def registerInitialState(self, gameState): "Initializes beliefs and inference modules" import __main__ self.display = __main__._display for inference in self.inferenceModules: inference.initialize(gameState) self.ghostBeliefs = [inf.getBeliefDistribution() for inf in self.inferenceModules] self.firstMove = True
def registerInitialState(self, gameState): "Initializes beliefs and inference modules" import __main__ self.display = __main__._display for inference in self.inferenceModules: inference.initialize(gameState) self.ghostBeliefs = [ inf.getBeliefDistribution() for inf in self.inferenceModules ] self.firstMove = True