Exemple #1
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def set_up(game: Game):
    # Make a copy of the deck
    deck = list(DECK)
    # Pop 3 camels into open
    game.open_cards = n_cards_from_top(3, deck)
    # Now shuffle balance deck
    random.shuffle(deck)
    # Pick 2 more cards for the open
    game.open_cards += n_cards_from_top(2, deck)
    # 5 cards to each player
    game.player1.cards = n_cards_from_top(5, deck)
    game.player2.cards = n_cards_from_top(5, deck)
    # Balance in the deck
    game.cards = deck
Exemple #2
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def test_buy_single_card_too_many_non_camel():
    game = Game.initialize()
    set_up(game)
    game.next_up = 1
    # Give next player 7 cards
    game.player1.cards = [Card(kind=CardKinds.Leather)] * 7

    open_cards = list(game.open_cards)
    player_s_cards = list(game.player2.cards)
    top_card = game.cards[0]
    cards_left = len(game.cards)

    outcome = buy_one(game, 2)
    with soft_assertions():
        assert_that(outcome).is_equal_to(Outcomes.TOO_MANY_CARDS)
        assert_that(game.cards).is_length(cards_left)
        assert_that(game.player1.cards).is_length(7)
Exemple #3
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def test_buy_single_card():
    game = Game.initialize()
    set_up(game)
    game.next_up = 2
    index = 3
    # Let's keep the current open cards as reference
    open_cards = list(game.open_cards)
    player_s_cards = list(game.player2.cards)
    top_card = game.cards[0]
    cards_left = len(game.cards)
    outcome = buy_one(game, index)
    with soft_assertions():
        assert_that(Card.camel()).is_equal_to(Card.camel())
        assert_that(game).has_next_up(1)
        assert_that(game.open_cards).is_length(5)
        assert_that(game.cards).is_length(cards_left - 1)
        assert_that(
            game.open_cards).is_equal_to(open_cards[:index] + [top_card] +
                                         open_cards[index + 1:])
        assert_that(game.player2.cards).is_equal_to(player_s_cards +
                                                    [open_cards[index]])
        assert_that(outcome).is_equal_to(Outcomes.NEXT_PLAYER)
Exemple #4
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def test_should_have_five_open_cards():
    game = Game.initialize()
    set_up(game)

    assert_that(game.open_cards).is_length(5)
Exemple #5
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def test_should_have_40_cards_left_in_deck():
    game = Game.initialize()
    set_up(game)

    assert_that(game.cards).is_length(40)
Exemple #6
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def test_should_have_given_5_cards_to_each_player():
    game = Game.initialize()
    set_up(game)

    assert_that(game.player1.cards).is_length(5)
    assert_that(game.player2.cards).is_length(5)
Exemple #7
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def test_should_have_at_least_3_open_camels():
    game = Game.initialize()
    set_up(game)
    open_camel_cards = camel_cards(cards=game.open_cards)

    assert_that(len(open_camel_cards)).is_greater_than_or_equal_to(3)