Exemple #1
0
    def getUI(self):
        """get the ui element"""
        result = Slider()  #SliderExt()
        if self.value:
            result.value = self.value
        skin = sm.getSkin('slider', self.asset)
        result.size = sm.getControlSize(skin, self.asset)
        result.orientation = sm.getVar(skin, self.asset, "orientation")
        result.min = sm.getMinimum('slider', self.value, self._typeInfo)
        result.max = sm.getMaximum('slider', self.value, self._typeInfo)
        result.step = sm.getStep('slider', self._typeInfo)
        result.show_label = sm.getVar(skin,  self.asset, "show_label")
        result.show_marker = sm.getVar(skin, self.asset, "show_marker")

        self.uiEl = result
        self.prepareUiElement()
        if sm.getVar(skin, self.asset, "send_on_release", False):
            result.on_dragEnded = self.value_changed                    # set the callback for when drag ends (self made, so no binding)
        else:
            result.bind(value=self.value_changed)
        return result
Exemple #2
0
    def getUI(self):
        """get the ui element"""
        result = Slider()  #SliderExt()
        if self.value:
            result.value = self.value
        skin = sm.getSkin('slider', self.asset)
        result.size = sm.getControlSize(skin, self.asset)
        result.orientation = sm.getVar(skin, self.asset, "orientation")
        result.min = sm.getMinimum('slider', self.value, self._typeInfo)
        result.max = sm.getMaximum('slider', self.value, self._typeInfo)
        result.step = sm.getStep('slider', self._typeInfo)
        result.show_label = sm.getVar(skin, self.asset, "show_label")
        result.show_marker = sm.getVar(skin, self.asset, "show_marker")

        self.uiEl = result
        self.prepareUiElement()
        if sm.getVar(skin, self.asset, "send_on_release", False):
            result.on_dragEnded = self.value_changed  # set the callback for when drag ends (self made, so no binding)
        else:
            result.bind(value=self.value_changed)
        return result
Exemple #3
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    def __init__(self, **kwargs):
        super(VISimulator, self).__init__(**kwargs)

        # Create list of sliders
        rates_box = self.ids.rates_box

        img_path = config['Images']['Directory']

        self.sliders = {}

        for root, subdirs, files in os.walk(img_path):
            for subdir in subdirs:
                # Create layout
                slider_layout = BoxLayout()
                slider_layout.orientation = 'horizontal'
                slider_layout.size_hint_y = 0.15
                slider_layout.height = '48dp'

                # Create label
                slider_label = Label(text=subdir)

                # Create slider
                slider = Slider()
                slider.min = 0.0
                slider.max = 1.0
                slider.value = 0.5
                slider.step = 0.1

                # Add widgets
                slider_layout.add_widget(slider_label)
                slider_layout.add_widget(slider)

                self.ids.rates_box.add_widget(slider_layout)

                # Add to sliders dictionary
                self.sliders[subdir] = slider
Exemple #4
0
    def setFails(self, spinner, switch):
        if('%' in spinner.text):
            if(spinner.text=='30% NG'):
                self.setToFail(30, 'NG', switch, spinner)
            elif (spinner.text == '40% NG'):
                self.setToFail(40, 'NG', switch, spinner)
            if (spinner.text == '50% NG'):
                self.setToFail(50, 'NG', switch, spinner)
        else:
        # popup setup code
            slider = Slider(min=0, max=400, id='slider_popup')
            label = Label(text=str(int(slider.value)), font_size=25)
            label2 = Label(text='stuff', font_size=25)
            box = BoxLayout(orientation='vertical')
            box3=BoxLayout()

            box2 = BoxLayout()

            box.add_widget(slider)
            box.add_widget(box2)
            box2.add_widget(label2)
            box2.add_widget(label)

            btn = Button(text='Confirm', size_hint=(1, 0.5), font_size=25)
            btn2 = Button(text='Cancel', size_hint=(1,0.5), font_size=25)

            box3.add_widget(btn)
            box3.add_widget(btn2)
            box.add_widget(box3)
            popup = Popup(title='failure set',
                          content=box, id='Fails')
            btn.bind(on_press=popup.dismiss)
            btn2.bind(on_press=popup.dismiss)

            # small handler method to capture slider changes
            def onSliderValChange(self, val):
                label.text = str(int(val))

            slider.bind(value=onSliderValChange)

            # code to handle the various options (fail at speed/alt/time) and display correctly
            if spinner.text == 'Not Set':
                #print 'removed set failures for : ' + switch.text
                for x in setFailures:
                    if x[0] == switch.text:
                        x[3] = 2

            elif spinner.text == 'Fail at Speed':
                slider.max = 150
                label2.text = 'Speed (kts) To Fail System At: '
                btn.bind(on_press=lambda x: self.setToFail(slider.value, 'speed', switch, spinner))
                popup.open()
                #print 'set ' + switch.text + ' to fail at speed'


            elif spinner.text == 'Fail at Altitude':
                slider.max = 40000
                label2.text = 'Altitude (m) To Fail System At: '
                btn.bind(on_press=lambda x: self.setToFail(slider.value, 'altitude', switch, spinner))
                popup.open()
                #print 'set ' + switch.text + ' to fail at altitude'

            elif spinner.text == 'Fail at Time':
                slider.max = 600
                label2.text = 'Seconds To Fail System In: '
                btn.bind(on_press=lambda x: self.setToFail(slider.value + timeRunning[0], 'time', switch, spinner))
                popup.open()