR, string.replace(datetime.datetime.now().isoformat('.') + ".png", ":", "-")) ''' the filename is changed into a string, cause it looks like FIFE can't handle unicode strings yet it's only a workaround to prevent a crash ... this should be changed later to unicode(string.replace(datetime... ''' screenshotfilename = str(screenshotfilename) horizons.main.fife.engine.getRenderBackend().captureScreen( screenshotfilename) if self.gui.session is not None: # ingame message if there is a session self.gui.session.ingame_gui.message_widget.add(None, None, 'SCREENSHOT', \ {'file': screenshotfilename}) elif keyval == fife.Key.F9: from horizons.main import _load_last_quicksave _load_last_quicksave()
def keyPressed(self, evt): if evt.isConsumed(): return keyval = evt.getKey().getValue() keystr = evt.getKey().getAsString().lower() if keyval == fife.Key.ESCAPE: self.gui.on_escape() evt.consume() elif keyval == fife.Key.F10: horizons.main.fife.console.toggleShowHide() evt.consume() elif keyval == fife.Key.F1: self.gui.on_help() elif keystr == 's': screenshotfilename = os.path.join(PATHS.SCREENSHOT_DIR, string.replace(datetime.datetime.now().isoformat('.') + ".png", ":", "-")) ''' the filename is changed into a string, cause it looks like FIFE can't handle unicode strings yet it's only a workaround to prevent a crash ... this should be changed later to unicode(string.replace(datetime... ''' screenshotfilename = str(screenshotfilename) horizons.main.fife.engine.getRenderBackend().captureScreen(screenshotfilename) if self.gui.session is not None: # ingame message if there is a session self.gui.session.ingame_gui.message_widget.add(None, None, 'SCREENSHOT', \ {'file': screenshotfilename}) elif keyval == fife.Key.F9: from horizons.main import _load_last_quicksave _load_last_quicksave()
def keyPressed(self, evt): if evt.isConsumed(): return action = KeyConfig().translate(evt) _Actions = KeyConfig._Actions key_event_handled = True if action == _Actions.ESCAPE: self.gui.on_escape() elif action == _Actions.CONSOLE: horizons.globals.fife.console.toggleShowHide() elif action == _Actions.HELP: self.gui.on_help() elif action == _Actions.SCREENSHOT: # save the screenshot into a temporary file because fife doesn't support unicode paths temp_handle, temp_path = tempfile.mkstemp() os.close(temp_handle) horizons.globals.fife.engine.getRenderBackend().captureScreen( temp_path) # move the screenshot into the final location filename = datetime.datetime.now().isoformat('.').replace( ":", "-") + ".png" final_path = os.path.join(PATHS.SCREENSHOT_DIR, filename) shutil.move(temp_path, final_path) # ingame message if there is a session if self.gui.session is not None: self.gui.session.ingame_gui.message_widget.add( point=None, string_id='SCREENSHOT', message_dict={'file': final_path}) elif action == _Actions.QUICKLOAD: from horizons.main import _load_last_quicksave _load_last_quicksave(self.gui.session) else: key_event_handled = False # nope, nothing triggered if key_event_handled: evt.consume() # prevent other listeners from being called
def keyPressed(self, evt): if evt.isConsumed(): return action = KeyConfig().translate(evt) _Actions = KeyConfig._Actions key_event_handled = True if action == _Actions.ESCAPE: self.gui.on_escape() elif action == _Actions.CONSOLE: self.gui.fps_display.toggle() elif action == _Actions.HELP: self.gui.on_help() elif action == _Actions.SCREENSHOT: # save the screenshot into a temporary file because fife doesn't support unicode paths temp_handle, temp_path = tempfile.mkstemp() os.close(temp_handle) horizons.globals.fife.engine.getRenderBackend().captureScreen(temp_path) # move the screenshot into the final location filename = datetime.datetime.now().isoformat('.').replace(":", "-") + ".png" final_path = os.path.join(PATHS.SCREENSHOT_DIR, filename) shutil.move(temp_path, final_path) # ingame message if there is a session if self.gui.session is not None: self.gui.session.ingame_gui.message_widget.add(point=None, string_id='SCREENSHOT', message_dict={'file': final_path}) elif action == _Actions.QUICKLOAD: from horizons.main import _load_last_quicksave _load_last_quicksave(self.gui.session) else: key_event_handled = False # nope, nothing triggered if key_event_handled: evt.consume() # prevent other listeners from being called