def postSetupRig(self): ''' clean up section for the setup rig ''' if common.isValid('%s.displayAxis' % self.masterGuide) or common.isValid(self.masterGuide) != True: return True #create attributes and lock/hide attrs on top nodes as well as masterGuide control displayAttr = attribute.addAttr(self.masterGuide, 'displayAxis', attrType = 'enum', defValue = 'off:on') attribute.lockAndHide(['r','t','s','v'], [self.setupRigGrp, self.skeletonGrp,self.guidesGrp, common.getParent(self.masterGuide)]) attribute.lockAndHide('v', self.masterGuide) #resize guide controls for guide in self.getGuides(): cmds.setAttr('%s.radius' % common.getShapes(guide, 0), self.controlScale * .5) #resize masterGuide control control.scaleShape(self.masterGuide, scale = [self.controlScale * 2, self.controlScale * 2, self.controlScale * 2]) #declaring skeleton joints skeletonJnts = self.getSkeletonJnts() #connect joints to the attributes on the masterGuide control for jnt in skeletonJnts: if cmds.objExists(jnt): attribute.connect(displayAttr , '%s.displayLocalAxis' % jnt) common.setDisplayType(jnt, 'reference') #parent all constraints to guides group if self.setupConstraints: cmds.parent(self.setupConstraints, self.guidesGrp) #Put the build attributes onto setup rigs ''' cmds.addAttr(self.setupRigGrp, ln = 'kwargs', dt = "string") cmds.setAttr('%s.kwargs' % self.setupRigGrp, str(self._buildAttrs), type = "string") ''' attribute.copy('displayAxis', self.masterGuide, self.name(), reverseConnect = True) #parent setup under puppet node self._puppetNode.addChild(self.setupRigGrp) if self.parentHook: if cmds.objExists(self.parentHook): displayLine = control.displayLine(self.masterGuide, self.parentHook, name = self.masterGuide.replace('_%s' % common.GUIDES, '_%s' % common.CURVE)) cmds.parent(displayLine, self.guidesGrp) #set build args on puppet node attrs = dict() for attr in self.attributes(): attrs[attr.name()] = attr.value() self.puppetNode.storeArgs(**attrs)
def build(self): """ build rig hierarchy and attach components """ # if there is no rig node in the scene, we will run the setup first if not cmds.ls(type="rig"): self.preBuild() self.run() for node in self.nodes(): if not isinstance(node, component.Component): continue if not common.isValid(node.rigGrp): node.runRig() trsChildren = cmds.listRelatives(self._trsCtrl, c=True) if node.controlsGrp in trsChildren: continue cmds.parent(node.controlsGrp, self._trsCtrl) cmds.parent(node.jointsGrp, self.jointsGrp) for attr in ["displayJnts", "jointVis"]: fullAttrPath = "%s.%s" % (self.rigGrp, attr) componentAttr = "%s.%s" % (node.rigGrp, attr) if cmds.objExists(componentAttr): if not cmds.objExists(fullAttrPath): attribute.copy(attr, node.rigGrp, self.rigGrp, reverseConnect=False) # end if connectedAttrs = attribute.getConnections(attr, node.rigGrp, incoming=False) if connectedAttrs: for connectedAttr in connectedAttrs: cmds.disconnectAttr(componentAttr, connectedAttr) attribute.connect(fullAttrPath, connectedAttr) # end for # end if # end if # end for cmds.delete(node.rigGrp)
def rig(self): if not self._puppetNode: self.runSetupRig() if cmds.objExists('%s.master_guide' % self.setupRigGrp): self.masterGuide = attribute.getConnections('master_guide', self.setupRigGrp)[0].split('.')[0] if common.isValid(self.masterGuide): #get orientations for controls fkOrient = self.__fkOrient() ikOrient = self.__ikOrient() upVector = self.upVector aimVector = self.aimVector #call parent class rig function if super(Limb, self).rig(): return True #create ik fk switch ikfkDict = ikfk.create(jointChain = [self.startJoint, self.midJoint, self.tipJoint], stretch = self.stretch) ikfkDict['group'] = cmds.rename(ikfkDict['group'], '%s_%s' % (self.name(),ikfkDict['group'])) #set the visibility on the ik/fk/blend joints to off cmds.setAttr('%s.v' % ikfkDict['fkJoints'][0], 0) cmds.setAttr('%s.v' % ikfkDict['ikJoints'][0], 0) cmds.setAttr('%s.v' % ikfkDict['blendJoints'][0], 0) ikfkAttr = attribute.addAttr(self.rigGrp, attr = 'ikfk', attrType = 'enum', defValue = ['off','on'],value = 0) cmds.connectAttr(ikfkAttr, '%s.ikfk' % ikfkDict['group'], l = True, f = True) #parent ikfk group under joints group cmds.parent(ikfkDict['group'], self.jointsGrp) #rename all ik and blend joints for i,jnt in enumerate(ikfkDict['ikJoints']): jnt = cmds.rename(jnt, jnt.replace('%s_%s_%s' % (common.SKINCLUSTER,common.JOINT, common.IK), '%s_%s' % (common.IK, common.JOINT))) ikfkDict['ikJoints'][i] = jnt for i,jnt in enumerate(ikfkDict['blendJoints']): jnt = cmds.rename(jnt, jnt.replace('%s_%s_%s' % (common.SKINCLUSTER,common.JOINT, common.BLEND), '%s_%s' % (common.BLEND, common.JOINT))) ikfkDict['blendJoints'][i] = jnt #create ik setup ikCtrl = control.create(name = ikfkDict['ikJoints'][2].replace('_%s' % common.JOINT, ''),type = 'cube', parent = self.controlsGrp, color = common.SIDE_COLOR[self._getSide()]) ikCtrlZero = common.getParent(ikCtrl) attribute.copy('stretch', ikfkDict['group'], destination = ikCtrl, connect = True,reverseConnect = False) attribute.copy('stretchTop', ikfkDict['group'], destination = ikCtrl, connect = True,reverseConnect = False) attribute.copy('stretchBottom', ikfkDict['group'], destination = ikCtrl, connect = True,reverseConnect = False) if ikOrient == 'Local': transform.matchXform(ikfkDict['ikJoints'][2], ikCtrlZero, type = 'pose') else: transform.matchXform(ikfkDict['ikJoints'][2], ikCtrlZero, type = 'position') cmds.orientConstraint(ikCtrl, ikfkDict['ikJoints'][2], mo = True) common.setColor(ikCtrl, common.SIDE_COLOR[self._getSide()]) #setup poleVector pvCtrl = control.create(name = ikfkDict['ikJoints'][2].replace('_%s' % common.JOINT, '_%s' % common.POLEVECTOR),type = 'cube', parent = self.controlsGrp, color = common.SIDE_COLOR[self._getSide()]) #size polevector control for i in range(len(common.getShapes(pvCtrl))): control.scaleShape(pvCtrl, scale = [self.controlScale * .5, self.controlScale * .5, self.controlScale * .5], index = i) pvCtrlZero = common.getParent(pvCtrl) pvDisplayLineAttr = attribute.addAttr(pvCtrl, attr = 'pvLine', attrType = 'enum', defValue = 'off:on', value = 1) transform.matchXform(ikfkDict['ikJoints'][1], pvCtrlZero, type = 'position') #cmds.parent(ikfkDict['ikHandle'], w = True) pvPos = ikfk.getPoleVectorPosition(ikfkDict['ikJoints'][1], ikfkDict['ikHandle']) cmds.xform(pvCtrlZero, ws = True, t = pvPos) common.setColor(pvCtrlZero, common.SIDE_COLOR[self._getSide()]) #create polevector constraint and parent under control cmds.poleVectorConstraint(pvCtrl, ikfkDict['ikHandle']) targetConstraint = cmds.pointConstraint(ikCtrl, ikfkDict['targetJnts'][1], mo = True) #ikhandle is under target joint pvDisplayLine = control.displayLine(ikfkDict['ikJoints'][0], pvCtrl, name = pvCtrl.replace(common.CONTROL, common.DISPLAYLINE), parent = self.controlsGrp) cmds.orientConstraint(ikCtrl,ikfkDict['ikJoints'][0], mo = True) #adding attribute to ik ctrl ikTwistAttr = attribute.addAttr(ikCtrl, attr = 'twist') cmds.connectAttr(ikTwistAttr, '%s.twist' % ikfkDict['ikHandle'], f = True) #connecting to shapes ikfkReverse = cmds.createNode('reverse', n = ikCtrl.replace('%s_%s' % (common.IK, common.CONTROL), '%s_%s' % (common.REVERSE, common.UTILITY))) attribute.connect('%s.ikfk' % ikfkDict['group'], '%s.inputX' % ikfkReverse) for shape in common.getShapes(ikCtrl): attribute.connect('%s.outputX' % ikfkReverse,'%s.v' % shape) for shape in common.getShapes(pvCtrl): attribute.connect('%s.outputX' % ikfkReverse,'%s.v' % shape) #connect pvDisplayLineAttr in pvDisplayLine visibility displayLineMultiply = cmds.createNode('multiplyDivide', n = pvDisplayLine.replace(common.DISPLAYLINE, common.MULTIPLYDIVIDE)) attribute.connect(pvDisplayLineAttr, '%s.input1X' % displayLineMultiply) attribute.connect('%s.outputX' % ikfkReverse, '%s.input2X' % displayLineMultiply) attribute.connect('%s.outputX' % displayLineMultiply, '%s.v' % common.getChildren(pvDisplayLine)[0]) #create fk setup fkCtrls = list() parent = self.controlsGrp for i,jnt in enumerate(ikfkDict['fkJoints']): cmds.select(cl = True) #rename fk joint jnt = cmds.rename(jnt,jnt.replace('%s_%s_%s' % (common.SKINCLUSTER,common.JOINT,common.FK), '%s_%s' % (common.FK,common.JOINT))) ikfkDict['fkJoints'][i] = jnt #re-assign fk joint intop ikfkDict #create controls, set color, and make connections fkCtrl = control.create(name = jnt.replace('_%s' % common.JOINT, ''),type = 'circle', parent = parent, color = common.SIDE_COLOR[self._getSide()]) fkCtrlZero = common.getParent(fkCtrl) if fkOrient == 'Local': transform.matchXform(jnt, fkCtrlZero, type = 'pose') #end if else: transform.matchXform(jnt, fkCtrlZero, type = 'position') #end else cmds.connectAttr('%s.ikfk' % ikfkDict['group'], '%s.v' % common.getShapes(fkCtrl)[0], f = True) cmds.parentConstraint(fkCtrl, jnt, mo = True) attribute.lockAndHide('t', fkCtrl) attribute.lockAndHide('s', fkCtrl) attribute.lockAndHide('v', fkCtrl) #get joint rotate order and apply to control and parent group rotateOrder = attribute.getValue('rotateOrder', jnt) for node in [fkCtrl, fkCtrlZero]: cmds.setAttr('%s.rotateOrder' % node, rotateOrder) fkCtrls.append(fkCtrl) parent = fkCtrl #end loop #end loop aimAxis = transform.getAimAxis(ikfkDict['blendJoints'][0], allowNegative = False) #Up Twist Joint Setup if self.upTwistJnts: noTwistJnt = common.duplicate(self.startJoint, name = self.startJoint.replace('%s' % common.SKINCLUSTER, 'NoTwist_%s' % common.SKINCLUSTER), parent = self.startJoint) inverseMultNode = cmds.createNode('multiplyDivide', n = noTwistJnt.replace('%s_%s' % (common.SKINCLUSTER,common.JOINT), '%s_%s' % (common.UTILITY, common.MULTIPLYDIVIDE))) cmds.connectAttr('%s.r%s' % (ikfkDict['blendJoints'][0], aimAxis), '%s.input1X' % inverseMultNode, f = True) cmds.setAttr('%s.input2X' % inverseMultNode, -1) cmds.connectAttr('%s.outputX' % inverseMultNode, '%s.r%s' % (noTwistJnt, aimAxis), f = True) step = 1.0 / (len(self.upTwistJnts) +1) for i in range( 1, (len(self.upTwistJnts)+1) ): twsitMultNode = cmds.createNode('multiplyDivide', n = self.upTwistJnts[i - 1].replace('%s_%s' % (common.SKINCLUSTER,common.JOINT), '%s_%s' % (common.UTILITY, common.MULTIPLYDIVIDE))) cmds.connectAttr('%s.r%s' % (ikfkDict['blendJoints'][0], aimAxis), '%s.input1X' % twsitMultNode, f = True) cmds.setAttr('%s.input2X' % twsitMultNode, -(1-(step*i)) ) cmds.connectAttr('%s.outputX' % twsitMultNode, '%s.r%s' % (self.upTwistJnts[i -1], aimAxis),f = True) #end loop self.upTwistJnts.insert(0, noTwistJnt) #end if if self.loTwistJnts: twistJnt = common.duplicate(self.midJoint,name = self.midJoint.replace('%s' % common.SKINCLUSTER, 'loTwist_%s' % common.SKINCLUSTER), parent = self.midJoint) constraint = cmds.aimConstraint(ikfkDict['blendJoints'][2],twistJnt,aimVector = aimVector, upVector = upVector, worldUpType ="objectrotation", worldUpVector = upVector, worldUpObject = self.tipJoint) cmds.setAttr('%s.v' % twistJnt, 0) #end if step = 1.0 / (len(self.loTwistJnts) +1) for i in range( 1, (len(self.loTwistJnts)+1) ): twsitMultNode = cmds.createNode('multiplyDivide', n = self.loTwistJnts[i - 1].replace('%s_%s' % (common.SKINCLUSTER,common.JOINT), '%s_%s' % (common.UTILITY, common.MULTIPLYDIVIDE))) cmds.connectAttr('%s.r%s' % (ikfkDict['blendJoints'][2], aimAxis), '%s.input1X' % twsitMultNode, f = True) cmds.setAttr('%s.input2X' % twsitMultNode, 1-(step*i) ) cmds.connectAttr('%s.outputX' % twsitMultNode, '%s.r%s' % (self.loTwistJnts[i -1], aimAxis),f = True) #end loop #------------------------ #Add to class variables #------------------------ #assign joints to the joints list self.joints = {'ik' : ikfkDict['ikJoints'], 'fk' : ikfkDict['fkJoints'], 'blend' : ikfkDict['blendJoints'], 'target' : ikfkDict['targetJnts']} #assign controls to the controls list #assign fkCtrls into the controls dictionary self.controls = {'ik' : [ikCtrl, pvCtrl],'fk' : fkCtrls } self.ikfkGroup = ikfkDict['group'] #assign hooks self.hookRoot = [ikfkDict['ikJoints'][0], common.getParent(fkCtrls[0]), ikCtrl, ikfkDict['targetJnts'][-1]] self.hookPoint = [ikfkDict['blendJoints'][-1]] #add no twist joint to the skincluster list self.skinClusterJnts.append(noTwistJnt)