def start_rollback(self, connection, mapname, start_x, start_y, end_x, end_y, ignore_indestructable = True): if self.rollback_in_progress: return S_ROLLBACK_IN_PROGRESS if mapname is None: map = self.rollback_map else: try: maps = check_rotation([mapname]) if not maps: return S_INVALID_MAP_NAME map = Map(maps[0]).data except MapNotFound as error: return error.message name = (connection.name if connection is not None else S_AUTOMATIC_ROLLBACK_PLAYER_NAME) message = S_ROLLBACK_COMMENCED.format(player = name) self.send_chat(message, irc = True) self.packet_generator = self.create_rollback_generator(self.map, map, start_x, start_y, end_x, end_y, ignore_indestructable) self.rollback_in_progress = True self.rollback_start_time = time.time() self.rollback_last_chat = self.rollback_start_time self.rollback_rows = 0 self.rollback_total_rows = end_x - start_x self.cycle_call = LoopingCall(self.rollback_cycle) self.cycle_call.start(self.rollback_time_between_cycles)
def start_rollback(self, connection, mapname, start_x, start_y, end_x, end_y, ignore_indestructable = True): if self.rollback_handle is not None: return S_ROLLBACK_IN_PROGRESS if mapname is None: map = self.rollback_map else: try: maps = check_rotation([mapname]) if not maps: return S_INVALID_MAP_NAME map = Map(maps[0]).data except MapNotFound as error: return error.message name = (connection.name if connection is not None else S_AUTOMATIC_ROLLBACK_PLAYER_NAME) message = S_ROLLBACK_COMMENCED.format(player = name) self.send_chat(message, irc = True) generator = self.create_rollback_generator(self.map, map, start_x, start_y, end_x, end_y, ignore_indestructable) self.rollback_handle = self.cbc_add(generator , self.rollback_time_between_progress_updates , self.rollback_callback , connection)
def start_rollback(self, connection, mapname, start_x, start_y, end_x, end_y, ignore_indestructable=True): if self.rollback_handle is not None: return S_ROLLBACK_IN_PROGRESS if mapname is None: map = self.rollback_map else: try: maps = check_rotation([mapname]) if not maps: return S_INVALID_MAP_NAME map = Map(maps[0]).data except MapNotFound as error: return error.message name = (connection.name if connection is not None else S_AUTOMATIC_ROLLBACK_PLAYER_NAME) message = S_ROLLBACK_COMMENCED.format(player=name) self.send_chat(message, irc=True) generator = self.create_rollback_generator(self.map, map, start_x, start_y, end_x, end_y, ignore_indestructable) self.rollback_handle = self.cbc_add( generator, self.rollback_time_between_progress_updates, self.rollback_callback, connection)
def change_planned_map(connection, *pre_maps): name = connection.name protocol = connection.protocol # parse seed numbering maps, map_list = parse_maps(pre_maps) if not maps: return 'Invalid map name' map = maps[0] protocol.planned_map = check_rotation([map])[0] protocol.send_chat('%s changed next map to %s' % (name, map), irc = True)
def change_planned_map(connection, *pre_maps): name = connection.name protocol = connection.protocol # parse seed numbering maps, map_list = parse_maps(pre_maps) if not maps: return 'Invalid map name' map = maps[0] protocol.planned_map = check_rotation([map])[0] protocol.send_chat('%s changed next map to %s' % (name, map), irc=True)
def show_result(self): result = self.votes_left()['name'] if result == "extend": tl = self.protocol.set_time_limit(self.extension_time, True) span = prettify_timespan(tl * 60.0) self.protocol.send_chat('Mapvote ended. Current map will ' 'continue for %s.' % span, irc = True) self.protocol.autoschedule_votemap() else: self.protocol.send_chat('Mapvote ended. Next map will be: %s.' % result, irc = True) self.protocol.planned_map = check_rotation([result])[0] self.set_cooldown()
def set_map_rotation(self, maps, now = True): try: maps = check_rotation(maps) except MapNotFound, e: return e
def set_map_rotation(self, maps, now=True): try: maps = check_rotation(maps) except MapNotFound, e: return e
def set_map_rotation(self, maps, now = True): try: maps = check_rotation(maps, os.path.join(RESOURCE_DIR,'maps')) except MapNotFound, e: return e
def set_map_rotation(self, maps, now = True): try: maps = check_rotation(maps, os.path.join(config_dir,'maps')) except MapNotFound, e: return e
def set_map_rotation(self, maps, now=True): try: maps = check_rotation(maps, os.path.join(RESOURCE_DIR, 'maps')) except MapNotFound, e: return e