Exemple #1
0
    def startupSeparateOne(self):
        speed = random.random() * 45 + 5

        numObjects = 50
        kinematics = []

        # Create the kinematics
        for i in range(numObjects):
            if i == 0:
                targetColor = (0, 1, 0, 1)
            else:
                targetColor = (1, 1, 1, 1)
            pandaObject = loadObject("ship.png", 2 * AVATAR_RAD, targetColor)
            kinematic = Kinematic(Point2(0, 0), 0, speed, pandaObject,
                                  WINDOW_SZ)
            kinematics.append(kinematic)

        self.steeringObjects = []
        # Create the steering objects
        for i in range(len(kinematics)):
            thisKinematic = kinematics[i]
            otherKinematics = kinematics[0:i] + kinematics[i + 1:]
            if i == 0:
                steering = SteeringSeparate(thisKinematic, otherKinematics,
                                            100)
            else:
                steering = SteeringLinear(thisKinematic)
            self.steeringObjects.append(
                PlayerAndMovement(thisKinematic, steering))
Exemple #2
0
    def startupPerformMany(self):
        speed = random.random() * 45 + 5
        colors = [(1, 0, 0, 1), (0, 1, 0, 1), (0, 0, 1, 1), (1, 1, 0, 1),
                  (0, 1, 1, 1), (1, 0, 1, 1)]

        numObjects = 50
        kinematics = []

        # Create the kinematics
        for i in range(numObjects):
            targetColor = colors[i % len(colors)]
            pandaObject = loadObject("ship.png", 2 * AVATAR_RAD, targetColor)
            kinematic = Kinematic(Point2(0, 0), 0, speed, pandaObject,
                                  WINDOW_SZ)
            kinematics.append(kinematic)

        self.steeringObjects = []
        # Create the steering objects
        for i in range(len(kinematics)):
            thisKinematic = kinematics[i]
            otherKinematics = kinematics[0:i] + kinematics[i + 1:]
            separate = SteeringSeparate(thisKinematic, otherKinematics, 100)
            matchVelocity = SteeringMatchVelocity(thisKinematic,
                                                  otherKinematics)
            self.steeringObjects.append(
                PlayerAndMovement(thisKinematic, separate))
Exemple #3
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 def __init__(self):
     self.display = None
     print("Booting SpotMicroAI")
     self.display = RobotDisplay()
     self.gyro = Gyro()
     #        self.servos=Servos()
     self.Kinematic = Kinematic()
Exemple #4
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    def __init__(self,config, ipAddress=None):

        self.joints = 6
        self.logging = True

        if ipAddress == None:
            self.ipAddress = config["ipAddress"]        
        else:
            self.ipAddress = ipAddress

        self.port = config["port"]
        self.baseURL = "http://"+str(self.ipAddress)+":"+str(self.port)+"/"
        self.error = False
        self.timeout = 2 #Seconds
        self.pollingStatus = False

        #Values loaded from 'config.json'
        for joint in config["joints"]:
            self.jointMaxRotation.append(joint["maxRotation"])
            self.jointMaxSpeed.append(joint["maxSpeed"])
            self.jointMinSpeed.append(joint["minSpeed"])
            self.jointPosDefault.append(joint["defaultPosition"])
            self.jointSpeedDefault.append(joint["defaultSpeed"])
            self.jointAccelDefault.append(joint["defaultAccel"])

        #Status Flags
        self.jointPosition = [None]*self.joints
        self.switchState = [0]*self.joints
        self.calibrationState = [0]*self.joints
        self.movementFlag = [0]*self.joints

        try:
            self.session = requests.session()
            self.clearLogs()
            self.connected = True
        except:
            self.log("ERROR: Cannot create a session.")
            self.connected = False

        #Open a solver for kinematics
        self.kin = Kinematic()
        #Start capturing status packets
        self.getStatus()
Exemple #5
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    def __init__(self):
        self.display = None
        print("Booting SpotMicroAI")
        # self.display=RobotDisplay()
        self.gyro = Gyro()
        self.servos = Servos()
        self.Kinematic = Kinematic()
        self.network = Network()

        # For testing purposed
        self.mode = ModeStandby(self.servos)
Exemple #6
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ControlVal = 0#set initial state
#=================================================
#define callback function to extract control actions
def controlCallBack(xboxControlId, value):
    global ControlId, ControlVal
    ControlId = xboxControlId
    ControlVal = value
    
#setup xbox controller, set out the deadzone and scale, also invert the Y Axis (for some reason in Pygame negative is up - wierd! 
xboxCont = XboxController(controlCallBack, deadzone = 30, scale = 100, invertYAxis = True)

#start the xbox controller
xboxCont.start()
#=================================================

kin = Kinematic()

#Clear Log File
open('logs/log.txt', 'w').close()

with open('config/config.json') as json_file:  
    config = json.load(json_file)

#Create instance of Arm class
arm = Arm(config)
#reconfigure for example

arm.resetEStop()
arm.calibrateArm()

while((not arm.armCalibrated()):
Exemple #7
0
    def __init__(self, useFixedBase=False, useStairs=True):

        # Simulation Configuration
        self.useMaximalCoordinates = False
        self.useRealTime = True
        self.debugLidar = False
        self.debug = False
        self.fixedTimeStep = 1. / 500
        self.numSolverIterations = 200
        self.useFixedBase = useFixedBase
        self.useStairs = useStairs

        self.init_oritentation = p.getQuaternionFromEuler([0, 0, 90.0])
        self.init_position = [0, 0, 0.3]

        self.reflection = False
        self.state = RobotState.OFF
        # Parameters for Servos - still wrong
        self.kp = 0.045  #0.012
        self.kd = .4  #.2
        self.maxForce = 12.5

        self.physId = p.connect(p.SHARED_MEMORY)
        if (self.physId < 0):
            p.connect(p.GUI)
        self.angle = 90

        self.oldTextId = 0
        self.textId = 0
        self.oldDebugInfo = []
        self.rot = (0, 0, 0)
        self.pos = (0, 0, 0)
        self.t = 0
        if self.reflection:
            p.configureDebugVisualizer(p.COV_ENABLE_PLANAR_reflection, 1)
        p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER, 1)
        self.IDkp = p.addUserDebugParameter("Kp", 0, 0.05, self.kp)  # 0.05
        self.IDkd = p.addUserDebugParameter("Kd", 0, 1, self.kd)  # 0.5
        self.IDmaxForce = p.addUserDebugParameter("MaxForce", 0, 50, 12.5)

        p.setRealTimeSimulation(self.useRealTime)

        self.quadruped = self.loadModels()
        self.changeDynamics(self.quadruped)
        self.jointNameToId = self.getJointNames(self.quadruped)
        replaceLines = True
        self.numRays = 360
        self.rayFrom = []
        self.rayTo = []
        self.rayIds = []
        self.rayHitColor = [1, 0, 0]
        self.rayMissColor = [0, 1, 0]
        rayLen = 12
        rayStartLen = 0.12

        for i in range(self.numRays):
            #rayFrom.append([0,0,0])
            h = 0.045
            self.rayFrom.append([
                rayStartLen * math.sin(math.pi * 2 * float(i) / self.numRays),
                rayStartLen * math.cos(math.pi * 2 * float(i) / self.numRays),
                h
            ])
            self.rayTo.append([
                rayLen * math.sin(math.pi * 2 * float(i) / self.numRays),
                rayLen * math.cos(math.pi * 2 * float(i) / self.numRays), h
            ])
            if self.debugLidar:
                if (replaceLines):
                    self.rayIds.append(
                        p.addUserDebugLine(
                            self.rayFrom[i],
                            self.rayTo[i],
                            self.rayMissColor,
                            parentObjectUniqueId=self.quadruped,
                            parentLinkIndex=self.jointNameToId["base_lidar"]))
                else:
                    self.rayIds.append(-1)
        self.L = 140
        self.W = 75 + 5 + 40

        self.dirs = [[-1, 1, 1], [1, 1, 1], [-1, 1, 1], [1, 1, 1]]
        self.roll = 0

        self.Lp = np.array([[120, -100, self.W / 2, 1],
                            [120, -100, -self.W / 2, 1],
                            [-50, -100, self.W / 2, 1],
                            [-50, -100, -self.W / 2, 1]])

        self.kin = Kinematic()

        p.setRealTimeSimulation(self.useRealTime)
        self.ref_time = time.time()
        p.getCameraImage(320, 200)  #160,100)
        p.resetDebugVisualizerCamera(1, 85.6, 0, [-0.61, 0.12, 0.25])
        # Camera Settings
        fov, aspect, nearplane, farplane = 90, 1.3, .0111, 100
        self.projection_matrix = p.computeProjectionMatrixFOV(
            fov, aspect, nearplane, farplane)

        self.lastLidarTime = 0
Exemple #8
0
class Robot:
    def __init__(self, useFixedBase=False, useStairs=True):

        # Simulation Configuration
        self.useMaximalCoordinates = False
        self.useRealTime = True
        self.debugLidar = False
        self.debug = False
        self.fixedTimeStep = 1. / 500
        self.numSolverIterations = 200
        self.useFixedBase = useFixedBase
        self.useStairs = useStairs

        self.init_oritentation = p.getQuaternionFromEuler([0, 0, 90.0])
        self.init_position = [0, 0, 0.3]

        self.reflection = False
        self.state = RobotState.OFF
        # Parameters for Servos - still wrong
        self.kp = 0.045  #0.012
        self.kd = .4  #.2
        self.maxForce = 12.5

        self.physId = p.connect(p.SHARED_MEMORY)
        if (self.physId < 0):
            p.connect(p.GUI)
        self.angle = 90

        self.oldTextId = 0
        self.textId = 0
        self.oldDebugInfo = []
        self.rot = (0, 0, 0)
        self.pos = (0, 0, 0)
        self.t = 0
        if self.reflection:
            p.configureDebugVisualizer(p.COV_ENABLE_PLANAR_reflection, 1)
        p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER, 1)
        self.IDkp = p.addUserDebugParameter("Kp", 0, 0.05, self.kp)  # 0.05
        self.IDkd = p.addUserDebugParameter("Kd", 0, 1, self.kd)  # 0.5
        self.IDmaxForce = p.addUserDebugParameter("MaxForce", 0, 50, 12.5)

        p.setRealTimeSimulation(self.useRealTime)

        self.quadruped = self.loadModels()
        self.changeDynamics(self.quadruped)
        self.jointNameToId = self.getJointNames(self.quadruped)
        replaceLines = True
        self.numRays = 360
        self.rayFrom = []
        self.rayTo = []
        self.rayIds = []
        self.rayHitColor = [1, 0, 0]
        self.rayMissColor = [0, 1, 0]
        rayLen = 12
        rayStartLen = 0.12

        for i in range(self.numRays):
            #rayFrom.append([0,0,0])
            h = 0.045
            self.rayFrom.append([
                rayStartLen * math.sin(math.pi * 2 * float(i) / self.numRays),
                rayStartLen * math.cos(math.pi * 2 * float(i) / self.numRays),
                h
            ])
            self.rayTo.append([
                rayLen * math.sin(math.pi * 2 * float(i) / self.numRays),
                rayLen * math.cos(math.pi * 2 * float(i) / self.numRays), h
            ])
            if self.debugLidar:
                if (replaceLines):
                    self.rayIds.append(
                        p.addUserDebugLine(
                            self.rayFrom[i],
                            self.rayTo[i],
                            self.rayMissColor,
                            parentObjectUniqueId=self.quadruped,
                            parentLinkIndex=self.jointNameToId["base_lidar"]))
                else:
                    self.rayIds.append(-1)
        self.L = 140
        self.W = 75 + 5 + 40

        self.dirs = [[-1, 1, 1], [1, 1, 1], [-1, 1, 1], [1, 1, 1]]
        self.roll = 0

        self.Lp = np.array([[120, -100, self.W / 2, 1],
                            [120, -100, -self.W / 2, 1],
                            [-50, -100, self.W / 2, 1],
                            [-50, -100, -self.W / 2, 1]])

        self.kin = Kinematic()

        p.setRealTimeSimulation(self.useRealTime)
        self.ref_time = time.time()
        p.getCameraImage(320, 200)  #160,100)
        p.resetDebugVisualizerCamera(1, 85.6, 0, [-0.61, 0.12, 0.25])
        # Camera Settings
        fov, aspect, nearplane, farplane = 90, 1.3, .0111, 100
        self.projection_matrix = p.computeProjectionMatrixFOV(
            fov, aspect, nearplane, farplane)

        self.lastLidarTime = 0

    def loadModels(self):
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
        p.setGravity(0, 0, -9.81)
        #        p.setPhysicsEngineParameter(numSolverIterations=self.numSolverIterations)
        #p.setTimeStep(self.fixedTimeStep)

        orn = p.getQuaternionFromEuler([math.pi / 30 * 0, 0 * math.pi / 50, 0])
        p.setAdditionalSearchPath(pybullet_data.getDataPath())
        planeUid = p.loadURDF("plane_transparent.urdf", [0, 0, 0], orn)
        p.changeDynamics(planeUid, -1, lateralFriction=1)
        texUid = p.loadTexture("concrete.png")
        p.changeVisualShape(planeUid, -1, textureUniqueId=texUid)
        if self.useStairs:
            stairsUid = p.loadURDF("../urdf/stairs_gen.urdf.xml", [0, -1, 0],
                                   orn)
        flags = p.URDF_USE_SELF_COLLISION
        quadruped = p.loadURDF(
            "../urdf/spotmicroai_gen.urdf.xml",
            self.init_position,
            self.init_oritentation,
            useFixedBase=self.useFixedBase,
            useMaximalCoordinates=self.useMaximalCoordinates,
            flags=flags)  #p.URDF_USE_IMPLICIT_CYLINDER)
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)
        p.changeDynamics(quadruped, -1, lateralFriction=0.8)

        return quadruped

    def changeDynamics(self, quadruped):
        nJoints = p.getNumJoints(quadruped)
        for i in range(nJoints):
            p.changeDynamics(
                quadruped,
                i,
                localInertiaDiagonal=[0.000001, 0.000001, 0.000001])

    def getJointNames(self, quadruped):
        nJoints = p.getNumJoints(quadruped)
        jointNameToId = {}

        for i in range(nJoints):
            jointInfo = p.getJointInfo(quadruped, i)
            jointNameToId[jointInfo[1].decode('UTF-8')] = jointInfo[0]
        return jointNameToId

    def addInfoText(self, bodyPos, bodyEuler, linearVel, angularVel):
        # TODO: use replacementId instead of deleting the old views. seems to have memleak issues?
        if not self.debug:
            return
        text = "Distance: {:.1f}m".format(
            math.sqrt(bodyPos[0]**2 + bodyPos[1]**2))
        text2 = "Roll/Pitch: {:.1f} / {:.1f}".format(
            math.degrees(bodyEuler[0]), math.degrees(bodyEuler[1]))
        text3 = "Vl: {:.1f} / {:.1f} / {:.1f} Va: {:.1f} / {:.1f} / {:.1f}".format(
            linearVel[0], linearVel[1], linearVel[2], angularVel[0],
            angularVel[1], angularVel[2])
        x, y = bodyPos[0], bodyPos[1]
        newDebugInfo = [
            p.addUserDebugLine([x, y, 0], [x, y, 1], [0, 1, 0]),
            p.addUserDebugText(text, [x + 0.03, y, 0.6],
                               textColorRGB=[1, 1, 1],
                               textSize=1.0),
            p.addUserDebugText(text2, [x + 0.03, y, 0.5],
                               textColorRGB=[1, 1, 1],
                               textSize=1.0),
            p.addUserDebugText(text3, [x + 0.03, y, 0.4],
                               textColorRGB=[1, 1, 1],
                               textSize=1.0)
        ]
        p.addUserDebugLine([-0.3, 0, 0], [0.3, 0, 0], [0, 1, 0],
                           parentObjectUniqueId=self.quadruped,
                           parentLinkIndex=1),
        p.addUserDebugLine([0, -0.2, 0], [0, 0.2, 0], [0, 1, 0],
                           parentObjectUniqueId=self.quadruped,
                           parentLinkIndex=1),

        if len(self.oldDebugInfo) > 0:
            for x in self.oldDebugInfo:
                p.removeUserDebugItem(x)
        self.oldDebugInfo = newDebugInfo

    def handleCamera(self, cubePos, cubeOrn):

        # Look forward/up
        init_camera_vector = (-1, 0, 0)
        init_up_vector = (0, 0, 1)

        # rotate camera on y by 25degrees
        orn = p.getMatrixFromQuaternion(
            p.getQuaternionFromEuler([0, -math.pi / 180 * 25, 0]))

        # Rotate vectors with body
        orn = np.array(orn).reshape(3, 3)
        rot_matrix = p.getMatrixFromQuaternion(cubeOrn)
        rot_matrix = np.array(rot_matrix).reshape(3, 3)

        camera_vector = rot_matrix.dot(orn.dot(init_camera_vector))
        up_vector = rot_matrix.dot(orn.dot(init_up_vector))

        # Camera origin is right at the end of the head watching forward (Body-Coordinates)
        view_matrix = p.computeViewMatrix(cubePos + 0.17 * camera_vector,
                                          cubePos + 3 * camera_vector,
                                          up_vector)
        img = p.getCameraImage(320, 200, view_matrix, self.projection_matrix)
        #TODO: Use the camera image

    def resetBody(self):
        if len(self.oldDebugInfo) > 0:
            for x in self.oldDebugInfo:
                p.removeUserDebugItem(x)
        p.resetBasePositionAndOrientation(self.quadruped, self.init_position,
                                          [0, 0, 0, 1])
        p.resetBaseVelocity(self.quadruped, [0, 0, 0], [0, 0, 0])

    def checkSimulationReset(self, bodyOrn):
        (xr, yr, _) = p.getEulerFromQuaternion(bodyOrn)
        # If our Body rotated more than pi/3: reset
        if (abs(xr) > math.pi / 3 or abs(yr) > math.pi / 3):
            self.resetBody()
            return True
        return False

    def bodyRotation(self, rot):
        self.rot = rot

    def bodyPosition(self, pos):
        self.pos = pos

    def feetPosition(self, Lp):
        self.Lp = Lp

    def getPos(self):
        bodyPos, _ = p.getBasePositionAndOrientation(self.quadruped)
        return bodyPos

    def getIMU(self):
        _, bodyOrn = p.getBasePositionAndOrientation(self.quadruped)
        linearVel, angularVel = p.getBaseVelocity(self.quadruped)
        return bodyOrn, linearVel, angularVel

    def step(self):
        quadruped = self.quadruped
        bodyPos, bodyOrn = p.getBasePositionAndOrientation(quadruped)
        linearVel, angularVel = p.getBaseVelocity(quadruped)
        bodyEuler = p.getEulerFromQuaternion(bodyOrn)
        kp = p.readUserDebugParameter(self.IDkp)
        kd = p.readUserDebugParameter(self.IDkd)
        maxForce = p.readUserDebugParameter(self.IDmaxForce)

        self.handleCamera(bodyPos, bodyOrn)
        self.addInfoText(bodyPos, bodyEuler, linearVel, angularVel)

        if self.checkSimulationReset(bodyOrn):
            return False

        # Calculate Angles with the input of FeetPos,BodyRotation and BodyPosition
        angles = self.kin.calcIK(self.Lp, self.rot, self.pos)

        for lx, leg in enumerate(
            ['front_left', 'front_right', 'rear_left', 'rear_right']):
            for px, part in enumerate(['shoulder', 'leg', 'foot']):
                j = self.jointNameToId[leg + "_" + part]
                p.setJointMotorControl2(bodyIndex=quadruped,
                                        jointIndex=j,
                                        controlMode=p.POSITION_CONTROL,
                                        targetPosition=angles[lx][px] *
                                        self.dirs[lx][px],
                                        positionGain=kp,
                                        velocityGain=kd,
                                        force=maxForce)

        nowLidarTime = time.time()
        if (nowLidarTime - self.lastLidarTime > .2):
            numThreads = 0
            results = p.rayTestBatch(self.rayFrom,
                                     self.rayTo,
                                     numThreads,
                                     parentObjectUniqueId=quadruped,
                                     parentLinkIndex=0)
            for i in range(self.numRays):
                hitObjectUid = results[i][0]
                hitFraction = results[i][2]
                hitPosition = results[i][3]
                if (hitFraction == 1.):
                    if self.debugLidar:
                        p.addUserDebugLine(self.rayFrom[i],
                                           self.rayTo[i],
                                           self.rayMissColor,
                                           replaceItemUniqueId=self.rayIds[i],
                                           parentObjectUniqueId=quadruped,
                                           parentLinkIndex=0)
                else:
                    localHitTo = [
                        self.rayFrom[i][0] + hitFraction *
                        (self.rayTo[i][0] - self.rayFrom[i][0]),
                        self.rayFrom[i][1] + hitFraction *
                        (self.rayTo[i][1] - self.rayFrom[i][1]),
                        self.rayFrom[i][2] + hitFraction *
                        (self.rayTo[i][2] - self.rayFrom[i][2])
                    ]
                    dis = math.sqrt(localHitTo[0]**2 + localHitTo[1]**2 +
                                    localHitTo[2]**2)
                    if self.debugLidar:
                        p.addUserDebugLine(self.rayFrom[i],
                                           localHitTo,
                                           self.rayHitColor,
                                           replaceItemUniqueId=self.rayIds[i],
                                           parentObjectUniqueId=quadruped,
                                           parentLinkIndex=0)
            lastLidarTime = nowLidarTime

        # let the Simulator do the rest
        if (self.useRealTime):
            self.t = time.time() - self.ref_time
        else:
            self.t = self.t + self.fixedTimeStep
        if (self.useRealTime == False):
            p.stepSimulation()
            time.sleep(self.fixedTimeStep)
Exemple #9
0
#NAME: testForwardKinematic.py
#DATE: 05/06/2019
#AUTH: QLab Makerspace
#DESC: Script to demonstrate how to properly to interact with the Kinematic Class
#COPY: Copyright 2019, All Rights Reserved

import sys
sys.path.append('control/')
from kinematics import Kinematic
import time

#instantiate kinematic object
kin = Kinematic()

#input joint positions (work out why there is angles added and subtracted from 2 joints? caution when testing)
joint_positions = [0.01,-90,(90-90),0.01,0.01,(0.01+180)]
#[J0,J1,J2,J3,J4,J5]

print("INFO: Running Forward Kinematics")
startTime = time.time()

#perform forward kinematics and extract end effector pose
pose = kin.forwardKinematics(joint_positions)
#pose =  [X,Y,Z,Yaw,Pitch,Roll]

print("INFO: Pose is '"+str(pose)+"'.")
print("INFO: Forward Kinematic Test complete. Processing took "+str(round(time.time()-startTime,2))+" seconds.")
Exemple #10
0
class Arm:

    debug = False
    logFilePath = "logs/log.txt"
    header = {'User-Agent':'Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/41.0.2272.101 Safari/537.36'}
    
    #Config Variable Initialise
    jointMaxRotation = []
    jointMaxSpeed = []
    jointMinSpeed = []
    jointPosDefault = []
    jointSpeedDefault = []
    jointAccelDefault = []

    def __init__(self,config, ipAddress=None):

        self.joints = 6
        self.logging = True

        if ipAddress == None:
            self.ipAddress = config["ipAddress"]        
        else:
            self.ipAddress = ipAddress

        self.port = config["port"]
        self.baseURL = "http://"+str(self.ipAddress)+":"+str(self.port)+"/"
        self.error = False
        self.timeout = 2 #Seconds
        self.pollingStatus = False

        #Values loaded from 'config.json'
        for joint in config["joints"]:
            self.jointMaxRotation.append(joint["maxRotation"])
            self.jointMaxSpeed.append(joint["maxSpeed"])
            self.jointMinSpeed.append(joint["minSpeed"])
            self.jointPosDefault.append(joint["defaultPosition"])
            self.jointSpeedDefault.append(joint["defaultSpeed"])
            self.jointAccelDefault.append(joint["defaultAccel"])

        #Status Flags
        self.jointPosition = [None]*self.joints
        self.switchState = [0]*self.joints
        self.calibrationState = [0]*self.joints
        self.movementFlag = [0]*self.joints

        try:
            self.session = requests.session()
            self.clearLogs()
            self.connected = True
        except:
            self.log("ERROR: Cannot create a session.")
            self.connected = False

        #Open a solver for kinematics
        self.kin = Kinematic()
        #Start capturing status packets
        self.getStatus()

    #Logging Function
    def log(self, entry):
        
        currentDateTime = time.strftime("%d/%m/%Y %H:%M:%S")
        logEntry = currentDateTime + ": " + entry

        if self.logging == True:
            #open a txt file to use for logging
            logFile = open(self.logFilePath,"a+")
            logFile.write(logEntry+"\n")
            logFile.close()

        print(logEntry)
    
    #Send and Receive Messages with implemented logging
    def sendCommand(self, command):
        
        #Start Timing
        start = time.time()
        #combine with host address
        message = self.baseURL + "send?command=" + command
        message = message.encode('ascii')

        if self.pollingStatus == False:
            self.getStatus()

        try:
            if self.debug == True:
                response = self.session.get(message,timeout=self.timeout)
                status = response.content.decode("utf-8").split("\n")
                self.log("INFO: Transmission response code is "+str(response.status_code))
                end = time.time()
                self.log("STATUS: Sending '"+str(command)+"' took "+str(round((end-start),2))+" seconds.")
                self.log(status[0])
            else:
                #t1 = time.time()
                self.session.get(message,timeout=self.timeout)
                #t2 = time.time()
                #print("in class ", t2 - t1)
            self.connected = True

        
        except:
            self.log("ERROR: Could not access API.")
            self.connected = False

    @threaded
    def getStatus(self):
          
        while self.connected:
            self.pollingStatus = True
            try:
                message = self.baseURL + "getLatest"
                response = self.session.get(message,timeout=self.timeout)
                status = str(response.text) 
                #Extract Joint Positions
                if(status.find("STATUS:")!=-1):
                    if(status.find("MOVEMENT") != -1):
                        data = status.split(",")
                        self.movementFlag = list(map(int,data[1:]))
                    elif(status.find("CALIBRATION") != -1):
                        data = status.split(",")
                        self.calibrationState = list(map(int,data[1:]))
                    elif(status.find("POSITION") != -1):
                        data = status.split(",")
                        try:
                            self.jointPosition = list(map(float,data[1:]))
                        except:
                            pass
                    elif(status.find("SWITCH") != -1):
                        data = status.split(",")
                        self.switchState = list(map(int,data[1:]))
                    else:
                        self.log("FAILED TO PARSE: "+status)
                elif(status !=""):
                    self.log(status)

            except:     
                self.log("INFO: Did not receive status response from API.")
        
        self.pollingStatus = False

    def moveJointTo(self,joint,position):
        if self.calibrationState[joint]:
            if (position >= 0) and (position <= self.jointMaxRotation[joint]):
                command = "p"+str(joint)+str(position)
                self.sendCommand(command)
                self.log("INFO: Joint "+str(joint)+" moved to "+str(position)+" degrees.")
            else:
                self.log("ERROR: Positon out of range.")
        else:
            self.log("ERROR: Joint "+str(joint)+" not calibrated.")

    def moveJoint(self,motor,degrees):      
        #Check movement is within range allowed
        if (int(self.jointPosition[motor])+degrees) > self.jointMaxRotation[motor]:
            degrees = self.jointMaxRotation[motor] - int(self.jointPosition[motor])
        if (int(self.jointPosition[motor])+degrees) < 0:
            degrees = -self.jointMaxRotation[motor]
        command = "m"+str(motor)+str(degrees)
        self.sendCommand(command)
        self.log("INFO: Command sent to adjust motor "+str(motor)+" "+str(degrees)+" degrees.")

    def getPose(self):
        pose = self.kin.forwardKinematics(self.jointPosition)
        return pose

    def getPositions(self):
        return self.jointPosition 

    def getJointPosition(self,motor):
        position = float(self.jointPosition[motor])
        return position 

    def positionJoints(self,positions):
        
        if self.armCalibrated():
            if len(positions) == self.joints:
                motor = 0

                for position in positions:
                    self.moveJointTo(motor,position)
                    motor += 1
            else:
                self.log("ERROR: Invalid Joint Positions.")
        else:
            self.log("ERROR: Calibrate arm before continuing.")

    def rest(self):
        if self.armCalibrated():
            self.log("INFO: Arm moving to a resting position.")
            restPosition = [None]*self.joints
            restPosition[0] = self.jointPosDefault[0]
            restPosition[1] = 150
            restPosition[2] = 175
            restPosition[3] = self.jointPosDefault[3]
            restPosition[4] = self.jointPosDefault[4]
            restPosition[5] = self.jointPosDefault[5]
            self.positionJoints(restPosition)
        else:
            self.log("ERROR: Calibrate arm before trying to rest.")

    def standUp(self):
        if self.armCalibrated():
            self.log("INFO: Arm standing upright.")
            self.positionJoints(self.jointPosDefault)
        else:
            self.log("ERROR: Calibrate arm before trying to stand.")

    def setAccel(self,joint,accel):
        command = "z"+str(joint)+str(int(accel))
        self.sendCommand(command)
        self.log("INFO: Joint "+str(joint)+" acceleration rate adjusted to "+str(int(accel))+" degrees per second squared.")
    
    def setSpeed(self,joint,speed):
        command = "s"+str(joint)+str(int(speed))
        self.sendCommand(command)
        self.log("INFO: Joint "+str(joint)+" speed adjusted to "+str(int(speed))+" degrees per second.")
    
    def setMinSpeed(self,joint,minSpeed):
        command = "d"+str(joint)+str(int(minSpeed))
        self.sendCommand(command)
        self.log("INFO: Joint "+str(joint)+" minimum speed adjusted to "+str(int(minSpeed))+" degrees per second.")
     
    def calibrateArm(self):
        command = "ca"
        self.sendCommand(command)
        self.log("INFO: Arm is Currently Calibrating.")
             
    def calibrateJoint(self, joint):
        command = "c"+joint
        self.sendCommand(command)
        self.log("INFO: Joint "+str(joint)+" is currently calibrating.")

    def stop(self):
        self.sendCommand("q")
        self.log("INFO: Arm Emergency Stopped.")

    def checkConnection(self):
        self.sendCommand("test")
        self.log("INFO: Testing the connection.")
    
    def selectRandomPosition(self,motor):
        randomPosition = random.randint(0,self.jointMaxRotation[motor])
        return randomPosition

    def waitToStationary(self):
        time.sleep(0.2)
        while(self.checkMovement()):
            pass
            
    def checkMovement(self):
        time.sleep(0.2)
        moving = False
        for jointMoving in self.movementFlag:
            if bool(jointMoving):
                moving = jointMoving
        return moving

    def clearLogs(self):
        url = self.baseURL + "clearLogs"
        response = self.session.get(url,timeout=self.timeout)
        if response.content.decode("utf-8"):
            self.log(response.content.decode("utf-8"))

    def resetArduino(self):
        messages = ["disconnect","connect"]
        for message in messages:
            url = self.baseURL + message
            response = self.session.get(url,timeout=self.timeout)
            if response.content.decode("utf-8"):
                self.log(response.content.decode("utf-8"))
        time.sleep(1.5)
        self.log("INFO: Arduino for Arm Reset.")

    def resetEStop(self):
        self.sendCommand("r")
        time.sleep(1)
        self.log("INFO: Emergency Stop Latch Reset.")
        
    def stopDemos(self):
        url = self.baseURL + "stopDemos"
        response = self.session.get(url,timeout=self.timeout)
        if response.content.decode("utf-8"):
            self.log(response.content.decode("utf-8"))
        time.sleep(1.5)
        self.log("INFO: Raspberry Pi Demo Processes Terminated.")

    def armCalibrated(self):
        calibrated = True
        for jointCalibrated in self.calibrationState:
            calibrated &= int(jointCalibrated)
        return calibrated
    
    def setDefaults(self):
        i = 0 
        for i in range(0,self.joints):
            self.setSpeed(i,self.jointSpeedDefault[i])
            self.setMinSpeed(i,(int(self.jointSpeedDefault[i])-10))      
            self.setAccel(i,self.jointAccelDefault[i])
            self.log("INFO: Joint "+str(i)+" defaults set.")
Exemple #11
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            rawDistance = direction.length()
            normalizedDistance = direction.length() / self.threshold
            if rawDistance < self.threshold:
                strength = min(
                    decayCoefficient /
                    (normalizedDistance * normalizedDistance),
                    MAX_ACCELERATION)
                direction.normalize()
                linear += direction * strength
        return SteeringOutput(linear, 0)


class SteeringMatchVelocity:
    def __init__(self, character, others):
        self.character = character
        self.targets = others

    def getSteering(self):
        sumVelocities = self.character.velocity
        for target in self.targets:
            sumVelocities = sumVelocities + target.velocity
        avgVelocity = sumVelocities / (len(self.targets) + 1.0)
        N = 0
        avgVelocity[0] += N * randomBinomial()
        avgVelocity[1] += N * randomBinomial()
        return SteeringOutput(avgVelocity, 0)


if __name__ == "__main__":
    targetKinematic = Kinematic(Point2(0, 0), 0, 0, None, 0)
#NAME: testForwardKinematic.py
#DATE: 05/06/2019
#AUTH: QLab Makerspace
#DESC: Script to demonstrate how to properly to interact with the Kinematic Class
#COPY: Copyright 2019, All Rights Reserved

import sys
sys.path.append('control/')
from kinematics import Kinematic

#instantiate kinematic object
kin = Kinematic()

"""
#input joint positions (work out why there is angles added and subtracted from 2 joints? caution when testing)
# [J0,J1,J2,J3,J4,J5]
joint_positions = [0.01,-90,(90-90),0.01,0.01,(0.01+180)]

print("Running Forward Kinematics")
#perform forward kinematics and extract end effector pose
pose = kin.forwardKinematics(joint_positions)
#pose =  [X,Y,Z,Yaw,Pitch,Roll]
print(pose)
print("Task complete")
"""

#insert a desired pose for inverse kinematics
current_joints = [30, 90, 90, 30, -30, 30]
desired_pose = [14.65766456, 43.51281973, 317.0026196, -163.0643134, 14.87094445, 106.9356866]

#inverse kinematics not finished
Exemple #13
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 def __init__(self):
     print("Initialising")
     self.servos=Servos()
     self.Kinematic=Kinematic()