def init(self): self.remote = Remote() self.grid = self.remote.createGridBuffer(BLACK) self.remote.sendGrid(self.grid) try: self.thread = Thread(target=self.update, args=self) self.thread.start() except Exception, errtxt: print errtxt
class Pong: def __init__(self): self.commands = ["pong_left_up", "pong_left_down", "pong_right_up", "pong_right_down"] self.remote = None self.grid = None self.leftPaddle = Vector(0, 4) self.rightPaddle = Vector(11, 4) self.ball = Vector(6, 4) self.thread = None def init(self): self.remote = Remote() self.grid = self.remote.createGridBuffer(BLACK) self.remote.sendGrid(self.grid) try: self.thread = Thread(target=self.update, args=self) self.thread.start() except Exception, errtxt: print errtxt