Exemple #1
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 def __init__(self):
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     TagReader.__init__(self)
Exemple #2
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 def __init__(self):
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
Exemple #3
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 def __init__(self):
     """
         Create all objects
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
Exemple #4
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 def __init__(self):
     """
         Create all objects
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
Exemple #5
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 def __init__(self):
     """
         Init player
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
     self.update_crossfading()
Exemple #6
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 def __init__(self):
     """
         Init player
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
     self.update_crossfading()
Exemple #7
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 def __init__(self):
     """
         Init player
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
     self.update_crossfading()
     self.__do_not_update_next = False
     Lp().settings.connect("changed::playback", self.__on_playback_changed)
Exemple #8
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 def __init__(self):
     """
         Init player
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     UserPlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     ExternalsPlayer.__init__(self)
     self.update_crossfading()
     self.__do_not_update_next = False
     Lp().settings.connect('changed::playback', self.__on_playback_changed)
Exemple #9
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 def __init__(self):
     """
         Init player
     """
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     PlaylistPlayer.__init__(self)
     RadioPlayer.__init__(self)
     SimilarsPlayer.__init__(self)
     self.__stop_after_track_id = None
     self.update_crossfading()
     App().settings.connect("changed::repeat", self.__on_repeat_changed)
     self._albums_backup = []
Exemple #10
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 def __init__(self):
     """
         Init player
     """
     GObject.GObject.__init__(self)
     AlbumsPlayer.__init__(self)
     AutoRandomPlayer.__init__(self)
     AutoSimilarPlayer.__init__(self)
     BinPlayer.__init__(self)
     QueuePlayer.__init__(self)
     LinearPlayer.__init__(self)
     ShufflePlayer.__init__(self)
     TransitionsPlayer.__init__(self)
     self.__stop_after_track_id = None
     App().settings.connect("changed::repeat", self.update_next_prev)