def test_get_event(self):
        """
        Ensure we can get an existing game.
        """

        # Seed the database with a game
        event = Event()
        event.game_id = 1
        event.organizer_id = 1
        event.time = "11:45:00"
        event.date = "2021-05-19"
        event.description = "budding software developer"

        event.save()

        # Make sure request is authenticated
        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)

        # Initiate request and store response
        response = self.client.get(f"/events/{event.id}")

        # Parse the JSON in the response body
        json_response = json.loads(response.content)

        # Assert that the game was retrieved
        self.assertEqual(response.status_code, status.HTTP_200_OK)

        # Assert that the values are correct
        # self.assertEqual(json_response["organizer"]["id"], "Monopoly")
        self.assertEqual(json_response["description"],
                         "budding software developer")
        # self.assertEqual(json_response["game"]["id"], 5)
        self.assertEqual(json_response["time"], "11:45:00")
        self.assertEqual(json_response["date"], "2021-05-19")
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    def test_get_event(self):
        """
        Ensure we can get an existing event.
        """

        # Seed the database with a event
        event = Event()
        event.time = "19:30:00"
        event.date = "2021-08-14"
        event.game_id = 1
        event.description = "We all live in a yellow submarine"
        event.organizer_id = 1

        event.save()

        # Make sure request is authenticated
        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)

        # Initiate request and store response
        response = self.client.get(f"/events/{event.id}")

        # Parse the JSON in the response body
        json_response = json.loads(response.content)

        # Assert that the game was retrieved
        self.assertEqual(response.status_code, status.HTTP_200_OK)

        # Assert that the values are correct
        self.assertEqual(json_response["time"], "19:30:00")
        self.assertEqual(json_response["date"], "2021-08-14")
        self.assertEqual(json_response["description"],
                         "We all live in a yellow submarine")
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    def create(self, request):
        """Handle POST operations for events

        Returns:
            Response -- JSON serialized event instance
        """
        gamer = Gamer.objects.get(user=request.auth.user)

        event = Event()
        event.time = request.data["time"]
        event.date = request.data["date"]
        event.name = request.data["name"]
        event.description = request.data["description"]
        event.host = gamer

        game = Game.objects.get(pk=request.data["game_id"])
        event.game = game

        try:
            event.save()
            serializer = EventSerializer(event, context={'request': request})
            return Response(serializer.data)
        except ValidationError as ex:
            return Response({"reason": ex.message},
                            status=status.HTTP_400_BAD_REQUEST)
    def test_change_event(self):
        """
        Ensure we can change an existing game.
        """
        event = Event()
        event.game_id = 1
        event.organizer_id = 1
        event.time = "12:25:00"
        event.date = "2000-03-29"
        event.description = "junior software developer"

        event.save()

        # DEFINE NEW PROPERTIES FOR GAME
        data = {
            "gameId": 1,
            "description": "Hasbro",
            "time": "12:25:00",
            "date": "2000-03-29"
        }

        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)
        response = self.client.put(f"/events/{event.id}", data, format="json")
        self.assertEqual(response.status_code, status.HTTP_204_NO_CONTENT)

        # GET EVENT AGAIN TO VERIFY CHANGES
        response = self.client.get(f"/events/{event.id}")
        json_response = json.loads(response.content)
        self.assertEqual(response.status_code, status.HTTP_200_OK)

        # Assert that the properties are correct
        # self.assertEqual(json_response["gameId"], 1)
        self.assertEqual(json_response["description"], "Hasbro")
        self.assertEqual(json_response["time"], "12:25:00")
        self.assertEqual(json_response["date"], "2000-03-29")
    def test_get_event(self):
        """
        Ensure we can get an existing game.
        """

        # Seed the database with a game
        event = Event()
        event.description = "Test"
        event.date = "2021-02-14"
        event.time = "12:30:00"
        event.organizer = Gamer.objects.get(pk=1)
        event.game = Game.objects.get(pk=1)

        event.save()

        # Make sure request is authenticated
        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)

        # Initiate request and store response
        response = self.client.get(f"/events/{event.id}")

        # Parse the JSON in the response body
        json_response = json.loads(response.content)

        # Assert that the game was retrieved
        self.assertEqual(response.status_code, status.HTTP_200_OK)

        # Assert that the values are correct
        self.assertEqual(json_response["description"], "Test")
        self.assertEqual(json_response["date"], "2021-02-14")
        self.assertEqual(json_response["time"], "12:30:00")
        self.assertEqual(json_response["organizer"]["id"], 1)
        self.assertEqual(json_response["game"]["id"], 1)
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    def create(self, request):
        gamer = Gamer.objects.get(user=request.auth.user)
        event = Event()
        event.time = request.data["time"]
        event.date = request.data["date"]
        event.description = request.data["description"]
        event.organizer = gamer
        game = Game.objects.get(pk=request.data["gameId"])
        event.game = game

        try:
            event.save()
            serializer = EventSerializer(event, context={'request': request})
            return Response(serializer.data)
        except ValidationError as ex:
            return Response({"reason": ex.message},
                            status=status.HTTP_400_BAD_REQUEST)
    def test_delete_event(self):
        """
        Ensure we can delete an existing game.
        """
        event = Event()
        event.game_id = 1
        event.organizer_id = 1
        event.time = "11:25:00"
        event.date = "2000-03-17"
        event.description = "senior software developer"

        event.save()

        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)
        response = self.client.delete(f"/events/{event.id}")
        self.assertEqual(response.status_code, status.HTTP_204_NO_CONTENT)

        # GET event AGAIN TO VERIFY 404 response
        response = self.client.get(f"/events/{event.id}")
        self.assertEqual(response.status_code,
                         status.HTTP_500_INTERNAL_SERVER_ERROR)
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    def test_change_event(self):
        """
        Ensure we can change an existing event.
        """
        event = Event()
        event.time = "13:00"
        event.date = "11-04-2020"
        event.description = "Party Night"

        gamer = Gamer.objects.get(pk=1)
        event.organizer = gamer

        game = Game.objects.get(pk=1)
        event.game = game

        event.save()

        # DEFINE NEW PROPERTIES FOR GAME
        data = {
            "time": "15:00",
            "date": "12-25-2020",
            "description": "Xmas Party Night",
            "organizer": 1,
            "gameId": 1
        }

        # print('GAME ID ' + str(game.id))
        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)
        response = self.client.put(f"/events/{event.id}", data, format='json')
        self.assertEqual(response.status_code, status.HTTP_204_NO_CONTENT)

        # get game again to verify changes
        response = self.client.get(f"/events/{event.id}")
        json_response = json.loads(response.content)
        self.assertEqual(response.status_code, status.HTTP_200_OK)

        # assert that the properties are correct
        self.assertEqual(json_response["time"], "15:00")
        self.assertEqual(json_response["date"], "12-25-2020")
        self.assertEqual(json_response["description"], "Xmas Party Night")
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    def test_delete_event(self):
        """
        Ensure we can delete an existing event.
        """
        event = Event()
        event.time = "13:00"
        event.date = "11-04-2020"
        event.description = "Party Night"

        gamer = Gamer.objects.get(pk=1)
        event.organizer = gamer

        game = Game.objects.get(pk=1)
        event.game = game

        event.save()

        self.client.credentials(HTTP_AUTHORIZATION='Token ' + self.token)
        response = self.client.delete(f"/events/{event.id}")
        self.assertEqual(response.status_code, status.HTTP_204_NO_CONTENT)

        # GET GAME AGAIN TO VERIFY 404 response
        response = self.client.get(f"/events/{event.id}")
        self.assertEqual(response.status_code, status.HTTP_404_NOT_FOUND)
def userevent_list(request):
    """Function to build an HTML report of games by user"""
    if request.method == 'GET':
        # Connect to project database
        with sqlite3.connect(Connection.db_path) as conn:
            conn.row_factory = sqlite3.Row
            db_cursor = conn.cursor()

            # Query for all games, with related user info.
            db_cursor.execute("""
                SELECT
                    u.id as user_id,
                    u.first_name || ' ' || u.last_name AS full_name,
                    e.id,
                    e.description,
                    e.date,
                    e.time,
                    g.id as game_id
                FROM
                    levelupapi_event e
                JOIN 
                    levelupapi_game g ON g.id = e.game_id
                JOIN
                    levelupapi_gamerevent ge ON e.id = ge.event_id
                JOIN
                    auth_user u ON ge.gamer_id = u.id
            """)

            dataset = db_cursor.fetchall()

            # {
            #  1: {
            #      "gamer_id": 1,
            #      "full_name": "Molly Ringwald",
            #      "events": [
            #          {
            #              "id": 5,
            #              "date": "2020-12-23",
            #              "time": "19:00",
            #              "game_name": "Fortress America"
            #          }
            #      ]
            #  }
            #}

            events_by_user = {}

            for row in dataset:
                event = Event()
                event.description = row["description"]
                event.date = row["date"]
                event.time = row["time"]
                event.game = Game.objects.get(pk=row["game_id"])

                # Store the user's id
                uid = row["user_id"]

                # If the user's id is already a key in the dictionary...
                if uid in events_by_user:

                    # Add the current game to the `games` list for it
                    events_by_user[uid]['events'].append(event)

                else:
                    # Otherwise, create the key and dictionary value
                    events_by_user[uid] = {}
                    events_by_user[uid]["id"] = uid
                    events_by_user[uid]["full_name"] = row["full_name"]
                    events_by_user[uid]["events"] = [event]

        # Get only the values from the dictionary and create a list from them
        list_of_users_with_events = events_by_user.values()

        # Specify the Django template and provide data context
        template = 'users/list_with_events.html'
        context = {'userevent_list': list_of_users_with_events}

        return render(request, template, context)
def userevent_list(request):
    """Function to build an HTML report events by user"""
    if request.method == 'GET':
        # Connect to project database
        with sqlite3.connect(Connection.db_path) as conn:
            conn.row_factory = sqlite3.Row
            db_cursor = conn.cursor()

            # Query for all games, with related user info.
            db_cursor.execute("""
                SELECT
                    e.id,
                    e.description,
                    e.organizer_id,
                    e.game_id,
                    e.date,
                    e.time,
                    u.id user_id,
                    u.first_name || ' ' || u.last_name AS full_name
                FROM
                    levelupapi_event e
                JOIN
                    levelupapi_gamer gr ON e.organizer_id = gr.id
                JOIN
                    auth_user u ON gr.user_id = u.id
            """)

            dataset = db_cursor.fetchall()

            # Take the flat data from the database, and build the
            # following data structure for each gamer.
            #
            # {
            #     1: {
            #         "id": 1,
            #         "full_name": "Admina Straytor",
            #         "games": [
            #             {
            #                 "id": 1,
            #                 "title": "Foo",
            #                 "maker": "Bar Games",
            #                 "skill_level": 3,
            #                 "number_of_players": 4,
            #                 "gametype_id": 2
            #             }
            #         ]
            #     }
            # }

            events_by_user = {}

            for row in dataset:
                # Crete a Game instance and set its properties
                event = Event()
                event.description = row["description"]
                event.organizer_id = row["organizer_id"]
                event.game_id = row["game_id"]
                event.date = row["date"]
                event.time = row["time"]

                # Store the user's id
                uid = row["user_id"]

                # If the user's id is already a key in the dictionary...
                if uid in events_by_user:

                    # Add the current game to the `games` list for it
                    events_by_user[uid]['events'].append(event)

                else:
                    # Otherwise, create the key and dictionary value
                    events_by_user[uid] = {}
                    events_by_user[uid]["id"] = uid
                    events_by_user[uid]["full_name"] = row["full_name"]
                    events_by_user[uid]["events"] = [event]

        # Get only the values from the dictionary and create a list from them
        list_of_users_with_events = events_by_user.values()

        # Specify the Django template and provide data context
        template = 'users/list_with_events.html'
        context = {'userevent_list': list_of_users_with_events}

        return render(request, template, context)