def registerInitialState(self, gameState):
   "Initializes beliefs and inference modules"
   import __main__
   self.display = __main__._display
   for inference in self.inferenceModules: inference.initialize(gameState)
   self.ghostBeliefs = [inf.getBeliefDistribution() for inf in self.inferenceModules]
   self.firstMove = True
Exemple #2
0
 def registerInitialState(self, gameState):
     "Initializes beliefs and inference modules"
     import __main__
     self.display = __main__._display
     for inference in self.inferenceModules:
         inference.initialize(gameState)
     self.ghostBeliefs = [
         inf.getBeliefDistribution() for inf in self.inferenceModules
     ]
     self.firstMove = True