def __init__(self, master, style_def=None): super().__init__(master, style_def) self._spinner = Spinner(self, **self.style.dark_input) self._spinner.pack(fill="x") self._spinner.on_change(self.spinner_change) # initial set up is mandatory for all Choice subclasses self.set_up()
def __init__(self, master, style_def=None): super().__init__(master, style_def) self.config(**self.style.dark_highlight_active) self._entry = SpinBox(self, from_=0, to=1e6, **self.style.spinbox) self._entry.config(**self.style.no_highlight) self._entry.set_validator(numeric_limit, 0, 1e6) self._entry.on_change(self._change) self._unit = Spinner(self, **self.style.dark_input) self._unit.config(**self.style.no_highlight, width=50) self._unit.set_item_class(Choice.ChoiceItem) self._unit.set_values(Duration.UNITS) self._unit.pack(side="right") self._unit.on_change(self._change) self._entry.pack(side='left', fill="x") self.set_def(style_def)
def __init__(self, master, style_def=None): super().__init__(master, style_def) if style_def is None: style_def = {} self.style_def = style_def self._spinner = Spinner(self, **self.style.dark_input) self._spinner.pack(fill="x") self._spinner.on_change(self.spinner_change) self.set_up() values = style_def.get("options", ()) if values: if not style_def.get('allow_empty', True): self._spinner.set_values(('', *values)) else: self._spinner.set_values(values)
def __init__(self, master, studio=None, **cnf): if not self._var_init: self._init_var(studio) super().__init__(master, studio, **cnf) f = Frame(self, **self.style.surface) f.pack(side="top", fill="both", expand=True, pady=4) f.pack_propagate(0) self._widget_set = Spinner(self._header, width=150) self._widget_set.config(**self.style.no_highlight) self._widget_set.set_values(list(self.CLASSES.keys())) self._widget_set.pack(side="left") self._widget_set.on_change(self.collect_groups) self._select_pane = ScrolledFrame(f, width=150) self._select_pane.place(x=0, y=0, relwidth=0.4, relheight=1) self._search_btn = Button(self._header, image=get_icon_image("search", 15, 15), width=25, height=25, **self.style.button) self._search_btn.pack(side="right") self._search_btn.on_click(self.start_search) self._search_selector = Label(self._select_pane.body, **self.style.text, text="search", anchor="w") self._search_selector.configure(**self.style.hover) self._widget_pane = ScrolledFrame(f, width=150) self._select_pane.body.config(**self.style.surface) self._widget_pane.place(relx=0.4, y=0, relwidth=0.6, relheight=1) self._pool = {} self._selectors = [] self._selected = None self._component_cache = None self._extern_groups = [] self._widget = None self.collect_groups(self.get_pref("widget_set")) # add custom widgets config to settings templates.update(_widget_pref_template) self._custom_group = None self._custom_widgets = [] Preferences.acquire().add_listener(self._custom_pref_path, self._init_custom) self._reload_custom()
def __init__(self, master, studio=None, **cnf): if not self._var_init: self._init_var(studio) super().__init__(master, studio, **cnf) f = Frame(self, **self.style.dark) f.pack(side="top", fill="both", expand=True, pady=4) f.pack_propagate(0) self._widget_set = Spinner(self._header, width=150) self._widget_set.config(**self.style.no_highlight) self._widget_set.set_values(list(self.CLASSES.keys())) self._widget_set.pack(side="left") self._widget_set.on_change(self.collect_groups) self._select_pane = ScrolledFrame(f, width=150) self._select_pane.place(x=0, y=0, relwidth=0.4, relheight=1) self._search_btn = Button(self._header, image=get_icon_image("search", 15, 15), width=25, height=25, **self.style.dark_button) self._search_btn.pack(side="right") self._search_btn.on_click(self.start_search) self._search_selector = Label(self._select_pane.body, **self.style.dark_text, text="search", anchor="w") self._search_selector.configure(**self.style.dark_on_hover) self._widget_pane = ScrolledFrame(f, width=150, bg="orange") self._select_pane.body.config(**self.style.dark) self._widget_pane.place(relx=0.4, y=0, relwidth=0.6, relheight=1) self._pool = {} self._selectors = [] self._selected = None self._component_cache = None self.collect_groups(self.get_pref("widget_set"))
class Choice(Editor): # Some subclasses may not need to repopulate when definition changes # When extending this class take note of this for the sake of performance _setup_once = False class ChoiceItem(CompoundList.BaseItem): def render(self): if not self.value: Label(self, **self.style.dark_text, text="select", anchor="w").pack(fill="both") return Label(self, **self.style.dark_text, text=self._value, anchor="w").pack(fill="both") def __init__(self, master, style_def=None): super().__init__(master, style_def) self._spinner = Spinner(self, **self.style.dark_input) self._spinner.pack(fill="x") self._spinner.on_change(self.spinner_change) # initial set up is mandatory for all Choice subclasses self.set_up() def set_up(self): self._spinner.set_item_class(Choice.ChoiceItem) # update the values from definition provided values = self.style_def.get("options", ()) if values: if not self.style_def.get('allow_empty', True): self._spinner.set_values(('', *values)) else: self._spinner.set_values(values) def spinner_change(self, value): if self._on_change is not None: self._on_change(value) def set(self, value): # Convert to string as values of type _tkinter.Tcl_Obj are common in ttk and may cause unpredictable behaviour self._spinner.set(str(value)) def get(self): return self._spinner.get() def set_def(self, definition): super().set_def(definition) if not self._setup_once: # repopulate only when needed for the sake of efficiency self.set_up()
class Duration(TextMixin, Editor): UNITS = ('ns', 'ms', 'sec', 'min', 'hrs') MULTIPLIER = {'ns': 1e-6, 'ms': 1, 'sec': 1e3, 'min': 6e4, 'hrs': 3.6e5} def __init__(self, master, style_def=None): super().__init__(master, style_def) self.config(**self.style.dark_highlight_active) self._entry = SpinBox(self, from_=0, to=1e6, **self.style.spinbox) self._entry.config(**self.style.no_highlight) self._entry.set_validator(numeric_limit, 0, 1e6) self._entry.on_change(self._change) self._unit = Spinner(self, **self.style.dark_input) self._unit.config(**self.style.no_highlight, width=50) self._unit.set_item_class(Choice.ChoiceItem) self._unit.set_values(Duration.UNITS) self._unit.pack(side="right") self._unit.on_change(self._change) self._entry.pack(side='left', fill="x") self.set_def(style_def) def set_def(self, definition): super().set_def(definition) self._metric = definition.get("units", "ms") self._unit.set(self._metric) def get(self): if self._entry.get() == '': return '' else: m1 = self.MULTIPLIER.get( self._unit.get(), 1) # Multiplier 1 converts to milliseconds, default is ms m2 = self.MULTIPLIER.get( self._metric, 1) # Multiplier 2 converts to required units, default is ms return int((self._entry.get() * m1) / m2)
class ComponentPane(BaseFeature): CLASSES = { "native": { "widgets": native.widgets }, "legacy": { "widgets": legacy.widgets }, } name = "Components" _var_init = False _defaults = {**BaseFeature._defaults, "widget_set": "native"} def __init__(self, master, studio=None, **cnf): if not self._var_init: self._init_var(studio) super().__init__(master, studio, **cnf) f = Frame(self, **self.style.dark) f.pack(side="top", fill="both", expand=True, pady=4) f.pack_propagate(0) self._widget_set = Spinner(self._header, width=150) self._widget_set.config(**self.style.no_highlight) self._widget_set.set_values(list(self.CLASSES.keys())) self._widget_set.pack(side="left") self._widget_set.on_change(self.collect_groups) self._select_pane = ScrolledFrame(f, width=150) self._select_pane.place(x=0, y=0, relwidth=0.4, relheight=1) self._search_btn = Button(self._header, image=get_icon_image("search", 15, 15), width=25, height=25, **self.style.dark_button) self._search_btn.pack(side="right") self._search_btn.on_click(self.start_search) self._search_selector = Label(self._select_pane.body, **self.style.dark_text, text="search", anchor="w") self._search_selector.configure(**self.style.dark_on_hover) self._widget_pane = ScrolledFrame(f, width=150, bg="orange") self._select_pane.body.config(**self.style.dark) self._widget_pane.place(relx=0.4, y=0, relwidth=0.6, relheight=1) self._pool = {} self._selectors = [] self._selected = None self._component_cache = None self.collect_groups(self.get_pref("widget_set")) def _init_var(self, master=None): self._var_init = True for widget_set in self.CLASSES: self.CLASSES[widget_set]["var"] = BooleanVar(master, False) def _widget_sets_as_menu(self): return [ ( "checkbutton", # Type checkbutton i.capitalize(), # Label as title case None, # Image partial(self.collect_groups, i), # The callback { "variable": self.CLASSES[i]["var"] } # Additional config including the variable associated ) for i in self.CLASSES ] @property def selectors(self): return self._selectors def create_menu(self): return ( ("command", "Search", get_icon_image("search", 14, 14), self.start_search, {}), ("cascade", "Widget set", None, None, { "menu": (*self._widget_sets_as_menu(), ) }), ) def collect_groups(self, widget_set): for other_set in [i for i in self.CLASSES if i != widget_set]: self.CLASSES[other_set]["var"].set(False) self.CLASSES[widget_set]["var"].set(True) self._widget_set.set(widget_set) self._select_pane.clear_children() self._pool = {} components = self.CLASSES.get(widget_set)["widgets"] for component in components: group = component.group.name if group in self._pool: self._pool[group].append( Component(self._widget_pane.body, component)) else: self._pool[group] = [ Component(self._widget_pane.body, component) ] self.render_groups() # component pool has changed so invalidate the cache self._component_cache = None self.set_pref("widget_set", widget_set) def get_components(self): if self._component_cache: return self._component_cache else: # flatten component pool and store to cache self._component_cache = [j for i in self._pool.values() for j in i] return self._component_cache def select(self, selector): if self._selected is not None: self._selected.deselect() selector.select() self._selected = selector self._widget_pane.clear_children() for component in self._pool[selector.name]: component.pack(side="top", pady=2, fill="x") def render_groups(self): self._selectors = [] for group in self._pool: self.add_selector(Selector(self._select_pane.body, text=group)) if len(self._selectors): self.select(self._selectors[0]) def add_selector(self, selector): self._selectors.append(selector) selector.bind("<Button-1>", lambda *_: self.select(selector)) selector.pack(side="top", pady=2, fill="x") def hide_selectors(self): for selector in self._selectors: selector.pack_forget() def show_selectors(self): for selector in self._selectors: selector.pack(side="top", pady=2, fill="x") def start_search(self, *_): super().start_search() self._widget_pane.scroll_to_start() if self._selected is not None: self._selected.deselect() self.hide_selectors() self._search_selector.pack(side="top", pady=2, fill="x") self._widget_pane.clear_children() # Display all components by running an empty query self.on_search_query("") def on_search_clear(self): super().on_search_clear() if len(self._selectors): self.select(self._selectors[0]) self._search_selector.pack_forget() self.show_selectors() def on_search_query(self, query): for component in self.get_components(): if query.lower() in component.component.display_name.lower(): component.pack(side="top", pady=2, fill="x") else: component.pack_forget()
class ComponentPane(BaseFeature): CLASSES = { "native": {"widgets": native.widgets}, "legacy": {"widgets": legacy.widgets}, } name = "Components" _var_init = False _defaults = { **BaseFeature._defaults, "widget_set": "native" } _custom_pref_path = "studio::custom_widget_paths" def __init__(self, master, studio=None, **cnf): if not self._var_init: self._init_var(studio) super().__init__(master, studio, **cnf) f = Frame(self, **self.style.surface) f.pack(side="top", fill="both", expand=True, pady=4) f.pack_propagate(0) self._widget_set = Spinner(self._header, width=150) self._widget_set.config(**self.style.no_highlight) self._widget_set.set_values(list(self.CLASSES.keys())) self._widget_set.pack(side="left") self._widget_set.on_change(self.collect_groups) self._select_pane = ScrolledFrame(f, width=150) self._select_pane.place(x=0, y=0, relwidth=0.4, relheight=1) self._search_btn = Button(self._header, image=get_icon_image("search", 15, 15), width=25, height=25, **self.style.button) self._search_btn.pack(side="right") self._search_btn.on_click(self.start_search) self._search_selector = Label(self._select_pane.body, **self.style.text, text="search", anchor="w") self._search_selector.configure(**self.style.hover) self._widget_pane = ScrolledFrame(f, width=150) self._select_pane.body.config(**self.style.surface) self._widget_pane.place(relx=0.4, y=0, relwidth=0.6, relheight=1) self._pool = {} self._selectors = [] self._selected = None self._component_cache = None self._extern_groups = [] self._widget = None self.collect_groups(self.get_pref("widget_set")) # add custom widgets config to settings templates.update(_widget_pref_template) self._custom_group = None self._custom_widgets = [] Preferences.acquire().add_listener(self._custom_pref_path, self._init_custom) self._reload_custom() @property def custom_widgets(self): return self._custom_widgets def auto_find_load_custom(self, *modules): # locate and load all custom widgets in modules # module can be a module or a path to module file self._custom_widgets = [] errors = {} for module in modules: if isinstance(module, str): try: module = import_path(module) except Exception as e: errors[module] = e continue for attr in dir(module): if type(getattr(module, attr)) == WidgetMeta: self._custom_widgets.append(getattr(module, attr)) if errors: error_msg = "\n\n".join( [f"{path}\n{error}" for path, error in errors.items()] ) MessageDialog.show_error( parent=self.window, message=f"Error loading widgets \n\n{error_msg}" ) return self._custom_widgets def _init_custom(self, paths): # reload custom widget modules try: widgets = self.auto_find_load_custom(*paths) except Exception as e: return if not widgets: if self._custom_group is not None: self.unregister_group(self._custom_group) self._custom_group = None return if self._custom_group is None: self._custom_group = self.register_group( "Custom", widgets, ComponentGroup, ) else: self._custom_group.update_components(widgets) # this will force group to be re-rendered self.select(self._custom_group.selector) def _reload_custom(self): self._init_custom(Preferences.acquire().get(self._custom_pref_path)) def _init_var(self, master=None): self._var_init = True for widget_set in self.CLASSES: self.CLASSES[widget_set]["var"] = BooleanVar(master, False) def _widget_sets_as_menu(self): return [ ("checkbutton", # Type checkbutton i.capitalize(), # Label as title case None, # Image partial(self.collect_groups, i), # The callback {"variable": self.CLASSES[i]["var"]} # Additional config including the variable associated ) for i in self.CLASSES ] @property def selectors(self): return self._selectors def create_menu(self): return ( ( "command", "Reload custom widgets", get_icon_image("rotate_clockwise", 14, 14), self._reload_custom, {} ), ( "command", "Search", get_icon_image("search", 14, 14), self.start_search, {} ), ("cascade", "Widget set", get_icon_image("blank", 14, 14), None, {"menu": ( *self._widget_sets_as_menu(), )}), ) def collect_groups(self, widget_set): for other_set in [i for i in self.CLASSES if i != widget_set]: self.CLASSES[other_set]["var"].set(False) self.CLASSES[widget_set]["var"].set(True) self._widget_set.set(widget_set) self._select_pane.clear_children() self._pool = {} components = self.CLASSES.get(widget_set)["widgets"] for component in components: group = component.group.name if group in self._pool: self._pool[group].append(Component(self._widget_pane.body, component)) else: self._pool[group] = [Component(self._widget_pane.body, component)] self.render_groups() # component pool has changed so invalidate the cache self._component_cache = None self.set_pref("widget_set", widget_set) def get_components(self): if self._component_cache: # cache hit return self._component_cache # flatten component pool and store to cache self._component_cache = [j for i in self._pool.values() for j in i] self._component_cache.extend( [item for g in self._extern_groups for item in g.components] ) return self._component_cache def select(self, selector): if self._selected is not None: self._selected.deselect() selector.select() self._selected = selector self._widget_pane.clear_children() if isinstance(selector.group, ComponentGroup): components = selector.group.components else: components = self._pool[selector.name] for component in components: component.pack(side="top", pady=2, fill="x") def _auto_select(self): # automatically pick a selector when no groups have # been explicitly selected and the pane is in limbo if self._selectors: self.select(self._selectors[0]) else: self._widget_pane.clear_children() self._selected = None def render_groups(self): self._selectors = [] for group in self._pool: self.add_selector(Selector(self._select_pane.body, text=group)) self._auto_select() self.render_extern_groups() def render_extern_groups(self): for group in self._extern_groups: if group.supports(self._widget): self.add_selector(group.selector) else: self.remove_selector(group.selector) if self._selected == group.selector: self._auto_select() def add_selector(self, selector): if selector in self._selectors: return self._selectors.append(selector) selector.bind("<Button-1>", lambda *_: self.select(selector)) selector.pack(side="top", pady=2, fill="x") def remove_selector(self, selector): if selector in self._selectors: self._selectors.remove(selector) selector.pack_forget() def hide_selectors(self): for selector in self._selectors: selector.pack_forget() def show_selectors(self): for selector in self._selectors: selector.pack(side="top", pady=2, fill="x") def register_group(self, name, items, group_class, evaluator=None, component_class=None): group = group_class(self._widget_pane.body, name, items, evaluator, component_class) self._extern_groups.append(group) # link up selector and group group.selector = Selector(self._select_pane.body, text=group.name) group.selector.group = group self.render_extern_groups() return group def unregister_group(self, group): if group in self._extern_groups: self.remove_selector(group.selector) self._extern_groups.remove(group) self._auto_select() def on_select(self, widget): self._widget = widget self.render_extern_groups() def start_search(self, *_): super().start_search() self._widget_pane.scroll_to_start() if self._selected is not None: self._selected.deselect() self.hide_selectors() self._search_selector.pack(side="top", pady=2, fill="x") self._widget_pane.clear_children() # Display all components by running an empty query self.on_search_query("") def on_search_clear(self): super().on_search_clear() if self._selectors: self.select(self._selectors[0]) self._search_selector.pack_forget() self.show_selectors() def on_search_query(self, query): for component in self.get_components(): if query.lower() in component.component.display_name.lower(): component.pack(side="top", pady=2, fill="x") else: component.pack_forget()
class Choice(Editor): class ChoiceItem(CompoundList.BaseItem): def render(self): if not self.value: Label(self, **self.style.dark_text, text="select", anchor="w").pack(fill="both") return Label(self, **self.style.dark_text, text=self._value, anchor="w").pack(fill="both") def __init__(self, master, style_def=None): super().__init__(master, style_def) if style_def is None: style_def = {} self.style_def = style_def self._spinner = Spinner(self, **self.style.dark_input) self._spinner.pack(fill="x") self._spinner.on_change(self.spinner_change) self.set_up() values = style_def.get("options", ()) if values: if not style_def.get('allow_empty', True): self._spinner.set_values(('', *values)) else: self._spinner.set_values(values) def set_up(self): self._spinner.set_item_class(Choice.ChoiceItem) def spinner_change(self, value): if self._on_change is not None: self._on_change(value) def set(self, value): # Convert to string as values of type _tkinter.Tcl_Obj are common in ttk and may cause unpredictable behaviour self._spinner.set(str(value)) def get(self): return self._spinner.get()