def build(self):

                # create a floating layout as base
                camlayout = FloatLayout(size=(600, 600))
                cam = Camera()        #Get the camera
                cam=Camera(resolution=(1024,1024), size=(300,300))
                cam.play=True         #Start the camera
                camlayout.add_widget(cam)

                button=Button(text='Take Picture',size_hint=(0.12,0.12))
                button.bind(on_press=self.doscreenshot)
                camlayout.add_widget(button)    #Add button to Camera Layout

                # create a text input box for site name
                s1 = Scatter(size_hint=(None, None), pos_hint={'x':.01, 'y':.9})
                self.site = TextInput(size_hint=(None, None), size=(150, 50), multiline=False)

                # create a text input box for sample (flag) name
                s2 = Scatter(size_hint=(None, None), pos_hint={'x':.01, 'y':.8})
                self.sample = TextInput(size_hint=(None, None), size=(150, 50), multiline=False)

                # add the text widgets to the window
                s1.add_widget(self.site)
                camlayout.add_widget(s1) 
                s2.add_widget(self.sample)
                camlayout.add_widget(s2) 

                return camlayout
 def Mostrar_cam(self):
     global Cam
     Cam = Camera()
     Cam.resolution = (1, 1)
     # Cam.fullscreen=-1,-1
     Cam.size = (680, 460)
     #Cam.pos=(100,100)
     Cam.play = True
     self.CAM_WIDGET.add_widget(Cam)
Exemple #3
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          def build(self):
              camwidget = Widget()  #Create a camera Widget
              cam = Camera(play=True, index=1) #Start the camera
              camwidget.add_widget(cam)

              button=Button(text='screenshot', size_hint=(0.12, 0.12))
              button.bind(on_press=self.doscreenshot)
              camwidget.add_widget(button)    #Add button to Camera Widget
              cam.play=True
              return camwidget
Exemple #4
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    def build(self):
        camwidget = Widget()  #Create a camera Widget
        cam = Camera(play=True, index=1)  #Start the camera
        camwidget.add_widget(cam)

        button = Button(text='screenshot', size_hint=(0.12, 0.12))
        button.bind(on_press=self.doscreenshot)
        camwidget.add_widget(button)  #Add button to Camera Widget
        cam.play = True
        return camwidget
Exemple #5
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    def Camara(self):
        camwidget = Widget()  #Create a camera Widget
        cam = Camera()  #Get the camera
        cam.resolution = (640, 480)
        cam.size = 1000, 800
        cam.pos = (-100, -100)

        cam.play = True  #Start the camera

        camwidget.add_widget(cam)
        self.WIDGET1.add_widget(camwidget)
Exemple #6
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 def Camara(self, *args):
     self.Dispersion2()
     camwidget = Widget()  #Create a camera Widget
     cam = Camera()  #Get the camera
     cam.resolution = (640, 480)
     cam.size = 1000, 800
     cam.pos = (-100, -100)
     cam.play = True  #Start the camera
     camwidget.add_widget(cam)
     self.dis2.add_widget(camwidget)
     self.RelativaDispo.add_widget(self.dis2)
Exemple #7
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          def build(self):
                camwidget = Widget()  #Create a camera Widget
                cam = Camera()        #Get the camera
                cam=Camera(resolution=(640,480), size=(500,500))
                cam.play=True         #Start the camera
                camwidget.add_widget(cam)

                button=Button(text='screenshot',size_hint=(0.12,0.12))
                button.bind(on_press=self.doscreenshot)
                camwidget.add_widget(button)    #Add button to Camera Widget

                return camwidget
Exemple #8
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 def Camara(self, *args):
     self.Dispersion2()
     global cam
     camwidget = Widget()  #Create a camera Widget
     cam = Camera()  #Get the camera
     cam.resolution = (640, 480)
     cam.size = 1000, 800
     cam.pos = (-100, -100)
     cam.play = True  #Start the camera
     camwidget.add_widget(cam)
     self.dis2.add_widget(camwidget)
     #        Mprincipal.add_widget(self.dis2)
     MCamara.add_widget(self.dis2)
Exemple #9
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    def build(self):
        # create a floating layout as base
        camlayout = FloatLayout(size=(600, 600))
        cam = Camera()  # Get the camera
        cam = Camera(resolution=(1024, 1024), size=(100, 100))
        cam.play = True  # Start the camera
        camlayout.add_widget(cam)
        #button = Button(text='Take Picture', size_hint=(0.12, 0.12))
        #button.bind(on_press=self.screengrab)
        #camlayout.add_widget(button)  # Add button to Camera Layout

        self.fileprefix = 'snap'

        return camlayout
Exemple #10
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    def build(self):
        # Fix the window size
        # Window.size = (800, 800)

        # Camera
        camera = Camera()

        # Label
        lab = Label(text="Label")

        # First Button
        butt1 = Button(text='Hello world 1')
        butt1.bind(on_press=callback)

        # Second Button
        butt2 = Button(text='Snap')
        butt2.bind(on_press=callback)

        # Exit Button
        butt3 = Button(text='Exit')
        butt3.bind(on_press=callback)

        # Container Widget
        layout = BoxLayout(padding=50)
        wid = Widget()
        #        layout.add_widget(wid)
        wid.add_widget(butt1)
        wid.add_widget(butt2)
        wid.add_widget(butt3)
        wid.add_widget(lab)

        #        lab.y = 100
        #        lab.x = 0
        #        lab.width = 500
        #        butt2.x = 200
        #        butt3.x = 300
        layout.add_widget(camera)
        camera.resolution = (640, 480)
        #        camera.size=(320,200)
        camera.play = True

        return layout
Exemple #11
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    def phone(self):

        button = Button(text='挂断',
                        size_hint=(0.3, 0.15),
                        pos_hint={
                            'x': .35,
                            'y': .05
                        })

        #button.pos_x = 370
        #label = Label(text='内容',size_hint=(None, None),size=(300,500))

        #初始化摄像头,此时Play=False
        camera = Camera(id='camera',
                        resolution=(480, 640),
                        play=False,
                        pos=(0, -80))
        phoneTime = Label(text="00:00", pos_hint={'x': .15, 'y': .55})

        #filename = 'E:\\PythonProjects\\project_kivy\\venv\\share\\kivy-examples\\widgets\\cityCC0.mpg'
        #filename = 'http://192.168.0.100:8080/'
        #filename = 'udp://@:192.168.0.100:1234'
        #filename = 'rtsp://192.168.0.100:8554/play'

        filename = 'rtsp://192.168.0.100:8554/play'
        #filename = 'http://192.168.0.100:6060'
        '''
            当两次连接时,可以正常看视频,当有视频出现,显示视频纹理
            size默认值为(100,100)
            ?添加部件通话时长
            连接成功后,得到视频数据时,显示(如何判断)
            VLC RTSP通过UDP实现,Gstream通过什么?
        '''
        video = Video(source=filename, play='True', pos=(0, 120), volume=0.8)
        #通话时间
        count = 0

        relaytiveLayout = RelativeLayout(id='phone')
        relaytiveLayout.add_widget(camera)
        relaytiveLayout.add_widget(phoneTime)
        relaytiveLayout.add_widget(video)
        relaytiveLayout.add_widget(button)

        # label = Label(text='内容',size_hint=(None, None))
        # floatLayout = FloatLayout(size_hint=(None, None),size=(400, 600))
        # floatLayout.add_widget(label)
        # floatLayout.add_widget(relaytiveLayout)

        #覆盖整个窗口
        popup = Popup(title='正在与谁通话',
                      content=relaytiveLayout,
                      size_hint=(None, None),
                      size=(300, 500),
                      auto_dismiss=False)

        #self.proxy_ref.add_widget(popup)
        #print(popup.parent)

        popup.id = 'popup'

        #button.pos_x = popup.center_x + (popup.size[0] - button.size[0])/2
        #print(camera.size)

        #print(self.children[0].children)
        #print(self.ids.popup)

        #print(camera.properties())

        #print(self.id['camera'])
        #print(type(self.id['popup']))

        #print(popup.proxy_ref)
        '''
            摄像头没有释放,因为属性play值为True
        '''
        button.bind(on_press=popup.dismiss)

        #button.bind(on_touch_down=cv2.)

        #button.bind(on_press=)
        #popup.bind(on_dismiss=self.play)

        popup.open()

        for widget in self.walk():
            print('{} -> {}'.format(widget, widget.id))
            # if isinstance(widget,RelativeLayout):
            #     #print('{} -> {}'.format(widget,widget.id))
            #     for child in widget.walk():
            #         print('{} -> {}'.format(child, child.id))

        #为什么需要obj,其他值也可以,或许需要它来绑定事件的对象
        def closeCamera(obj):
            print(camera.play)
            #print(str(obj))
            camera.play = False
            print(camera.play)

        def closeVideo(obj):
            video.play = False
            video.unload()
            Clock.unschedule(phone_time_callback)

        def displayPhoneTime(*largs):
            # obj is float
            # print('obj is',type(largs))
            # print(largs)
            nonlocal count
            count = count + 1
            #print(count)
            #true
            #print(str(video.duration))
            phoneTime.text = str(s2t(count))

        phone_time_callback = Clock.schedule_interval(displayPhoneTime, 1.)
        video.bind(on_play=phone_time_callback)
        #video.bind(play=phone_time_callback)

        button.bind(on_press=closeCamera)
        button.bind(on_press=closeVideo)

        # 稍后启动摄像头
        camera.play = True
Exemple #12
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from kivy.uix.camera import Camera
cam = Camera(resolution=(320, 240))
cam.play = True  #indica sse esta ativa