Exemple #1
0
import int_comp as ic
from collections import namedtuple

Position = namedtuple("Position", "x y")

memory = [int(i) for i in input().split(',')]
memory.extend([0]*1000)

comp = ic.Computer(memory, 0)

directions = ["up", "right", "down", "left"]
dir_idx = 0

tiles = {Position(0,0) : 0} # position : color
colored_tiles = set()
colored_tiles_list = []
robot_pos = Position(0, 0)

while True:
   outputs, state = comp.compute_result()
   color, direction = outputs

   # paint tile
   current_color = tiles.get(robot_pos, 0)
   if current_color != color:
      tiles[robot_pos] = color
      colored_tiles.add(robot_pos)
      print("Painted", robot_pos, color)
   
   # adjust robot's direction
   if direction == 0: # turn left 90 degress
Exemple #2
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      # fill the tiles with oxygen
      for t in tiles_to_fill:
         tiles_map[t[0]][t[1]] = '*'
   
      if print_:
         for t in tiles_map:
            print(''.join(t))
         print()

   return minutes_passed


program = [int(i) for i in input().split(',')]

comp = ic.Computer(program)
output, state = comp.compute_result()
start_pos = Tile(0,0,'.')
robot = Robot(comp, start_pos)

tiles = dfs_explore(robot)
tiles_map = print_tiles(tiles, start_pos)

destination = next((t for t in tiles if t.state == '*'))
print(destination)

path = find_path_bfs(Tile(0,0,'.'), destination, tiles)
print_tiles(path, path[0])
print("Path length:", len(path))

# Oxygen spreading
Exemple #3
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def print_tiles(tiles):
    print()
    for row in tiles:
        print(''.join(row))


def count_tiles(tiles, id):
    count = 0
    for tile in tiles:
        count += tile.count(id)
    return count


input_sequence = [int(i) for i in input().split(',')]
comp = ic.Computer(input_sequence, 0)
instructions, state = comp.compute_result()

draw_instructions = []
for i in range(0, len(instructions), 3):
    draw_instructions.append(
        DrawInstruction(instructions[i], instructions[i + 1],
                        instructions[i + 2]))

width = max(draw_instructions, key=lambda d: d.x).x
height = max(draw_instructions, key=lambda d: d.y).y
tiles = [[' ' for _ in range(width + 1)] for _ in range(height + 1)]

# fill tiles
for d in draw_instructions:
    if d.id == 0: