def waitForStrick( driver, invent, templates, crushStrick=1, bet=0.25, strategy=0): # Getting latest round and checking for X crash strick doublesBetweenTriples = [0] soloBetweenDoubles = [0] triplesBetweenQuadros = [0] lastRound = driver.find_element_by_class_name('xhistory__link') lastRoundKoef, lastRoundId = lastRound.text, int( lastRound.get_attribute('href').split('/')[-1]) crushes = 0 betted = False noCrash = 0 lastRounds = deque(maxlen=7) while (1): noCrash += 1 # updating the inventory #invent.Update() # wait for next round showed in history lastRound = WebDriverWait(driver, 300).until( EC.presence_of_element_located( (By.XPATH, f"//a[contains(@href, {str(lastRoundId+1)})]"))) invent.Update() # if we made bet in the previous round, update the inventory and buy new skin with set price if (betted): invent.Update() invent.SelectAll() invent.ExchangeSelected(bet) betted = False # bring to the desired form lastRoundKoef, lastRoundId = float(lastRound.text.strip('x')), int( lastRound.get_attribute('href').split('/')[-1]) #print(lastRoundKoef, lastRoundId) print(colored(lastRoundKoef, 'blue'), colored(lastRoundId, 'blue')) print("Balance: " + str(invent.balance)) if lastRoundKoef < 1.20: crushes += 1 lastRounds.appendleft(1) else: if crushes == 1: soloBetweenDoubles[-1] += 1 elif crushes == 2: soloBetweenDoubles.append(0) doublesBetweenTriples[-1] += 1 elif crushes == 3: doublesBetweenTriples.append(0) triplesBetweenQuadros[-1] += 1 elif crushes == 4: triplesBetweenQuadros.append(0) crushes = 0 lastRounds.appendleft(0) print("last 5 rounds: ", lastRounds) print("Solo Between Doubles: ", soloBetweenDoubles) print("Doubles Between Triples: ", doublesBetweenTriples) print("Triples Between Quadros: ", triplesBetweenQuadros) if crushes == 0 and noCrash >= 12: noCrash = 0 driver.refresh() invent = Inventory(driver) #if(crushes >= crushStrick): if isBet(lastRounds, templates): #print("Now i have to bet ", datetime.now().time(), " -!!!!!!---------!!!!------") print(colored("Now i have to bet ", 'red'), colored(datetime.now().time(), 'red')) invent.Update() invent.SelectSkin(bet) sleep(0.3) invent.Bet() betted = True