Exemple #1
0
 def deleteClerk(self):
     DistributedShop.deleteClerk(self)
     if hasattr(self, 'standText'):
         self.standText.destroy()
         self.stand.removeNode()
         del self.standText
         del self.stand
 def deleteClerk(self):
     DistributedShop.deleteClerk(self)
     if hasattr(self, 'standText'):
         self.standText.destroy()
         self.stand.removeNode()
         del self.standText
         del self.stand
 def deleteClerk(self):
     if hasattr(self, 'barrel'):
         for gag in self.barrel.getChildren():
             if isinstance(gag, Actor):
                 gag.cleanup()
             else:
                 gag.removeNode()
         self.barrel.removeNode()
         del self.barrel
     DistributedShop.deleteClerk(self)
    def deleteClerk(self):
        if hasattr(self, 'barrel'):
            for gag in self.barrel.getChildren():
                if isinstance(gag, Actor):
                    gag.cleanup()
                else:
                    gag.removeNode()

            self.barrel.removeNode()
            del self.barrel
        DistributedShop.deleteClerk(self)
    def setupClerk(self):
        DistributedShop.setupClerk(self)
        self.clerk = Char()
        self.clerk.generateChar(CIGlobals.Goofy)
        self.clerk.setName(CIGlobals.Goofy)
        self.clerk.setupNameTag()
        self.clerk.reparentTo(self)
        self.clerk.animFSM.request('neutral')
        self.barrel = loader.loadModel('phase_5.5/models/estate/wheelbarrel.bam')
        self.barrel.find('**/dirt').removeNode()
        self.barrel.reparentTo(self.clerk)
        self.barrel.setX(-3.5)
        self.barrel.setH(90)
        gags = {'tart': {'pos': (0, 0.65, 1),
                  'hpr': (0, 30.26, 0)},
         'tart': {'pos': (0, 0, 1.14)},
         'cps': {'pos': (0, -0.56, 1.42),
                 'hpr': (323.97, 37.87, 0)},
         'cps': {'pos': (0, 0, 1.49)},
         'cake': {'pos': (0, 0.94, 1.4),
                  'playrate': 0.3},
         'cake': {'pos': (0, -0.1, 1.4),
                  'scale': 0.5,
                  'playrate': -0.3}}
        for gag, info in gags.iteritems():
            mdl = None
            if gag == 'cake':
                mdl = Actor('phase_5/models/props/birthday-cake-mod.bam', {'chan': 'phase_5/models/props/birthday-cake-chan.bam'})
                if 'playrate' in info:
                    mdl.setPlayRate(info.get('playrate'), 'chan')
                mdl.loop('chan')
            if not mdl:
                if gag == 'tart':
                    mdl = loader.loadModel('phase_3.5/models/props/tart.bam')
                elif gag == 'cps':
                    mdl = loader.loadModel('phase_5/models/props/cream-pie-slice.bam')
            if 'pos' in info:
                mdl.setPos(info.get('pos'))
            if 'hpr' in info:
                mdl.setHpr(info.get('hpr'))
            if 'scale' in info:
                mdl.setScale(info.get('scale'))
            else:
                mdl.setScale(0.6)
            mdl.reparentTo(self.barrel)

        return
Exemple #6
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 def delete(self):
     DistributedShop.delete(self)
     self.shop = None
     return
Exemple #7
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 def disable(self):
     DistributedShop.disable(self)
     self.ignore(self.shop.doneEvent)
     if self.inShop:
         self.handleShopDone()
Exemple #8
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 def __init__(self, cr):
     DistributedShop.__init__(self, cr)
     self.shop = BattleShop(self, 'battleShopDone')
     self.stand = None
     self.standText = None
     return
 def setupClerk(self):
     DistributedShop.setupClerk(self)
     self.clerk = Char()
     self.clerk.generateChar(CIGlobals.Goofy)
     self.clerk.setName(CIGlobals.Goofy)
     self.clerk.setupNameTag()
     self.clerk.reparentTo(self)
     self.clerk.animFSM.request('neutral')
     self.barrel = loader.loadModel(
         'phase_5.5/models/estate/wheelbarrel.bam')
     self.barrel.find('**/dirt').removeNode()
     self.barrel.reparentTo(self.clerk)
     self.barrel.setX(-3.5)
     self.barrel.setH(90)
     gags = {
         'tart': {
             'pos': (0, 0.65, 1),
             'hpr': (0, 30.26, 0)
         },
         'tart': {
             'pos': (0, 0, 1.14)
         },
         'cps': {
             'pos': (0, -0.56, 1.42),
             'hpr': (323.97, 37.87, 0)
         },
         'cps': {
             'pos': (0, 0, 1.49)
         },
         'cake': {
             'pos': (0, 0.94, 1.40),
             'playrate': 0.3
         },
         'cake': {
             'pos': (0, -0.1, 1.4),
             'scale': 0.5,
             'playrate': -0.3
         }
     }
     for gag, info in gags.iteritems():
         mdl = None
         if gag == 'cake':
             mdl = Actor(
                 'phase_5/models/props/birthday-cake-mod.bam',
                 {'chan': 'phase_5/models/props/birthday-cake-chan.bam'})
             if 'playrate' in info:
                 mdl.setPlayRate(info.get('playrate'), 'chan')
             mdl.loop('chan')
         if not mdl:
             if gag == 'tart':
                 mdl = loader.loadModel('phase_3.5/models/props/tart.bam')
             elif gag == 'cps':
                 mdl = loader.loadModel(
                     'phase_5/models/props/cream-pie-slice.bam')
         if 'pos' in info: mdl.setPos(info.get('pos'))
         if 'hpr' in info: mdl.setHpr(info.get('hpr'))
         if 'scale' in info:
             mdl.setScale(info.get('scale'))
         else:
             mdl.setScale(0.6)
         mdl.reparentTo(self.barrel)
 def __init__(self, cr):
     DistributedShop.__init__(self, cr)
     self.shop = GagShop(self, 'gagShopDone')
     self.barrel = None
     self.barrelGags = []
Exemple #11
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 def disable(self):
     DistributedShop.disable(self)
     self.ignore(self.shop.doneEvent)
     if self.inShop:
         self.handleShopDone()
Exemple #12
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 def __init__(self, cr):
     DistributedShop.__init__(self, cr)
     self.shop = GagShop(self, 'gagShopDone')
     self.barrel = None
     self.barrelGags = []
     return
Exemple #13
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 def delete(self):
     DistributedShop.delete(self)
     self.shop = None
     return
 def __init__(self, cr):
     DistributedShop.__init__(self, cr)
     self.shop = BattleShop(self, 'battleShopDone')
     self.stand = None
     self.standText = None
     return