def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: if play: if track.is_web and\ not Gio.NetworkMonitor.get_default( ).get_network_available(): self._current_track = track self.set_next() GLib.idle_add(self.next) return # Do not update next if user clicked on a track if self.is_party and track != self._next_track: self.__do_not_update_next = True BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit('current-changed')
def __init__(self): BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) TagReader.__init__(self)
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: if play: if track.is_web and\ not Gio.NetworkMonitor.get_default( ).get_network_available(): self._current_track = track self.set_next() GLib.idle_add(self.next) return # Do not update next if user clicked on a track if self.is_party and track != self._next_track: self.__do_not_update_next = True BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit('current-changed')
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: if play: if track.is_youtube and\ not Gio.NetworkMonitor.get_default( ).get_network_available(): Lp().notify.send( _("No network available," " can't play this track"), track.uri) # Force widgets to update (spinners) self.emit('current-changed') return # Do not update next if user clicked on a track if self.is_party and track != self._next_track: self.__do_not_update_next = True BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit('current-changed')
def __init__(self): BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def _on_bus_error(self, bus, message): """ Pass error to Bin/Radio @param bus as Gst.Bus @param message as Gst.Message """ BinPlayer._on_bus_error(self, bus, message) RadioPlayer._on_bus_error(self, bus, message)
def load(self, track): """ Stop current track, load track id and play it @param track as Track """ if track.id == Type.RADIOS: RadioPlayer.load(self, track) else: BinPlayer.load(self, track)
def load(self, track): """ Stop current track, load track id and play it @param track as Track """ if TransitionsPlayer.load(self, track): pass else: BinPlayer.load(self, track)
def load(self, track): """ Stop current track, load track id and play it @param track as Track """ if track.id == Type.RADIOS: RadioPlayer.load(self, track) else: BinPlayer.load(self, track)
def __init__(self): """ Create all objects """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def __init__(self): """ Create all objects """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self)
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not Lp().scanner.is_locked(): Lp().window.pulse(False) if self._current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if self.is_in_queue(self._current_track.id): self.remove_from_queue(self._current_track.id) ShufflePlayer._on_stream_start(self, bus, message) BinPlayer._on_stream_start(self, bus, message) AutoSimilarPlayer._on_stream_start(self, bus, message) self.set_next() self.set_prev()
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading()
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if self.track_in_queue(self._current_track): self.remove_from_queue(self._current_track.id) else: self._current_playback_track = self._current_track ShufflePlayer._on_stream_start(self, bus, message) BinPlayer._on_stream_start(self, bus, message) self.set_prev() self.set_next()
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self._queue and self.current_track.id == self._queue[0]: self._queue.pop(0) self.emit("queue-changed") self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading()
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self._queue and self.current_track.id == self._queue[0]: self._queue.pop(0) self.emit("queue-changed") self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def load(self, track, notify=True): """ Stop current track, load track id and play it @param track as Track @param notify as bool """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: BinPlayer.load(self, track, notify)
def load(self, track, notify=True): """ Stop current track, load track id and play it @param track as Track @param notify as bool """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: BinPlayer.load(self, track, notify)
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not Lp().scanner.is_locked(): Lp().window.pulse(False) if self._current_track.id is not None and self._current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if not self.__do_not_update_next: self.set_next() self.__do_not_update_next = False self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not Lp().scanner.is_locked(): Lp().window.pulse(False) if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self._queue and self.current_track.id == self._queue[0]: self._queue.pop(0) self.emit("queue-changed") self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading() self.__do_not_update_next = False Lp().settings.connect('changed::playback', self.__on_playback_changed)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) UserPlaylistPlayer.__init__(self) RadioPlayer.__init__(self) ExternalsPlayer.__init__(self) self.update_crossfading() self.__do_not_update_next = False Lp().settings.connect("changed::playback", self.__on_playback_changed)
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: RadioPlayer.load(self, track, play) else: if play: BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit("current-changed")
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not Lp().scanner.is_locked(): Lp().window.pulse(False) if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self._queue and self.current_track.id == self._queue[0]: self._queue.pop(0) self.emit("queue-changed") self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def __init__(self): """ Init player """ GObject.GObject.__init__(self) AlbumsPlayer.__init__(self) AutoRandomPlayer.__init__(self) AutoSimilarPlayer.__init__(self) BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) TransitionsPlayer.__init__(self) self.__stop_after_track_id = None App().settings.connect("changed::repeat", self.update_next_prev)
def __init__(self): """ Init player """ BinPlayer.__init__(self) QueuePlayer.__init__(self) LinearPlayer.__init__(self) ShufflePlayer.__init__(self) PlaylistPlayer.__init__(self) RadioPlayer.__init__(self) SimilarsPlayer.__init__(self) self.__stop_after_track_id = None self.update_crossfading() App().settings.connect("changed::repeat", self.__on_repeat_changed) self._albums_backup = []
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not App().scanner.is_locked(): App().window.container.pulse(False) if self._current_track.id is not None and self._current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self.track_in_queue(self._current_track): self.remove_from_queue(self._current_track.id) else: if self.shuffle_has_next or not self.__do_not_update_next: self.set_next() self.__do_not_update_next = False self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: if play: BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit('current-changed')
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: if not Lp().scanner.is_locked(): Lp().window.pulse(False) Lp().window.pulse(True) RadioPlayer.load(self, track) else: if play: BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit('current-changed')
def load(self, track, play=True): """ Stop current track, load track id and play it @param track as Track @param play as bool, ignored for radios """ if track.id == Type.RADIOS: RadioPlayer.load(self, track) else: if play: # Do not update next if user clicked on a track if self.is_party and track != self._next_track: self.__do_not_update_next = True BinPlayer.load(self, track) else: BinPlayer._load_track(self, track) self.emit("current-changed")
def _on_stream_start(self, bus, message): """ On stream start, set next and previous track """ if not Lp().scanner.is_locked(): Lp().window.pulse(False) if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) if self._queue and self.current_track.id == self._queue[0]: self._queue.pop(0) self.emit("queue-changed") # Only set next if needed, not when user load a track in shuffle mode if (not self._is_party and self._shuffle != Shuffle.TRACKS_ARTIST and self._shuffle != Shuffle.TRACKS) or\ self.current_track == self.next_track or\ self.current_track.id == Type.RADIOS or\ self.next_track.id is None: self.set_next() self.set_prev() BinPlayer._on_stream_start(self, bus, message)
def _on_stream_start(self, bus, message): if self.current_track.id >= 0: ShufflePlayer._on_stream_start(self, bus, message) self._set_next() self._set_prev() BinPlayer._on_stream_start(self, bus, message)
def _on_stream_start(self, bus, message): BinPlayer._on_stream_start(self, bus, message) ShufflePlayer._on_stream_start(self, bus, message)
def load(self, track): if track.id == Type.RADIOS: RadioPlayer.load(self, track) else: BinPlayer.load(self, track)