def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Weedy Plants", "Berries"}
 def __init__(self):
     Animal.__init__(self, "Chicken")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Corn", "Bugs"}
Exemple #3
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 def __init__(self):
     Animal.__init__(self, "Duck")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = { "Moss", "Bread", "Bugs" }
 def __init__(self):
     Animal.__init__(self, "Pueo")
     IFlying.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = {"Rodents"}
     self.hospitable_altitude.append("Low")
     self.hospitable_rainfall.append("Rainy")
     self.hospitable_rainfall.append("Little")
     self.hospitable_sunlight.append("Shady")
     self.hospitable_sunlight.append("Full")
 def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ISwimming.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = { "Vegetation" }
     self.hospitable_rainfall.append("Little")
     self.hospitable_sunlight.append("Full")
 def __init__(self):
     Animal.__init__(self, "Ope'ape'a")
     IFlying.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = {"Insects and Vegetation"}
     self.hospitable_sunlight.append("Partial")
     self.hospitable_sunlight.append("Shady")
     self.hospitable_altitude.append("Low")
     self.hospitable_altitude.append("High Elevation")
     self.hospitable_rainfall.append("Rainy")
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IFlying.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Opeapea"
     self.min_release_age = 5
     self.age = age
     self.prey = ["ants", "flies", "grass", "plants", "leaves"]
     self.high_elevation = True
     self.tolerate_shade = True
Exemple #8
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 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IFlying.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Pueo"
     self.min_release_age = 8
     self.age = age
     self.prey = ["mouse", "rat"]
     self.tolerate_shade = True
     self.tolerate_sun = True
 def __init__(self):
     Animal.__init__(self, "Ope'ape'a")
     IFlying.__init__(self)
     Identifiable.__init__(self)
     self.prey = [ "Fruit", "Flowers", "Grasshopper", "Fruit Fly" ]
     self.min_release_age = 5
 def __init__(self):
     Animal.__init__(self, "Opeapea")
     IFlying.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Moths", "Beetles", "Termites"}
Exemple #11
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 def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     Identifiable.__init__(self)
     self.prey = [ "Grass", "Flowers", "Fruit", "Seeds" ]
     self.min_release_age = 7
Exemple #12
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 def __init__(self):
     Animal.__init__(self, "Pueo")
     IFlying.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"mice", "rats", "squirrels", "kittens"}
Exemple #13
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 def __init__(self):
     Animal.__init__(self, "Pueo")
     IFlying.__init__(self)
     Identifiable.__init__(self)
     self.prey = ["Mice", "Rats", "Hamster", "Crickets"]
     self.min_release_age = 8
 def __init__(self):
     Animal.__init__(self, "Pueo")  # Inherit props from Animal parent class
     IFlying.__init__(self)  # Inherit interface props
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = ["Mouse", "Gerbil", "Hamster", "Rat"]