def _player_baptise(player): if player.race: for default_skill in player.race.default_skills: if default_skill.skill_template.dbo_key not in player.skills.keys(): add_skill(default_skill.skill_template, player, default_skill.skill_level, 'race') base_pools(player) player.start_refresh()
def config_instance(self, mobile, owner): mobile.skills = {} for default_skill in self.default_skills: add_skill(default_skill.skill_template, mobile, default_skill.skill_level, 'mobile') fill_pools(mobile) super().config_instance(mobile, owner)