Exemple #1
0
    def test_getMyEntryFromContext(self):
        context = {'game': {}}
        self.assertIsNone(IkaUtils.getMyEntryFromContext(context))

        context['game']['players'] = [
            {
                'me': False,
                'team': 1,
                'rank_in_team': 1
            },
            {
                'me': False,
                'team': 1,
                'rank_in_team': 2
            },
            {
                'me': False,
                'team': 2,
                'rank_in_team': 1
            },
            {
                'me': False,
                'team': 2,
                'rank_in_team': 2
            },
        ]
        self.assertIsNone(IkaUtils.getMyEntryFromContext(context))

        context['game']['players'][2]['me'] = True
        me = IkaUtils.getMyEntryFromContext(context)
        self.assertEqual(2, me['team'])
        self.assertEqual(1, me['rank_in_team'])
Exemple #2
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    def test_getMyEntryFromContext(self):
        context = {'game': {}}
        self.assertIsNone(IkaUtils.getMyEntryFromContext(context))

        context['game']['players'] = [
            {'me': False, 'team': 1, 'rank_in_team': 1},
            {'me': False, 'team': 1, 'rank_in_team': 2},
            {'me': False, 'team': 2, 'rank_in_team': 1},
            {'me': False, 'team': 2, 'rank_in_team': 2},
        ]
        self.assertIsNone(IkaUtils.getMyEntryFromContext(context))

        context['game']['players'][2]['me'] = True
        me = IkaUtils.getMyEntryFromContext(context)
        self.assertEqual(2, me['team'])
        self.assertEqual(1, me['rank_in_team'])
    def composite_payload(self, context):
        payload = {
            # 'id': game_id,
            #'recognition_source': filename,
            'recognition_at': int(time.time()),
            'agent': 'IkaLog re-recognition',
            'agent_version': IKALOG_VERSION,
            'players': [],
        }

        me = IkaUtils.getMyEntryFromContext(context)

        for e in context['game']['players']:
            player = {}
            player['team'] = 'my' if (e['team'] == me['team']) else 'his'
            player['is_me'] = 'yes' if e['me'] else 'no'
            player['weapon'] = e['weapon']
            payload['players'].append(player)

            _set_values(
                [  # 'type', 'stat.ink Field', 'IkaLog Field'
                    ['int', 'rank_in_team', 'rank_in_team'],
                    ['int', 'kill', 'kills'],
                    ['int', 'death', 'deaths'],
                    ['int', 'level', 'rank'],
                    ['int', 'point', 'score'],
                    ['str_lower', 'rank', 'udemae_pre'],
                ],
                player,
                e)

        return payload
    def composite_payload(self, context):
        payload = {
            # 'id': game_id,
            #'recognition_source': filename,
            'recognition_at': int(time.time()),
            'agent': 'IkaLog re-recognition',
            'agent_version': IKALOG_VERSION,
            'players': [],
        }

        me = IkaUtils.getMyEntryFromContext(context)

        for e in context['game']['players']:
            player = {}
            player['team'] = 'my' if (e['team'] == me['team']) else 'his'
            player['is_me'] = 'yes' if e['me'] else 'no'
            player['weapon'] = e['weapon']
            payload['players'].append(player)

            _set_values(
                [  # 'type', 'stat.ink Field', 'IkaLog Field'
                    ['int', 'rank_in_team', 'rank_in_team'],
                    ['int', 'kill', 'kills'],
                    ['int', 'death', 'deaths'],
                    ['int', 'level', 'rank'],
                    ['int', 'point', 'score'],
                    ['str_lower', 'rank', 'udemae_pre'],
                ], player, e)

        return payload