def _get_color(self, color):
     """ Returns a QColor built from a Pygments color string.
     """
     qcolor = QtGui.QColor()
     qcolor.setRgb(int(color[:2], base=16), int(color[2:4], base=16),
                   int(color[4:6], base=16))
     return qcolor
Exemple #2
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    def __init__(self, text_edit):
        """ Create a call tip manager that is attached to the specified Qt
            text edit widget.
        """
        assert isinstance(text_edit, (QtGui.QTextEdit, QtGui.QPlainTextEdit))
        super(BracketMatcher, self).__init__()

        # The format to apply to matching brackets.
        self.format = QtGui.QTextCharFormat()
        self.format.setBackground(QtGui.QColor('silver'))

        self._text_edit = text_edit
        text_edit.cursorPositionChanged.connect(self._cursor_position_changed)
    def get_color(self, color, intensity=0):
        """ Returns a QColor for a given color code, or None if one cannot be
            constructed.
        """
        if color is None:
            return None

        # Adjust for intensity, if possible.
        if color < 8 and intensity > 0:
            color += 8

        constructor = self.color_map.get(color, None)
        if isinstance(constructor, string_types):
            # If this is an X11 color name, we just hope there is a close SVG
            # color name. We could use QColor's static method
            # 'setAllowX11ColorNames()', but this is global and only available
            # on X11. It seems cleaner to aim for uniformity of behavior.
            return QtGui.QColor(constructor)

        elif isinstance(constructor, (tuple, list)):
            return QtGui.QColor(*constructor)

        return None