def do_command_line(self, command_line): # noqa: C901 # pylint: disable=arguments-differ # pylint: disable=too-many-locals,too-many-return-statements,too-many-branches # pylint: disable=too-many-statements # TODO: split into multiple methods to reduce complexity (35) options = command_line.get_options_dict() # Use stdout to output logs, only if no command line argument is # provided argc = len(sys.argv) - 1 if "-d" in sys.argv or "--debug" in sys.argv: argc -= 1 if not argc: # Switch back the log output to stderr (the default in Python) # to avoid messing with any output from command line options. # Use when targetting Python 3.7 minimum # console_handler.setStream(sys.stderr) # Until then... logger.removeHandler(log.console_handler) log.console_handler = logging.StreamHandler(stream=sys.stdout) log.console_handler.setFormatter(log.SIMPLE_FORMATTER) logger.addHandler(log.console_handler) # Set up logger if options.contains("debug"): log.console_handler.setFormatter(log.DEBUG_FORMATTER) logger.setLevel(logging.DEBUG) # Text only commands # Print Lutris version and exit if options.contains("version"): executable_name = os.path.basename(sys.argv[0]) print(executable_name + "-" + settings.VERSION) logger.setLevel(logging.NOTSET) return 0 logger.info("Running Lutris %s", settings.VERSION) migrate() run_all_checks() AsyncCall(init_dxvk_versions, None) # List game if options.contains("list-games"): game_list = pga.get_games() if options.contains("installed"): game_list = [game for game in game_list if game["installed"]] if options.contains("json"): self.print_game_json(command_line, game_list) else: self.print_game_list(command_line, game_list) return 0 # List Steam games if options.contains("list-steam-games"): self.print_steam_list(command_line) return 0 # List Steam folders if options.contains("list-steam-folders"): self.print_steam_folders(command_line) return 0 # Execute command in Lutris context if options.contains("exec"): command = options.lookup_value("exec").get_string() self.execute_command(command) return 0 if options.contains("submit-issue"): IssueReportWindow(application=self) return 0 try: url = options.lookup_value(GLib.OPTION_REMAINING) installer_info = self.get_lutris_action(url) except ValueError: self._print(command_line, "%s is not a valid URI" % url.get_strv()) return 1 game_slug = installer_info["game_slug"] action = installer_info["action"] revision = installer_info["revision"] installer_file = None if options.contains("install"): installer_file = options.lookup_value("install").get_string() if installer_file.startswith(("http:", "https:")): try: request = Request(installer_file).get() except HTTPError: self._print(command_line, "Failed to download %s" % installer_file) return 1 try: headers = dict(request.response_headers) file_name = headers["Content-Disposition"].split("=", 1)[-1] except (KeyError, IndexError): file_name = os.path.basename(installer_file) file_path = os.path.join(tempfile.gettempdir(), file_name) self._print( command_line, "download %s to %s started" % (installer_file, file_path)) with open(file_path, 'wb') as dest_file: dest_file.write(request.content) installer_file = file_path action = "install" else: installer_file = os.path.abspath(installer_file) action = "install" if not os.path.isfile(installer_file): self._print(command_line, "No such file: %s" % installer_file) return 1 db_game = None if game_slug: if action == "rungameid": # Force db_game to use game id self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "id") elif action == "rungame": # Force db_game to use game slug self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "slug") elif action == "install": # Installers can use game or installer slugs self.run_in_background = True db_game = pga.get_game_by_field( game_slug, "slug") or pga.get_game_by_field( game_slug, "installer_slug") else: # Dazed and confused, try anything that might works db_game = (pga.get_game_by_field(game_slug, "id") or pga.get_game_by_field(game_slug, "slug") or pga.get_game_by_field(game_slug, "installer_slug")) # Graphical commands self.activate() self.set_tray_icon() if not action: if db_game and db_game["installed"]: # Game found but no action provided, ask what to do dlg = InstallOrPlayDialog(db_game["name"]) if not dlg.action_confirmed: action = None elif dlg.action == "play": action = "rungame" elif dlg.action == "install": action = "install" elif game_slug or installer_file: # No game found, default to install if a game_slug or # installer_file is provided action = "install" if action == "install": self.show_window( InstallerWindow, parent=self.window, game_slug=game_slug, installer_file=installer_file, revision=revision, ) elif action in ("rungame", "rungameid"): if not db_game or not db_game["id"]: logger.warning("No game found in library") if not self.window.is_visible(): self.do_shutdown() return 0 self.launch(Game(db_game["id"])) return 0
def do_command_line(self, command_line): options = command_line.get_options_dict() # Use stdout to output logs, only if no command line argument is # provided argc = len(sys.argv) - 1 if "-d" in sys.argv or "--debug" in sys.argv: argc -= 1 if not argc: # Switch back the log output to stderr (the default in Python) # to avoid messing with any output from command line options. # Use when targetting Python 3.7 minimum # console_handler.setStream(sys.stderr) # Until then... logger.removeHandler(log.console_handler) log.console_handler = logging.StreamHandler(stream=sys.stdout) log.console_handler.setFormatter(log.SIMPLE_FORMATTER) logger.addHandler(log.console_handler) # Set up logger if options.contains("debug"): log.console_handler.setFormatter(log.DEBUG_FORMATTER) logger.setLevel(logging.DEBUG) # Text only commands # Print Lutris version and exit if options.contains("version"): executable_name = os.path.basename(sys.argv[0]) print(executable_name + "-" + settings.VERSION) logger.setLevel(logging.NOTSET) return 0 logger.info("Running Lutris %s", settings.VERSION) migrate() run_all_checks() AsyncCall(init_dxvk_versions) # List game if options.contains("list-games"): game_list = pga.get_games() if options.contains("installed"): game_list = [game for game in game_list if game["installed"]] if options.contains("json"): self.print_game_json(command_line, game_list) else: self.print_game_list(command_line, game_list) return 0 # List Steam games elif options.contains("list-steam-games"): self.print_steam_list(command_line) return 0 # List Steam folders elif options.contains("list-steam-folders"): self.print_steam_folders(command_line) return 0 # Execute command in Lutris context elif options.contains("exec"): command = options.lookup_value("exec").get_string() self.execute_command(command) return 0 elif options.contains("submit-issue"): IssueReportWindow(application=self) return 0 try: url = options.lookup_value(GLib.OPTION_REMAINING) installer_info = self.get_lutris_action(url) except ValueError: self._print(command_line, "%s is not a valid URI" % url.get_strv()) return 1 game_slug = installer_info["game_slug"] action = installer_info["action"] revision = installer_info["revision"] installer_file = None if options.contains("install"): installer_file = options.lookup_value("install").get_string() installer_file = os.path.abspath(installer_file) action = "install" if not os.path.isfile(installer_file): self._print(command_line, "No such file: %s" % installer_file) return 1 db_game = None if game_slug: if action == "rungameid": # Force db_game to use game id self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "id") elif action == "rungame": # Force db_game to use game slug self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "slug") elif action == "install": # Installers can use game or installer slugs self.run_in_background = True db_game = pga.get_game_by_field( game_slug, "slug") or pga.get_game_by_field( game_slug, "installer_slug") else: # Dazed and confused, try anything that might works db_game = (pga.get_game_by_field(game_slug, "id") or pga.get_game_by_field(game_slug, "slug") or pga.get_game_by_field(game_slug, "installer_slug")) # Graphical commands self.activate() if not action: if db_game and db_game["installed"]: # Game found but no action provided, ask what to do dlg = InstallOrPlayDialog(db_game["name"]) if not dlg.action_confirmed: action = None elif dlg.action == "play": action = "rungame" elif dlg.action == "install": action = "install" elif game_slug or installer_file: # No game found, default to install if a game_slug or # installer_file is provided action = "install" if action == "install": InstallerWindow( game_slug=game_slug, installer_file=installer_file, revision=revision, parent=self.window, application=self, ) elif action in ("rungame", "rungameid"): if not db_game or not db_game["id"]: logger.warning("No game found in library") if not self.window.is_visible(): self.do_shutdown() return 0 self.launch(Game(db_game["id"])) return 0
def do_command_line(self, command_line): options = command_line.get_options_dict() # Use stdout to output logs, only if no command line argument is # provided argc = len(sys.argv) - 1 if "-d" in sys.argv or "--debug" in sys.argv: argc -= 1 if not argc: # Switch back the log output to stderr (the default in Python) # to avoid messing with any output from command line options. # Use when targetting Python 3.7 minimum # console_handler.setStream(sys.stderr) # Until then... logger.removeHandler(log.console_handler) log.console_handler = logging.StreamHandler(stream=sys.stdout) log.console_handler.setFormatter(log.SIMPLE_FORMATTER) logger.addHandler(log.console_handler) # Set up logger if options.contains("debug"): log.console_handler.setFormatter(log.DEBUG_FORMATTER) logger.setLevel(logging.DEBUG) # Text only commands # Print Lutris version and exit if options.contains("version"): executable_name = os.path.basename(sys.argv[0]) print(executable_name + "-" + settings.VERSION) logger.setLevel(logging.NOTSET) return 0 logger.info("Running Lutris %s", settings.VERSION) migrate() run_all_checks() AsyncCall(init_dxvk_versions) # List game if options.contains("list-games"): game_list = pga.get_games() if options.contains("installed"): game_list = [game for game in game_list if game["installed"]] if options.contains("json"): self.print_game_json(command_line, game_list) else: self.print_game_list(command_line, game_list) return 0 # List Steam games elif options.contains("list-steam-games"): self.print_steam_list(command_line) return 0 # List Steam folders elif options.contains("list-steam-folders"): self.print_steam_folders(command_line) return 0 # Execute command in Lutris context elif options.contains("exec"): command = options.lookup_value("exec").get_string() self.execute_command(command) return 0 elif options.contains("submit-issue"): IssueReportWindow(application=self) return 0 try: url = options.lookup_value(GLib.OPTION_REMAINING) installer_info = self.get_lutris_action(url) except ValueError: self._print(command_line, "%s is not a valid URI" % url.get_strv()) return 1 game_slug = installer_info["game_slug"] action = installer_info["action"] revision = installer_info["revision"] installer_file = None if options.contains("install"): installer_file = options.lookup_value("install").get_string() installer_file = os.path.abspath(installer_file) action = "install" if not os.path.isfile(installer_file): self._print(command_line, "No such file: %s" % installer_file) return 1 db_game = None if game_slug: if action == "rungameid": # Force db_game to use game id self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "id") elif action == "rungame": # Force db_game to use game slug self.run_in_background = True db_game = pga.get_game_by_field(game_slug, "slug") elif action == "install": # Installers can use game or installer slugs self.run_in_background = True db_game = pga.get_game_by_field( game_slug, "slug" ) or pga.get_game_by_field(game_slug, "installer_slug") else: # Dazed and confused, try anything that might works db_game = ( pga.get_game_by_field(game_slug, "id") or pga.get_game_by_field(game_slug, "slug") or pga.get_game_by_field(game_slug, "installer_slug") ) # Graphical commands self.activate() if not action: if db_game and db_game["installed"]: # Game found but no action provided, ask what to do dlg = InstallOrPlayDialog(db_game["name"]) if not dlg.action_confirmed: action = None elif dlg.action == "play": action = "rungame" elif dlg.action == "install": action = "install" elif game_slug or installer_file: # No game found, default to install if a game_slug or # installer_file is provided action = "install" if action == "install": InstallerWindow( game_slug=game_slug, installer_file=installer_file, revision=revision, parent=self.window, application=self, ) elif action in ("rungame", "rungameid"): if not db_game or not db_game["id"]: logger.warning("No game found in library") if not self.window.is_visible(): self.do_shutdown() return 0 self.launch(Game(db_game["id"])) return 0