def __init__(self, label, valence=0.0):
     Interaction01.__init__(self, label)
     self.valence = valence
 def addOrGetInteraction(self, label):
     if not (label in self.INTERACTIONS):
         self.INTERACTIONS[label] = Interaction01(label)
     return self.INTERACTIONS[label]
 def __init__(self, label, valence=0.0):
     Interaction01.__init__(self, label)
     self.valence = valence
Exemple #4
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 def __init__(self, label):
     Interaction01.__init__(self, label)
Exemple #5
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 def __init__(self, label):
     Interaction01.__init__(self, label)