Exemple #1
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        def update_group(group, alpha):
            area, left_v_line, left_T_label, right_v_line, right_T_label = group
            t_min = interpolate(curr_t_min, new_t_min, alpha)
            t_max = interpolate(curr_t_max, new_t_max, alpha)
            new_area = self.get_area(graph, t_min, t_max)

            new_left_v_line = self.get_vertical_line_to_graph(
                t_min, graph
            )
            new_left_v_line.set_color(left_v_line.get_color())
            left_T_label.move_to(new_left_v_line.get_bottom(), UP)

            new_right_v_line = self.get_vertical_line_to_graph(
                t_max, graph
            )
            new_right_v_line.set_color(right_v_line.get_color())
            right_T_label.move_to(new_right_v_line.get_bottom(), UP)

            # Fade close to 0
            if fade_close_to_origin:
                if len(left_T_label) > 0:
                    left_T_label[0].set_fill(opacity=min(1, np.abs(t_min)))
                if len(right_T_label) > 0:
                    right_T_label[0].set_fill(opacity=min(1, np.abs(t_max)))

            Transform(area, new_area).update(1)
            Transform(left_v_line, new_left_v_line).update(1)
            Transform(right_v_line, new_right_v_line).update(1)
            return group
Exemple #2
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 def update_func(group, alpha):
     dx = interpolate(start_dx, target_dx, alpha)
     x = interpolate(start_x, target_x, alpha)
     kwargs = dict(secant_slope_group.kwargs)
     kwargs["dx"] = dx
     kwargs["x"] = x
     new_group = self.get_secant_slope_group(**kwargs)
     group.become(new_group)
     return group
Exemple #3
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 def add_line_to(self, point):
     nppcc = self.n_points_per_cubic_curve
     self.add_cubic_bezier_curve_to(*[
         interpolate(self.get_last_point(), point, a)
         for a in np.linspace(0, 1, nppcc)[1:]
     ])
     return self
Exemple #4
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    def compile_play_args_to_animation_list(self, *args, **kwargs):
        """
        Add animations so that all pi creatures look at the
        first mobject being animated with each .play call
        """
        animations = Scene.compile_play_args_to_animation_list(self, *args, **kwargs)
        if not self.any_pi_creatures_on_screen():
            return animations

        pi_creatures = self.get_on_screen_pi_creatures()
        non_pi_creature_anims = [
            anim
            for anim in animations
            if len(set(anim.mobject.get_family()).intersection(pi_creatures)) == 0
        ]
        if len(non_pi_creature_anims) == 0:
            return animations
        # Get pi creatures to look at whatever
        # is being animated
        first_anim = non_pi_creature_anims[0]
        main_mobject = first_anim.mobject
        animations += [
            UpdateFromAlphaFunc(
                pi_creature,
                lambda p, a: p.look_at(
                    interpolate(
                        p.get_look_at_spot(),
                        main_mobject.get_center(),
                        a,
                    )
                ),
            )
            for pi_creature in pi_creatures
        ]
        return animations
Exemple #5
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 def __init__(self, decimal_mob, target_number, **kwargs):
     start_number = decimal_mob.number
     super().__init__(
         decimal_mob,
         lambda a: interpolate(start_number, target_number, a),
         **kwargs
     )
Exemple #6
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def random_bright_color():
    color = random_color()
    curr_rgb = color_to_rgb(color)
    new_rgb = interpolate(
        curr_rgb, np.ones(len(curr_rgb)), 0.5
    )
    return Color(rgb=new_rgb)
Exemple #7
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def straight_path(start_points, end_points, alpha):
    """
    Same function as interpolate, but renamed to reflect
    intent of being used to determine how a set of points move
    to another set.  For instance, it should be a specific case
    of path_along_arc
    """
    return interpolate(start_points, end_points, alpha)
Exemple #8
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 def set_points_as_corners(self, points):
     nppcc = self.n_points_per_cubic_curve
     points = np.array(points)
     self.set_anchors_and_handles(*[
         interpolate(points[:-1], points[1:], a)
         for a in np.linspace(0, 1, nppcc)
     ])
     return self
    def set_colors_by_radial_gradient(self, center=None, radius=1, inner_color=WHITE, outer_color=BLACK):
        start_rgba, end_rgba = list(map(color_to_rgba, [start_color, end_color]))
        if center is None:
            center = self.get_center()
        for mob in self.family_members_with_points():
            num_points = mob.get_num_points()
            t = min(1, np.abs(mob.get_center() - center) / radius)

            mob.rgbas = np.array(
                [interpolate(start_rgba, end_rgba, t)] * num_points
            )
        return self
Exemple #10
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 def add_line(self, start, end, color=None):
     start, end = list(map(np.array, [start, end]))
     length = get_norm(end - start)
     if length == 0:
         points = [start]
     else:
         epsilon = self.epsilon / length
         points = [
             interpolate(start, end, t)
             for t in np.arange(0, 1, epsilon)
         ]
     self.add_points(points, color=color)
Exemple #11
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    def point_to_number(self, point):
        start_point, end_point = self.get_start_and_end()
        full_vect = end_point - start_point
        unit_vect = normalize(full_vect)

        def distance_from_start(p):
            return np.dot(p - start_point, unit_vect)

        proportion = fdiv(
            distance_from_start(point),
            distance_from_start(end_point)
        )
        return interpolate(self.x_min, self.x_max, proportion)
Exemple #12
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 def func(values):
     alphas = inverse_interpolate(
         min_value, max_value, np.array(values)
     )
     alphas = np.clip(alphas, 0, 1)
     # if flip_alphas:
     #     alphas = 1 - alphas
     scaled_alphas = alphas * (len(rgbs) - 1)
     indices = scaled_alphas.astype(int)
     next_indices = np.clip(indices + 1, 0, len(rgbs) - 1)
     inter_alphas = scaled_alphas % 1
     inter_alphas = inter_alphas.repeat(3).reshape((len(indices), 3))
     result = interpolate(rgbs[indices], rgbs[next_indices], inter_alphas)
     return result
Exemple #13
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def color_gradient(reference_colors, length_of_output):
    if length_of_output == 0:
        return reference_colors[0]
    rgbs = list(map(color_to_rgb, reference_colors))
    alphas = np.linspace(0, (len(rgbs) - 1), length_of_output)
    floors = alphas.astype('int')
    alphas_mod1 = alphas % 1
    # End edge case
    alphas_mod1[-1] = 1
    floors[-1] = len(rgbs) - 2
    return [
        rgb_to_color(interpolate(rgbs[i], rgbs[i + 1], alpha))
        for i, alpha in zip(floors, alphas_mod1)
    ]
Exemple #14
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 def change_anchor_mode(self, mode):
     assert(mode in ["jagged", "smooth"])
     nppcc = self.n_points_per_cubic_curve
     for submob in self.family_members_with_points():
         subpaths = submob.get_subpaths()
         submob.clear_points()
         for subpath in subpaths:
             anchors = np.append(
                 subpath[::nppcc],
                 subpath[-1:],
                 0
             )
             if mode == "smooth":
                 h1, h2 = get_smooth_handle_points(anchors)
             elif mode == "jagged":
                 a1 = anchors[:-1]
                 a2 = anchors[1:]
                 h1 = interpolate(a1, a2, 1.0 / 3)
                 h2 = interpolate(a1, a2, 2.0 / 3)
             new_subpath = np.array(subpath)
             new_subpath[1::nppcc] = h1
             new_subpath[2::nppcc] = h2
             submob.append_points(new_subpath)
     return self
Exemple #15
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    def set_color_by_gradient(self, *colors):
        self.rgbas = np.array(list(map(
            color_to_rgba,
            color_gradient(colors, len(self.points))
        )))
        return self

        start_rgba, end_rgba = list(map(color_to_rgba, [start_color, end_color]))
        for mob in self.family_members_with_points():
            num_points = mob.get_num_points()
            mob.rgbas = np.array([
                interpolate(start_rgba, end_rgba, alpha)
                for alpha in np.arange(num_points) / float(num_points)
            ])
        return self
Exemple #16
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    def get_number_design(self, value, symbol):
        num = int(value)
        n_rows = {
            2: 2,
            3: 3,
            4: 2,
            5: 2,
            6: 3,
            7: 3,
            8: 3,
            9: 4,
            10: 4,
        }[num]
        n_cols = 1 if num in [2, 3] else 2
        insertion_indices = {
            5: [0],
            7: [0],
            8: [0, 1],
            9: [1],
            10: [0, 2],
        }.get(num, [])

        top = self.get_top() + symbol.get_height() * DOWN
        bottom = self.get_bottom() + symbol.get_height() * UP
        column_points = [
            interpolate(top, bottom, alpha)
            for alpha in np.linspace(0, 1, n_rows)
        ]

        design = VGroup(*[
            symbol.copy().move_to(point)
            for point in column_points
        ])
        if n_cols == 2:
            space = 0.2 * self.get_width()
            column_copy = design.copy().shift(space * RIGHT)
            design.shift(space * LEFT)
            design.add(*column_copy)
        design.add(*[
            symbol.copy().move_to(
                center_of_mass(column_points[i:i + 2])
            )
            for i in insertion_indices
        ])
        for symbol in design:
            if symbol.get_center()[1] < self.get_center()[1]:
                symbol.rotate_in_place(np.pi)
        return design
 def interpolate_color(self, mobject1, mobject2, alpha):
     attrs = [
         "fill_rgbas",
         "stroke_rgbas",
         "background_stroke_rgbas",
         "stroke_width",
         "background_stroke_width",
         "sheen_direction",
         "sheen_factor",
     ]
     for attr in attrs:
         setattr(self, attr, interpolate(
             getattr(mobject1, attr),
             getattr(mobject2, attr),
             alpha
         ))
         if alpha == 1.0:
             setattr(self, attr, getattr(mobject2, attr))
Exemple #18
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 def interpolate_color(self, mobject1, mobject2, alpha):
     attrs = [
         "fill_rgbas",
         "stroke_rgbas",
         "background_stroke_rgbas",
         "stroke_width",
         "background_stroke_width",
         "sheen_direction",
         "sheen_factor",
     ]
     for attr in attrs:
         setattr(self, attr, interpolate(
             getattr(mobject1, attr),
             getattr(mobject2, attr),
             alpha
         ))
         if alpha == 1.0:
             setattr(self, attr, getattr(mobject2, attr))
    def get_number_design(self, value, symbol):
        num = int(value)
        n_rows = {
            2: 2,
            3: 3,
            4: 2,
            5: 2,
            6: 3,
            7: 3,
            8: 3,
            9: 4,
            10: 4,
        }[num]
        n_cols = 1 if num in [2, 3] else 2
        insertion_indices = {
            5: [0],
            7: [0],
            8: [0, 1],
            9: [1],
            10: [0, 2],
        }.get(num, [])

        top = self.get_top() + symbol.get_height() * DOWN
        bottom = self.get_bottom() + symbol.get_height() * UP
        column_points = [
            interpolate(top, bottom, alpha)
            for alpha in np.linspace(0, 1, n_rows)
        ]

        design = VGroup(
            *[symbol.copy().move_to(point) for point in column_points])
        if n_cols == 2:
            space = 0.2 * self.get_width()
            column_copy = design.copy().shift(space * RIGHT)
            design.shift(space * LEFT)
            design.add(*column_copy)
        design.add(*[
            symbol.copy().move_to(center_of_mass(column_points[i:i + 2]))
            for i in insertion_indices
        ])
        for symbol in design:
            if symbol.get_center()[1] < self.get_center()[1]:
                symbol.rotate_in_place(np.pi)
        return design
 def change_anchor_mode(self, mode):
     assert (mode in ["jagged", "smooth"])
     nppc = self.n_points_per_curve
     for submob in self.family_members_with_points():
         subpaths = submob.get_subpaths()
         submob.clear_points()
         for subpath in subpaths:
             anchors = np.vstack([subpath[::nppc], subpath[-1:]])
             if mode == "smooth":
                 h1, h2 = get_smooth_handle_points(anchors)
                 new_subpath = get_quadratic_approximation_of_cubic(
                     anchors[:-1], h1, h2, anchors[1:])
             elif mode == "jagged":
                 new_subpath = np.array(subpath)
                 new_subpath[1::nppc] = interpolate(anchors[:-1],
                                                    anchors[1:], 0.5)
             submob.append_points(new_subpath)
         submob.refresh_triangulation()
     return self
Exemple #21
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 def generate_points(self):
     length = get_norm(self.end - self.start)
     if length == 0:
         self.add(Line(self.start, self.end))
         return self
     num_interp_points = int(length / self.dashed_segment_length)
     # Even number ensures that start and end points are hit
     if num_interp_points % 2 == 1:
         num_interp_points += 1
     points = [
         interpolate(self.start, self.end, alpha)
         for alpha in np.linspace(0, 1, num_interp_points)
     ]
     includes = it.cycle([True, False])
     self.submobjects = [
         Line(p1, p2, **self.init_kwargs)
         for p1, p2, include in zip(points, points[1:], includes) if include
     ]
     self.put_start_and_end_on_with_projection(self.start, self.end)
     return self
Exemple #22
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 def generate_points(self):
     dim, border = self.get_dimension_and_border()
     axis = self.get_rotation_axis()
     anchors = border.get_anchors()
     num_pts = dim + 1
     lpts, rpts = pts = [[
         interpolate(sv, ev, alpha) for alpha in np.linspace(0, 1, num_pts)
     ][1:-1] for sv, ev in (anchors[0:2:1], anchors[-2:-4:-1])]
     lines = VGroup(*[
         DashedLine(lp, rp, **self.line_config)
         for lp, rp in zip(lpts, rpts)
     ])
     for angle in np.linspace(0, 2 * np.pi, 6, endpoint=False):
         self.add(lines.copy().rotate_about_origin(angle, axis=axis))
     for k in range(3):
         self.add(DashedLine(anchors[k], anchors[k + 3],
                             **self.line_config))
     # Hacky solution to the perspective problem in 3D
     if self.mob_type == "ct":
         height = self.ct_or_hexagon.get_height()
         self.shift(height * (IN + LEFT + DOWN))
Exemple #23
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    def interpolate_submobject(self, submobject, starting_sumobject, alpha):
        anchor_widths = self.submob_to_anchor_widths[hash(submobject)]
        # Create a gaussian such that 3 sigmas out on either side
        # will equals time_width
        tw = self.time_width
        sigma = tw / 6
        mu = interpolate(-tw / 2, 1 + tw / 2, alpha)

        def gauss_kernel(x):
            if abs(x - mu) > 3 * sigma:
                return 0
            z = (x - mu) / sigma
            return math.exp(-0.5 * z * z)

        kernel_array = list(
            map(gauss_kernel, np.linspace(0, 1, len(anchor_widths))))
        scaled_widths = anchor_widths * kernel_array
        new_widths = np.zeros(submobject.get_num_points())
        new_widths[0::3] = scaled_widths[:-1]
        new_widths[2::3] = scaled_widths[1:]
        new_widths[1::3] = (new_widths[0::3] + new_widths[2::3]) / 2
        submobject.set_stroke(width=new_widths)
Exemple #24
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def fractalification_iteration(vmobject,
                               dimension=1.05,
                               num_inserted_anchors_range=list(range(1, 4))):
    num_points = vmobject.get_num_points()
    if num_points > 0:
        # original_anchors = vmobject.get_anchors()
        original_anchors = [
            vmobject.point_from_proportion(x)
            for x in np.linspace(0, 1 - 1. / num_points, num_points)
        ]
        new_anchors = []
        for p1, p2, in zip(original_anchors, original_anchors[1:]):
            num_inserts = random.choice(num_inserted_anchors_range)
            inserted_points = [
                interpolate(p1, p2, alpha)
                for alpha in np.linspace(0, 1, num_inserts + 2)[1:-1]
            ]
            mass_scaling_factor = 1. / (num_inserts + 1)
            length_scaling_factor = mass_scaling_factor**(1. / dimension)
            target_length = get_norm(p1 - p2) * length_scaling_factor
            curr_length = get_norm(p1 - p2) * mass_scaling_factor
            # offset^2 + curr_length^2 = target_length^2
            offset_len = np.sqrt(target_length**2 - curr_length**2)
            unit_vect = (p1 - p2) / get_norm(p1 - p2)
            offset_unit_vect = rotate_vector(unit_vect, np.pi / 2)
            inserted_points = [
                point + u * offset_len * offset_unit_vect
                for u, point in zip(it.cycle([-1, 1]), inserted_points)
            ]
            new_anchors += [p1] + inserted_points
        new_anchors.append(original_anchors[-1])
        vmobject.set_points_as_corners(new_anchors)
    vmobject.set_submobjects([
        fractalification_iteration(submob, dimension,
                                   num_inserted_anchors_range)
        for submob in vmobject.submobjects
    ])
    return vmobject
Exemple #25
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 def update_submobject(self, submobject, starting_submobject, alpha):
     submobject.pointwise_become_partial(starting_submobject, 0,
                                         min(2 * alpha, 1))
     if alpha < 0.5:
         if self.stroke_color:
             color = self.stroke_color
         elif starting_submobject.stroke_width > 0:
             color = starting_submobject.get_stroke_color()
         else:
             color = starting_submobject.get_color()
         submobject.set_stroke(color, width=self.stroke_width)
         submobject.set_fill(opacity=0)
     else:
         if not self.reached_halfway_point_before:
             self.reached_halfway_point_before = True
             submobject.points = np.array(starting_submobject.points)
         width, opacity = [
             interpolate(start, end, 2 * alpha - 1)
             for start, end in [(self.stroke_width,
                                 starting_submobject.get_stroke_width()),
                                (0, starting_submobject.get_fill_opacity())]
         ]
         submobject.set_stroke(width=width)
         submobject.set_fill(opacity=opacity)
Exemple #26
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def fractalification_iteration(vmobject, dimension=1.05, num_inserted_anchors_range=list(range(1, 4))):
    num_points = vmobject.get_num_points()
    if num_points > 0:
        # original_anchors = vmobject.get_anchors()
        original_anchors = [
            vmobject.point_from_proportion(x)
            for x in np.linspace(0, 1 - 1. / num_points, num_points)
        ]
        new_anchors = []
        for p1, p2, in zip(original_anchors, original_anchors[1:]):
            num_inserts = random.choice(num_inserted_anchors_range)
            inserted_points = [
                interpolate(p1, p2, alpha)
                for alpha in np.linspace(0, 1, num_inserts + 2)[1:-1]
            ]
            mass_scaling_factor = 1. / (num_inserts + 1)
            length_scaling_factor = mass_scaling_factor**(1. / dimension)
            target_length = get_norm(p1 - p2) * length_scaling_factor
            curr_length = get_norm(p1 - p2) * mass_scaling_factor
            # offset^2 + curr_length^2 = target_length^2
            offset_len = np.sqrt(target_length**2 - curr_length**2)
            unit_vect = (p1 - p2) / get_norm(p1 - p2)
            offset_unit_vect = rotate_vector(unit_vect, np.pi / 2)
            inserted_points = [
                point + u * offset_len * offset_unit_vect
                for u, point in zip(it.cycle([-1, 1]), inserted_points)
            ]
            new_anchors += [p1] + inserted_points
        new_anchors.append(original_anchors[-1])
        vmobject.set_points_as_corners(new_anchors)
    vmobject.submobjects = [
        fractalification_iteration(
            submob, dimension, num_inserted_anchors_range)
        for submob in vmobject.submobjects
    ]
    return vmobject
Exemple #27
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 def interpolate_submobject(self, submob: VMobject, start: VMobject,
                            alpha: float) -> None:
     submob.set_stroke(
         opacity=interpolate(0, start.get_stroke_opacity(), alpha))
     submob.set_fill(
         opacity=interpolate(0, start.get_fill_opacity(), alpha))
Exemple #28
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 def interpolate_color(self, mobject1, mobject2, alpha):
     # TODO, transition between actual images?
     self.opacity = interpolate(
         mobject1.opacity, mobject2.opacity, alpha
     )
Exemple #29
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 def func(alpha):
     return interpolate(start_number, target_number, alpha)
Exemple #30
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    def add_spikes(self):
        layers = VGroup()
        radii = np.linspace(
            self.outer_radius,
            self.pupil_radius,
            self.n_spike_layers,
            endpoint=False,
        )
        radii[:2] = radii[1::-1]  # Swap first two
        radii[-1] = interpolate(
            radii[-1], self.pupil_radius, 0.25
        )

        for radius in radii:
            tip_angle = self.spike_angle
            half_base = radius * np.tan(tip_angle)
            triangle, right_half_triangle = [
                Polygon(
                    radius * UP,
                    half_base * RIGHT,
                    vertex3,
                    fill_opacity=1,
                    stroke_width=0,
                )
                for vertex3 in (half_base * LEFT, ORIGIN,)
            ]
            left_half_triangle = right_half_triangle.copy()
            left_half_triangle.flip(UP, about_point=ORIGIN)

            n_spikes = self.n_spikes
            full_spikes = [
                triangle.copy().rotate(
                    -angle,
                    about_point=ORIGIN
                )
                for angle in np.linspace(
                    0, TAU, n_spikes, endpoint=False
                )
            ]
            index = (3 * n_spikes) // 4
            if radius == radii[0]:
                layer = VGroup(*full_spikes)
                layer.rotate(
                    -TAU / n_spikes / 2,
                    about_point=ORIGIN
                )
                layer.brown_index = index
            else:
                half_spikes = [
                    right_half_triangle.copy(),
                    left_half_triangle.copy().rotate(
                        90 * DEGREES, about_point=ORIGIN,
                    ),
                    right_half_triangle.copy().rotate(
                        90 * DEGREES, about_point=ORIGIN,
                    ),
                    left_half_triangle.copy()
                ]
                layer = VGroup(*it.chain(
                    half_spikes[:1],
                    full_spikes[1:index],
                    half_spikes[1:3],
                    full_spikes[index + 1:],
                    half_spikes[3:],
                ))
                layer.brown_index = index + 1

            layers.add(layer)

        # Color spikes
        blues = self.blue_spike_colors
        browns = self.brown_spike_colors
        for layer, blue, brown in zip(layers, blues, browns):
            index = layer.brown_index
            layer[:index].set_color(blue)
            layer[index:].set_color(brown)

        self.spike_layers = layers
        self.add(layers)
Exemple #31
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def interpolate_color(color1, color2, alpha):
    rgb = interpolate(color_to_rgb(color1), color_to_rgb(color2), alpha)
    return rgb_to_color(rgb)
    def add_spikes(self):
        layers = VGroup()
        radii = np.linspace(
            self.outer_radius,
            self.pupil_radius,
            self.n_spike_layers,
            endpoint=False,
        )
        radii[:2] = radii[1::-1]  # Swap first two
        if self.n_spike_layers > 2:
            radii[-1] = interpolate(radii[-1], self.pupil_radius, 0.25)

        for radius in radii:
            tip_angle = self.spike_angle
            half_base = radius * np.tan(tip_angle)
            triangle, right_half_triangle = [
                Polygon(
                    radius * UP,
                    half_base * RIGHT,
                    vertex3,
                    fill_opacity=1,
                    stroke_width=0,
                ) for vertex3 in (
                    half_base * LEFT,
                    ORIGIN,
                )
            ]
            left_half_triangle = right_half_triangle.copy()
            left_half_triangle.flip(UP, about_point=ORIGIN)

            n_spikes = self.n_spikes
            full_spikes = [
                triangle.copy().rotate(-angle, about_point=ORIGIN)
                for angle in np.linspace(0, TAU, n_spikes, endpoint=False)
            ]
            index = (3 * n_spikes) // 4
            if radius == radii[0]:
                layer = VGroup(*full_spikes)
                layer.rotate(-TAU / n_spikes / 2, about_point=ORIGIN)
                layer.brown_index = index
            else:
                half_spikes = [
                    right_half_triangle.copy(),
                    left_half_triangle.copy().rotate(
                        90 * DEGREES,
                        about_point=ORIGIN,
                    ),
                    right_half_triangle.copy().rotate(
                        90 * DEGREES,
                        about_point=ORIGIN,
                    ),
                    left_half_triangle.copy()
                ]
                layer = VGroup(*it.chain(
                    half_spikes[:1],
                    full_spikes[1:index],
                    half_spikes[1:3],
                    full_spikes[index + 1:],
                    half_spikes[3:],
                ))
                layer.brown_index = index + 1

            layers.add(layer)

        # Color spikes
        blues = self.blue_spike_colors
        browns = self.brown_spike_colors
        for layer, blue, brown in zip(layers, blues, browns):
            index = layer.brown_index
            layer[:index].set_color(blue)
            layer[index:].set_color(brown)

        self.spike_layers = layers
        self.add(layers)
Exemple #33
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 def interpolate_color(self, mobject1, mobject2, alpha):
     assert(mobject1.pixel_array.shape == mobject2.pixel_array.shape)
     self.pixel_array = interpolate(
         mobject1.pixel_array, mobject2.pixel_array, alpha
     ).astype(self.pixel_array_dtype)
Exemple #34
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def interpolate_color(color1: ManimColor, color2: ManimColor,
                      alpha: float) -> Color:
    rgb = interpolate(color_to_rgb(color1), color_to_rgb(color2), alpha)
    return rgb_to_color(rgb)
Exemple #35
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 def interpolate_color(self, mobject1, mobject2, alpha):
     self.rgbas = interpolate(
         mobject1.rgbas, mobject2.rgbas, alpha
     )
 def do_45_phase_shift(self, _, alpha):
     alpha = interpolate(0, 1 / 8, alpha)
     x_point, y_point = self.comp_point(alpha)
     self.y_vector.put_start_and_end_on(ORIGIN, y_point * UP)
     self.xy_vector.put_start_and_end_on(ORIGIN, y_point * UP + 2 * RIGHT)
 def update_curve(c, dt):
     alpha = interpolate(1, 4, dt)
     c_c = FunctionGraph(lambda x: 2 * np.exp(-2 * (x - a * alpha)**2))
     c.become(c_c)
Exemple #38
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 def parameterized_function(alpha):
     x = interpolate(x_min, x_max, alpha)
     y = func(x)
     if not np.isfinite(y):
         y = self.y_max
     return self.coords_to_point(x, y)
Exemple #39
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def interpolate_color(color1, color2, alpha):
    '''
    在color1和color2之间插值,返回Color类表示的颜色
    '''
    rgb = interpolate(color_to_rgb(color1), color_to_rgb(color2), alpha)
    return rgb_to_color(rgb)
Exemple #40
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 def update_submobject(self, submobject, starting_submobject, alpha):
     submobject.set_stroke(opacity=interpolate(
         0, starting_submobject.get_stroke_opacity(), alpha))
     submobject.set_fill(opacity=interpolate(
         0, starting_submobject.get_fill_opacity(), alpha))
 def interpolate_color(self, mobject1, mobject2, alpha):
     self.rgbas = interpolate(mobject1.rgbas, mobject2.rgbas, alpha)
Exemple #42
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def interpolate_color(color1, color2, alpha):
    rgb = interpolate(color_to_rgb(color1), color_to_rgb(color2), alpha)
    return rgb_to_color(rgb)
Exemple #43
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 def number_to_point(self, number):
     alpha = float(number - self.x_min) / (self.x_max - self.x_min)
     return interpolate(self.get_start(), self.get_end(), alpha)
 def fade_to(self, color, alpha):
     self.rgbas = interpolate(self.rgbas, color_to_rgba(color), alpha)
     for mob in self.submobjects:
         mob.fade_to(color, alpha)
     return self
Exemple #45
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 def fade_to(self, color, alpha):
     self.rgbas = interpolate(self.rgbas, color_to_rgba(color), alpha)
     for mob in self.submobjects:
         mob.fade_to(color, alpha)
     return self
Exemple #46
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 def interpolate_color(self, mobject1, mobject2, alpha):
     assert (mobject1.pixel_array.shape == mobject2.pixel_array.shape)
     self.pixel_array = interpolate(mobject1.pixel_array,
                                    mobject2.pixel_array,
                                    alpha).astype(self.pixel_array_dtype)
Exemple #47
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 def number_to_point(self, number):
     alpha = float(number - self.x_min) / (self.x_max - self.x_min)
     return interpolate(
         self.get_start(), self.get_end(), alpha
     )
Exemple #48
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 def __init__(self, decimal_mob: DecimalNumber,
              target_number: float | complex, **kwargs):
     start_number = decimal_mob.number
     super().__init__(decimal_mob,
                      lambda a: interpolate(start_number, target_number, a),
                      **kwargs)
Exemple #49
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def random_bright_color():
    color = random_color()
    curr_rgb = color_to_rgb(color)
    new_rgb = interpolate(curr_rgb, np.ones(len(curr_rgb)), 0.5)
    return Color(rgb=new_rgb)
Exemple #50
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 def interpolate_submobject(self, submob, start, alpha):
     submob.set_stroke(
         opacity=interpolate(0, start.get_stroke_opacity(), alpha))
     submob.set_fill(
         opacity=interpolate(0, start.get_fill_opacity(), alpha))
Exemple #51
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 def get_bounds(self, alpha):
     ratio = self.start_ratio
     a = interpolate((1 - ratio) / 4, 1 / 2 + ratio / 4, alpha)
     b = interpolate((1 - ratio) / 4, 3 / 2 + ratio / 4, alpha)
     return (a, b)
 def parameterized_function(alpha):
     x = interpolate(x_min, x_max, alpha)
     y = func(x)
     if not np.isfinite(y):
         y = self.y_max
     return self.coords_to_point(x, y)
Exemple #53
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 def __init__(self, decimal_mob, target_number, **kwargs):
     start_number = decimal_mob.number
     super().__init__(decimal_mob,
                      lambda a: interpolate(start_number, target_number, a),
                      **kwargs)