#~ fullBody.client.rbprm.rbprm.getOctreeTransform(larmId, q_0) #~ problem = ps.client.problem #~ length = problem.pathLength (0) #~ t = 0 #~ i = 0 #~ configs = [] #~ dt = 0.1 / length #~ while t < length : #~ q = fullBody.getCurrentConfig() #~ q[0:confsize] = problem.configAtParam (0, t)[0:confsize] #~ configs.append(q) #~ t += dt #~ i = i+1 #~ i = 0; fullBody.draw(configs[i],r); i=i+1; i-1 import datetime now = datetime.datetime.now() #~ f1 = open("polaris_hrp2"+str(now),"w+") f1.write(str(configs)) f1.close() #~ import hpp.gepetto.blender.exportmotion as em #~ fullBody.exportAll(r, configs, "polaris_hrp2_OK"+str(now)); from hpp.gepetto import PathPlayer pp = PathPlayer (fullBody.client.basic, r)
0.0, 0.0, -0.453785606, 0.872664626, -0.41887902, 0.0, # RLEG 31-36 ]; r (q_init) fullBody.setCurrentConfig (q_goal) #~ r(q_goal) q_goal = fullBody.generateContacts(q_goal, [0,0,1]) #~ r(q_goal) fullBody.setStartState(q_init,[rLegId,lLegId]) #,rarmId,larmId]) fullBody.setEndState(q_goal,[rLegId,lLegId])#,rarmId,larmId]) #~ #~ configs = fullBody.interpolate(0.1) configs = fullBody.interpolate(0.1) #~ configs = fullBody.interpolate(0.15) i = 0; fullBody.draw(configs[i],r); i=i+1; i-1 #~ r.loadObstacleModel ('hpp-rbprm-corba', "stair_bauzil", "contact") limbsCOMConstraints = { rLegId : {'file': "hrp2/RL_com.ineq", 'effector' : 'RLEG_JOINT5'}, lLegId : {'file': "hrp2/LL_com.ineq", 'effector' : 'LLEG_JOINT5'}, rarmId : {'file': "hrp2/RA_com.ineq", 'effector' : rHand}, larmId : {'file': "hrp2/LA_com.ineq", 'effector' : lHand} } from hpp.gepetto import PathPlayer #~ pp = PathPlayer (ps.robot.client.basic, r, 0.001, 0.1) pp = PathPlayer (ps.robot.client.basic, r) #~ (self, client, publisher, dt=0.01, speed=1) from hpp.corbaserver.rbprm.tools.cwc_trajectory_helper import step, clean,stats, saveAllData, play_traj
] r(q_init) fullBody.setCurrentConfig(q_goal) #~ r(q_goal) q_goal = fullBody.generateContacts(q_goal, [0, 0, 1]) #~ r(q_goal) fullBody.setStartState(q_init, [rLegId, lLegId]) #,rarmId,larmId]) fullBody.setEndState(q_goal, [rLegId, lLegId]) #,rarmId,larmId]) #~ #~ configs = fullBody.interpolate(0.1) configs = fullBody.interpolate(0.1) #~ configs = fullBody.interpolate(0.15) i = 0 fullBody.draw(configs[i], r) i = i + 1 i - 1 #~ r.loadObstacleModel ('hpp-rbprm-corba', "stair_bauzil", "contact") limbsCOMConstraints = { rLegId: { 'file': "hrp2/RL_com.ineq", 'effector': 'RLEG_JOINT5' }, lLegId: { 'file': "hrp2/LL_com.ineq", 'effector': 'LLEG_JOINT5' }, rarmId: {
# Randomly generating a contact configuration at q_init fullBody.setCurrentConfig (q_init) q_init = fullBody.generateContacts(q_init, [0,0,1]) # Randomly generating a contact configuration at q_end fullBody.setCurrentConfig (q_goal) q_goal = fullBody.generateContacts(q_goal, [0,0,1]) # specifying the full body configurations as start and goal state of the problem fullBody.setStartState(q_init,[]) fullBody.setEndState(q_goal,[rLegId,lLegId,rarmId,larmId]) r(q_init) # computing the contact sequence configs = fullBody.interpolate(0.1, 1, 0) # RB: Is this line redundent? r.loadObstacleModel ('hpp-rbprm-corba', name_of_scene, "contact") i = 0; # fullBody.draw(configs[i],r); i=i+1; i-1 while (i < len(configs)): fullBody.draw(configs[i],r) sleep(0.1) i = i + 1 print "Animation finished!"