from terrain.terrain_type import * from characters.soldier import Soldier from characters.jedi import Jedi from characters.clan import Clan from army.army import Army from map.map import Map from map.field import * from characters.character_type import CharacterType from army.army_deploy import ArmyDeploy m = Map(400, 400) m.assign_type(TerrainType.FOREST) # print(m) deploy = ArmyDeploy.DOWN_DIAGONAL rsize = 5000 bsize = 1000 a = Army(Clan.BLUE) a.army_type = CharacterType.T_REX # a.deploy = ArmyDeploy.HORIZONTAL a.deploy = deploy a.createArmy(bsize) b = Army(Clan.RED) b.army_type = CharacterType.JEDI_KNIGHT b.deploy = deploy b.createArmy(rsize) launch(m, a, b)