def join(self, run=False):
        if run:
            self.opacity = 0
            x_pos = self.x
            self.x += 100

            animation(self, ({'x': x_pos, 'd': .1}, {'opacity': 1, 'd': .15}))
 def focus(self, source):
     if isinstance(source, str):
         animation(self, ({'opacity': 0, 'd': .1}, ))
         clocker(lambda dt: animation(self, ({
             'opacity': 1,
             'd': .3
         }, )), 'once', .12)
         clocker(lambda dt: self._changing(source), 'once', .12)
 def leave(self, run=False):
     if run:
         self.opacity = 1
         animation(self, ({
             'x': self.x - 100,
             'd': .05
         }, {
             'opacity': 0,
             'd': .15
         }))
 def showing(self):
     animation(self, ({'height' : 600, 'd': .2},))
Exemple #5
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 def showing(self):
    animation(self, ({'opacity' : 1, 'd': .3},))
Exemple #6
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 def fading(self):
    animation(self, ({'opacity' : 0, 'd': .3},))
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 def fading(self):
    animation(self, ({'opacity' : 1, 'd': .2},))
 def blink(self, run=False):
     if run:
         self.opacity = 0
         animation(self, ({'opacity': 1, 'd': .15}, ))
 def focus(self, source):
     if isinstance(source, str):
         animation(self, ({'opacity': 0, 'd': .1},))
         clocker(lambda dt : animation(self, ({'opacity': 1, 'd': .3},)), 'once', .12)
         clocker(lambda dt : self._changing(source), 'once', .12)
 def showing(self):
     animation(self, ({'height': 600, 'd': .2}, ))