def check_send_patch(self, url, patch, next_func): # Will send a PATCH request to url with a payload of to_json(patch) # Then calls check_new_state to verify that the patch data was actually # incorporated. if not callable(next_func): raise Exception('Was handed non-callable "next_func"') def on_response(response): eq_(204, response.code) self.check_new_state(url, patch, next_func) # send a patch off req = HTTPRequest(self.get_url(url), 'PATCH', {'Content-Type': 'application/json; charset=UTF-8'}, u.to_json(patch)) self.http_client.fetch(req, on_response)
def check_send_patch(self, url, patch, next_func): # Will send a PATCH request to url with a payload of to_json(patch) # Then calls check_new_state to verify that the patch data was actually # incorporated. if not callable(next_func): raise Exception('Was handed non-callable "next_func"') def on_response(response): eq_(204, response.code) self.check_new_state(url, patch, next_func) # send a patch off req = HTTPRequest( self.get_url(url), 'PATCH', {'Content-Type': 'application/json; charset=UTF-8'}, u.to_json(patch) ) self.http_client.fetch(req, on_response)
def get(self): self.set_header('Content-Type', 'application/json; charset=UTF-8') self.write(to_json([x.to_json() for x in self.player_state.sessions]))
def get(self): self.set_header('Content-Type', 'application/json; charset=UTF-8') players = m.RegisteredPlayer.objects.filter(active=True,isvisible=True).order_by('name').values('id','name') players = [player_view(self.application, x) for x in players] self.write(to_json(players))