Exemple #1
0
def fetch_new_ladder(bnet_client, season, region, version, mode, league, tier,
                     bid):
    """ Fetch a previously unknown ladder, save ladder and cache. """

    res = bnet_client.fetch_ladder(season.id, region, bid)
    al = res.api_ladder

    if res.status == 503:
        logger.error("got 503 from %s, exiting" % al.url)
        raise SystemExit()

    ladder = Ladder(region=region,
                    bid=bid,
                    created=res.fetch_time,
                    updated=res.fetch_time)
    ladder.season = season
    ladder.version = version
    ladder.mode = mode
    ladder.league = league
    ladder.tier = tier
    ladder.strangeness = Ladder.MISSING

    try:
        # Sanity check, there should never be a cache already.
        cache = Cache.objects.get(region=region, bid=bid, type=Cache.LADDER)
        raise Exception(
            "cache %d already exists for region %s, bid %s, did not expect this"
            % (cache.id, region, bid))
    except Cache.DoesNotExist:
        cache = Cache(region=region,
                      bid=bid,
                      type=Cache.LADDER,
                      url=al.url,
                      created=res.fetch_time,
                      retry_count=0)

    cache.status = res.status
    cache.data = al.to_text()
    cache.updated = res.fetch_time

    if res.status == 200:
        ladder.strangeness = Ladder.GOOD
        ladder.max_points = al.max_points()
        ladder.first_join = al.first_join()
        ladder.last_join = al.last_join()
        ladder.member_count = al.member_count()

    ladder.save()

    cache.ladder = ladder
    cache.save()

    logger.info("saved new ladder %s (bid %d) as %s with cache %d" %
                (ladder.id, ladder.bid, ladder.info(), cache.id))
Exemple #2
0
    def create_cache(self, type=Cache.LADDER, members=None, **kwargs):
        data = kwargs.pop('data', None)
        if data is None and members is not None:
            data = gen_ladder_data(members)

        kwargs = merge_args(
            {
                'bid': randint(1, 1e6),
                'url': 'http://bnet/' + uniqueid(10),
                'type': type,
                'region': Region.EU,
                'created': utcnow(),
                'updated': utcnow(),
                'status': 200,
                'retry_count': 0
            }, **kwargs)
        kwargs['data'] = json.dumps(data)

        self.cache = Cache(**kwargs)
        self.cache.save()
        return self.cache
Exemple #3
0
def update_ladder_cache(cpp, ranking, ladder, status, api_ladder, fetch_time):
    """
    Update cache and link/unlink. The fetch is done for a specific ranking and ladder, both provided. Since this is a
    refetch of a present GOOD ladder (or it is becoming GOOD) only 200 responses are allowed. Transaction should be
    spanning call to make transaction abortion possible.
    """

    try:
        lc = ranking.sources.get(region=ladder.region, bid=ladder.bid, type=Cache.LADDER)

    except Cache.DoesNotExist:
        lc = None

    lc = lc or Cache(region=ladder.region,
                     bid=ladder.bid,
                     type=Cache.LADDER,
                     created=fetch_time)
    lc.ranking = ranking
    lc.data = api_ladder.to_text()
    lc.url = api_ladder.url
    lc.updated = fetch_time
    lc.status = status
    lc.save()

    ladder.updated = fetch_time
    ladder.last_join = api_ladder.last_join()
    ladder.max_points = api_ladder.max_points()
    ladder.member_count = api_ladder.member_count()
    ladder.strangeness = Ladder.GOOD
    ladder.save()

    team_size = Mode.team_size(ladder.mode)
    return cpp.update_with_ladder(ladder.id,
                                  lc.id,
                                  ladder.region,
                                  ladder.mode,
                                  ladder.league,
                                  ladder.tier,
                                  ladder.version,
                                  ladder.season_id,
                                  to_unix(lc.updated),
                                  lc.updated.date().isoformat(),
                                  team_size,
                                  api_ladder.members_for_ranking(team_size))
Exemple #4
0
class Db(object):
    """ Helper class to create test data in db. """
    def __init__(self):
        self.db_name = connection.settings_dict['NAME']
        print(self.db_name)
        self.team = None
        self.cache = None
        self.player = None
        self.season = None
        self.ladder = None
        self.ranking = None
        self.ranking_data = None
        self.default_ranking_data__data = {}
        self.clear_defaults()

    def clear_defaults(self):
        self.default_ranking_data__data = {}

    @staticmethod
    def filter(klass, *args, **kwargs):
        return klass.objects.filter(*args, **kwargs)

    @staticmethod
    def count(klass, *args, **kwargs):
        return klass.objects.filter(*args, **kwargs).count()

    @staticmethod
    def get(klass, *args, **kwargs):
        return klass.objects.get(*args, **kwargs)

    @staticmethod
    def objects(klass):
        return klass.objects

    @staticmethod
    def all(klass):
        return klass.objects.all()

    @staticmethod
    def execute(sql):
        cursor = connection.cursor()
        cursor.execute(sql)
        return cursor

    def delete_all(self, keep=None, delete=None):
        for d in (delete or [
                RankingData, RankingStats, Cache, Ranking, Team, Player,
                Ladder, Season
        ]):
            if d not in (keep or []):
                if d == Ranking:
                    cursor = connection.cursor()
                    cursor.execute("update cache set ranking_id = NULL")
                if d == Ladder:
                    cursor = connection.cursor()
                    cursor.execute("update cache set ladder_id = NULL")
                self.all(d).delete()

    def create_season(self, **kwargs):
        kwargs = merge_args(
            {
                'id': 16,
                'start_date': '2013-11-11',
                'end_date': '2014-01-03',
                'name': '2013 Season 6',
                'year': 2013,
                'number': 6,
                'version': Version.HOTS
            }, **kwargs)
        try:
            self.get(Season, id=kwargs['id'])
            raise AssertionError("Season with id %d already exists." %
                                 kwargs['id'])
        except Season.DoesNotExist:
            pass
        self.season = Season(**kwargs)
        self.season.save()
        return self.season

    def create_cache(self, type=Cache.LADDER, members=None, **kwargs):
        data = kwargs.pop('data', None)
        if data is None and members is not None:
            data = gen_ladder_data(members)

        kwargs = merge_args(
            {
                'bid': randint(1, 1e6),
                'url': 'http://bnet/' + uniqueid(10),
                'type': type,
                'region': Region.EU,
                'created': utcnow(),
                'updated': utcnow(),
                'status': 200,
                'retry_count': 0
            }, **kwargs)
        kwargs['data'] = json.dumps(data)

        self.cache = Cache(**kwargs)
        self.cache.save()
        return self.cache

    def create_ladder(self, **kwargs):
        kwargs = merge_args(
            {
                'bid': 1,
                'region': Region.EU,
                'strangeness': Ladder.GOOD,
                'league': League.GOLD,
                'tier': 0,
                'version': Version.HOTS,
                'mode': Mode.TEAM_1V1,
                'season': self.season,
                'first_join': utcnow(),
                'last_join': utcnow(),
                'created': utcnow(),
                'updated': utcnow(),
                'max_points': 20
            }, **kwargs)

        self.ladder = Ladder(**kwargs)
        self.ladder.save()
        return self.ladder

    def create_player(self, **kwargs):
        kwargs = merge_args(
            {
                'bid': randint(0, 1e9),
                'region': Region.EU,
                'realm': 1,
                'mode': Mode.TEAM_1V1,
                'season': self.season,
                'race': Race.ZERG,
                'name': uniqueid(12),
                'clan': uniqueid(32),
                'tag': uniqueid(6)
            }, **kwargs)
        self.player = Player(**kwargs)
        self.player.save()
        return self.player

    def create_team(self, **kwargs):
        kwargs = merge_args(
            dict(region=Region.EU,
                 mode=Mode.TEAM_1V1,
                 season=self.season,
                 version=Version.HOTS,
                 league=League.GOLD,
                 member0=self.player,
                 member1=None,
                 member2=None,
                 member3=None,
                 race0=Race.ZERG,
                 race1=Race.UNKNOWN,
                 race2=Race.UNKNOWN,
                 race3=Race.UNKNOWN), **kwargs)

        self.team = Team(**kwargs)
        self.team.save()
        return self.team

    def create_teams(self, count=1, **kwargs):
        teams = []
        for i in range(count):
            self.create_player(name="%s-%d" % (uniqueid(8), i))
            teams.append(self.create_team(**kwargs))
        return teams

    def get_teams_by_member0_bids(self, *bids, mode=Mode.TEAM_1V1):
        tids = []
        for bid in bids:
            p = self.get(Player, bid=bid)
            tids.append(self.get(Team, member0=p, mode=mode).id)
        return tids

    def create_ranking(self, **kwargs):
        kwargs = merge_args(
            dict(created=utcnow(),
                 data_time=utcnow(),
                 min_data_time=utcnow(),
                 max_data_time=utcnow(),
                 status=Ranking.COMPLETE_WITH_DATA,
                 season=self.season), **kwargs)

        self.ranking = Ranking.objects.create(**kwargs)
        return self.ranking

    def _default_team_rank(self, team_rank):
        """ Update a team_rank dict with defaults. """
        for k, v in self.default_ranking_data__data.items():
            team_rank.setdefault(k, v)
        team_rank.setdefault("team_id", self.team.id)
        team_rank.setdefault("data_time", to_unix(self.ranking.data_time))
        team_rank.setdefault("version", Version.HOTS)
        team_rank.setdefault("region", Region.EU)
        team_rank.setdefault("mode", Mode.TEAM_1V1)
        team_rank.setdefault("league", League.GOLD)
        team_rank.setdefault("tier", 0)
        team_rank.setdefault("ladder_id", self.ladder.id)
        team_rank.setdefault("join_time", to_unix(self.ranking.data_time))
        team_rank.setdefault("source_id", self.cache.id)
        team_rank.setdefault("mmr", 1000)
        team_rank.setdefault("points", 100.0)
        team_rank.setdefault("wins", 10)
        team_rank.setdefault("losses", 10)
        team_rank.setdefault("race0", Race.ZERG)
        team_rank.setdefault("race1", Race.UNKNOWN)
        team_rank.setdefault("race2", Race.UNKNOWN)
        team_rank.setdefault("race3", Race.UNKNOWN)
        team_rank.setdefault("ladder_rank", 1)
        team_rank.setdefault("ladder_count", 1)
        team_rank.setdefault("league_rank", 1)
        team_rank.setdefault("league_count", 1)
        team_rank.setdefault("region_rank", 1)
        team_rank.setdefault("region_count", 1)
        team_rank.setdefault("world_rank", 1)
        team_rank.setdefault("world_count", 1)

    def create_ranking_data(self, raw=True, **kwargs):
        kwargs = merge_args(dict(ranking=self.ranking, updated=utcnow()),
                            kwargs)
        data = kwargs.pop('data', [])
        ranking = kwargs['ranking']

        for team_rank in data:
            self._default_team_rank(team_rank)
            ranking.sources.add(self.get(Cache, pk=team_rank['source_id']))

        self.ranking_data = RankingData.objects.create(**kwargs)
        sc2.save_ranking_data_raw(self.db_name, ranking.id, 0, data, True)
        if not raw:
            cpp = sc2.RankingData(self.db_name, Enums.INFO)
            cpp.load(ranking.id)
            cpp.save_data(ranking.id, ranking.season_id, to_unix(utcnow()))
            cpp.release()

        return self.ranking_data

    def update_ranking_stats(self, ranking_id=None):
        """ Will build ranking stats based of the ranking by calling c++. """
        if ranking_id is None: ranking_id = self.ranking.id
        cpp = sc2.RankingData(self.db_name, Enums.INFO)
        cpp.load(ranking_id)
        cpp.save_stats(ranking_id, to_unix(utcnow()))
        cpp.release()