Exemple #1
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 def testOnRightLowerCornerSurrounded(self):
     cells = game.create_cells(game.ROWS, game.COLUMNS)
     for row in range(game.ROWS - 2, game.ROWS):
         for col in range(game.ROWS - 2, game.ROWS):
             cells[row][col] = True
     self.assertEqual(3, game.get_number_of_neighbors(game.ROWS - 1, game.COLUMNS - 1, cells), "Should be 3")
Exemple #2
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 def testOnCenterSurrounded(self):
     cells = game.create_cells(game.ROWS, game.COLUMNS)
     for row in range(3, 6):
         for col in range(3, 6):
             cells[row][col] = True
     self.assertEqual(8, game.get_number_of_neighbors(4, 4, cells), "Should be 8")
Exemple #3
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 def testOnRightLowerCornerIsolated(self):
     cells = game.create_cells(game.ROWS, game.COLUMNS)
     self.assertEqual(0, game.get_number_of_neighbors(game.ROWS - 1, game.COLUMNS - 1, cells), "Should be 0")
Exemple #4
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 def testOneCenterIsolated(self):
     cells = game.create_cells(game.ROWS, game.COLUMNS)
     self.assertEqual(0, game.get_number_of_neighbors(4, 4, cells), "Should be 0")