def create_phy(self, layer_id): self.phy = iphy3d.col_box(20, 6.5, 10, tower_const.COL_NPC, tower_const.COL_ROAD) self.phy.add_to_layer(layer_id)
def create_phy(self, layer_id): # 碰撞类别为road,接受碰撞类别为npc self.phy = iphy3d.col_box(20, 6.5, 10, eggyolk2_const.COL_NPC, eggyolk2_const.COL_ROAD) self.phy.add_to_layer(layer_id)
def create_phy(self, layer_id): self.phy = iphy3d.col_box(tower_const.BOX_HALF_LEN, tower_const.BOX_HALF_LEN, tower_const.BOX_HALF_HIGHT, tower_const.COL_NPC, tower_const.COL_NPC) self.phy.add_to_layer(layer_id)