Exemple #1
0
def storeControlTransforms( sourceObj, targetObj ):
    '''
    Store control transform data.
    
    @param sourceObj: String. Name of object to pull data from.
    @param targetObj: String. Name of object to store data on.
    '''    
    sourceMatrix = TransformUtility.getMatrix( sourceObj, 'matrix' )
    
    # Store the position
    targetPosPlug = NodeUtility.getPlug( targetObj, 'controlPosition' )
    sourceTranslation = TransformUtility.getMatrixTranslation( sourceMatrix, OpenMaya.MSpace.kTransform )
    pos = [ sourceTranslation.x, sourceTranslation.y, sourceTranslation.z ]
    NodeUtility.setPlugValue( targetPosPlug, pos )
    
    # Store the rotation
    targetRotPlug = NodeUtility.getPlug( targetObj, 'controlRotation' )
    sourceRotation = TransformUtility.getMatrixRotation( sourceMatrix, 'euler' )
    #rot = [ degrees(angle) for angle in (sourceRotation.x, sourceRotation.y, sourceRotation.z) ]
    rot = [ sourceRotation.x, sourceRotation.y, sourceRotation.z ]
    NodeUtility.setPlugValue( targetRotPlug, rot )
    
    # Store the scale.
    targetSclPlug = NodeUtility.getPlug( targetObj, 'controlScale' )
    sourceScale = TransformUtility.getMatrixScale( sourceMatrix, OpenMaya.MSpace.kTransform )
    scl = [ sourceScale.x, sourceScale.y, sourceScale.z ]
    NodeUtility.setPlugValue( targetSclPlug, scl )
Exemple #2
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def createSpacer(inBitName, inGroupName="newGroup", inTargetObject=None, inDoParent=False, inPrefix=None):
    """
    Creates an empty group. Optionally, the group's transforms can be matched to
    another object.
    
    @param inGroupName: String. Name to give the new group.
    @param inTargetObject: String. Name of object to match the group's transforms
    to.
    @return: The newly created group.
    """
    # Create empty group.
    if inPrefix is not None:
        groupName = inPrefix + "_" + inGroupName
    else:
        groupName = inGroupName

    newGroup = cmds.group(em=True, name=groupName)

    # Set its transforms.
    if inTargetObject is not None:
        # Get target objects matrix.
        targetMatrix = TransformUtility.getMatrix(inTargetObject, "worldMatrix")

        # Get groups transform.
        MFnTrans = OpenMaya.MFnTransform()
        groupDagPath = NodeUtility.getDagPath(newGroup)
        MFnTrans.setObject(groupDagPath)

        # Apply the targets translation to the group.
        targetTranslation = TransformUtility.getMatrixTranslation(targetMatrix, OpenMaya.MSpace.kWorld)
        MFnTrans.setTranslation(targetTranslation, OpenMaya.MSpace.kWorld)

        # Apply the targets rotation to the group.
        targetRotation = TransformUtility.getMatrixRotation(targetMatrix, "quat")
        MFnTrans.setRotation(targetRotation, OpenMaya.MSpace.kWorld)

        # Parent the spacer.
        if inDoParent:
            parent = cmds.listRelatives(inBitName, parent=True)
            if NodeUtility.attributeCheck(parent[0], "controlName"):
                parentControl = NodeUtility.getFrameBitSettings(parent[0])["controlName"]
                cmds.parent(newGroup, parentControl, absolute=True)

    return newGroup
Exemple #3
0
def createFrameModuleXML():
    # Browse for file to replace or new file to make.
    moduleFilter = "*.xml"
    dialogResults = cmds.fileDialog2( fileFilter=moduleFilter, dialogStyle=2, startingDirectory=XMLUtility.getPresetPath( XMLUtility.FRAME_PRESETS_PATH ) )
    tempPath = dialogResults[0].split( '/' )
    fullFileName = tempPath[ len( tempPath )-1 ]
    filePath = dialogResults[0].rstrip( fullFileName )
    fileName = fullFileName.split( '.' )[0]
    
    # Get the name of the selected node and it's plugs.
    selList = cmds.ls( selection=True )
    node = selList[0]
    nodeAttrs = getFrameBitSettings( node )
    
    # Build a list with each entry representing a line in the XML file.
    xmlList = []
    xmlList.append( '<data>' ) # Set the first line
    
    # Meta node.
    xmlList.append( '\t<metanode name=\"{0}\" metaType=\"{1}\" metaClass=\"{2}\">'.format( node, nodeAttrs['metaType'], nodeAttrs['metaClass'] ) )
    
    # Loop through the attributes.
    for attr in nodeAttrs:
        plug = NodeUtility.getPlug( node, attr )
        if plug.isConnected():
            connection = NodeUtility.getNodeAttrSource( node, attr )
            types = getAttrTypes( node, attr )
            xmlList.append( '\t\t<plug name=\"{0}\" connected=\"{1}\" attrType=\"{2}\" attrDataType=\"{3}\">{4}</plug>'.format( attr,
                                                                                                                                True,
                                                                                                                                types[0],
                                                                                                                                types[1],
                                                                                                                                connection[0]+'.'+connection[1] ) )
        else:
            types = getAttrTypes( node, attr )
            xmlList.append( '\t\t<plug name=\"{0}\" connected=\"{1}\" attrType=\"{2}\" attrDataType=\"{3}\">{4}</plug>'.format( attr,
                                                                                                                                False,
                                                                                                                                types[0],
                                                                                                                                types[1],
                                                                                                                                NodeUtility.getPlugValue( plug ) ) )
    xmlList.append( '\t</metanode>' )
    
    # Get the root bit of the frame module.
    rootBit = NodeUtility.getNodeAttrSource( node, 'rootBit' )
    if not rootBit:
        raise ValueError( 'The meta node\'s ({0}) ROOT BIT attribute is not connected.'.format(node) )

    # Get the parent's full path. We need to remove the group name from the beginning as well.
    parent = cleanParentFullName( rootBit[0] )

    
    xmlList.append( '\t<bit name=\"{0}\" parent=\"{1}\">'.format( rootBit[0], parent ) )
    rootAttrs = getFrameBitSettings( rootBit[0] )
    for attr in rootAttrs:
        types = getAttrTypes( rootBit[0], attr )
        plug = NodeUtility.getPlug( rootBit[0], attr )
        xmlList.append( '\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                          types[0],
                                                                                                          types[1],
                                                                                                          NodeUtility.getPlugValue( plug ) ) )
    
    wmRootBit = TransformUtility.getMatrix( rootBit[0], 'matrix' )
    pos = TransformUtility.getMatrixTranslation( wmRootBit, OpenMaya.MFn.kWorld )
    rot = TransformUtility.getMatrixRotation( wmRootBit, 'eulerVector' )
    xmlList.append( '\t\t<plug name=\"translateX\">{0}</plug>'.format( pos.x ) )
    xmlList.append( '\t\t<plug name=\"translateY\">{0}</plug>'.format( pos.y ) )
    xmlList.append( '\t\t<plug name=\"translateZ\">{0}</plug>'.format( pos.z ) )
        
    xmlList.append( '\t\t<plug name=\"rotateX\">{0}</plug>'.format( math.degrees(rot.x) ) )
    xmlList.append( '\t\t<plug name=\"rotateY\">{0}</plug>'.format( math.degrees(rot.y) ) )
    xmlList.append( '\t\t<plug name=\"rotateZ\">{0}</plug>'.format( math.degrees(rot.z) ) )
    
    # Shape nodes attributes.
    rootShape = NodeUtility.getDagPath( rootBit[0] ).child( 0 )
    depFn = OpenMaya.MFnDependencyNode( rootShape )
    shapeName = cmds.listRelatives( rootBit[0], shapes=True, fullPath=True )[0]
    shapeType = depFn.typeName()
    xmlList.append( '\t\t<shape name=\"{0}\">'.format( shapeType ) )
    
    # Get the shape's local position and scale.
    for attr in cmds.listAttr( shapeName, channelBox=True ):
        types = getAttrTypes( shapeName, attr )
        aPlug = NodeUtility.getPlug( shapeName, attr )
        xmlList.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                            types[0],
                                                                                                            types[1],
                                                                                                            NodeUtility.getPlugValue(aPlug) ) )
        
    # Get the shape's custom attributes.
    for attr in cmds.listAttr( shapeName, multi=True, keyable=True ):
        if attr.find( '[' ) is not -1:
            # Special case handle array attributes. The [] needs to be removed so we can get
            # the base name for the attribute. From there we can then loop through it's children.
            # First we get the connection since these plugs won't return a value, but rather a
            # connected node.
            connection = NodeUtility.getNodeAttrSource( shapeName, attr )
            bitChildren = cmds.listRelatives( rootBit[0], type='transform', children=True, fullPath=True )
            for child in bitChildren:
                if child.find( connection[0] ):
                    plugValue = child
            
            # Now we get the compound attribute's name by removing the index brackets.
            attrSplit = attr.split('[')
            attr = attrSplit[0]
        else:
            aPlug = NodeUtility.getPlug( shapeName, attr )
            plugValue = NodeUtility.getPlugValue( aPlug )
            
        types = getAttrTypes( shapeName, attr )
        if types[0] is not False:
            xmlList.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                                types[0],
                                                                                                                types[1],
                                                                                                                plugValue ) )
    xmlList.append( '\t\t</shape>' )
    xmlList.append( '\t</bit>')

    # Get all of the root's children.
    children = getFrameRootAllChildren( rootBit[0] )
    for child in children:
        # Bit name.
        bitName = child
        parent = cleanParentFullName( child )
        childFrameAttrs = getFrameBitSettings( child )
        xmlList.append( '\t<bit name=\"{0}\" parent=\"{1}\">'.format( bitName, parent ) )
    
        # Transform nodes attributes.
        if childFrameAttrs is not None:
            for attr in childFrameAttrs:
                types = getAttrTypes( child, attr )
                plug = NodeUtility.getPlug( child, attr )
                xmlList.append( '\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                                  types[0],
                                                                                                                  types[1],
                                                                                                                  NodeUtility.getPlugValue( plug ) ) )
        
        # Get the position and rotation.
        wmBit = TransformUtility.getMatrix( child, 'matrix' )
        pos = TransformUtility.getMatrixTranslation( wmBit, OpenMaya.MFn.kWorld )
        rot = TransformUtility.getMatrixRotation( wmBit, 'eulerVector' )
        
        xmlList.append( '\t\t<plug name=\"translateX\">{0}</plug>'.format( pos.x ) )
        xmlList.append( '\t\t<plug name=\"translateY\">{0}</plug>'.format( pos.y ) )
        xmlList.append( '\t\t<plug name=\"translateZ\">{0}</plug>'.format( pos.z ) )
        xmlList.append( '\t\t<plug name=\"rotateX\">{0}</plug>'.format( math.degrees(rot.x) ) )
        xmlList.append( '\t\t<plug name=\"rotateY\">{0}</plug>'.format( math.degrees(rot.y) ) )
        xmlList.append( '\t\t<plug name=\"rotateZ\">{0}</plug>'.format( math.degrees(rot.z) ) )
        
        # Shape nodes attributes.
        childShape = NodeUtility.getDagPath( child ).child( 0 )
        depFn = OpenMaya.MFnDependencyNode( childShape )
        shapeName = cmds.listRelatives( child, shapes=True, fullPath=True )[0]
        shapeType = depFn.typeName() 
        xmlList.append( '\t\t<shape name=\"{0}\">'.format( shapeType ) )
        
        # Get the shape's local position and scale.
        for attr in cmds.listAttr( shapeName, channelBox=True ):
            types = getAttrTypes( shapeName, attr )
            aPlug = NodeUtility.getPlug( shapeName, attr )
            xmlList.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                                types[0],
                                                                                                                types[1],
                                                                                                                NodeUtility.getPlugValue(aPlug) ) )
            
        # Get the shape's custom attributes.
        for attr in cmds.listAttr( shapeName, multi=True, keyable=True ):
            if attr.find( '[' ) is not -1:
                # Special case handle array attributes. The [] needs to be removed so we can get
                # the base name for the attribute. From there we can then loop through it's children.
                # First we get the connection since these plugs won't return a value, but rather a
                # connected node.
                connection = NodeUtility.getNodeAttrSource( shapeName, attr )
                bitChildren = cmds.listRelatives( child, type='transform', children=True, fullPath=True )
                for c in bitChildren:
                    if c.find( connection[0] ):
                        plugValue = c
                
                # Now we get the compound attribute's name by removing the index brackets.
                attrSplit = attr.split('[')
                attr = attrSplit[0]
            else:
                aPlug = NodeUtility.getPlug( shapeName, attr )
                plugValue = NodeUtility.getPlugValue( aPlug )
                
            types = getAttrTypes( shapeName, attr )
            if types[0] is not False:
                xmlList.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr,
                                                                                                                    types[0],
                                                                                                                    types[1],
                                                                                                                    plugValue ) )
        xmlList.append( '\t\t</shape>' )  
        
        # Close the bit.
        xmlList.append( '\t</bit>' )
            
    # Close the data tag.
    xmlList.append( '</data>' )
    
    # Create the new file.
    newfile = file( os.path.join( filePath, fullFileName ), 'w')      
    for i in xmlList:
        newfile.write( i+'\n' )
    newfile.close()
Exemple #4
0
def writeModuleXML( inRootObjectName, inModuleType, inModuleName ):
    '''
    Function for writing module xml.
    
    @param inRootObjectName: String. Name of module root object.
    @param inModuleType: String. Type of module. This determines which sub-folder the XML is saved.
    @param inModuleName: String. Name of the module XML file.
    '''
    # Get list of the module hierarchy. Root is always first
    hierarchyList = NodeUtility.getFrameRootAllChildren( inRootObjectName )
    hierarchyList.insert( 0, inRootObjectName )
    
    # START: Writing XML
    xmlLines = []
    xmlLines.append( '<data>' )
    
    for item in hierarchyList:        
        # BIT INFO
        itemName = getObjectShortName( item )        
        itemParent = NodeUtility.cleanParentFullName( item )
        itemMatrix = TransformUtility.getMatrix( item, 'matrix' )
        itemPosition = TransformUtility.getMatrixTranslation( itemMatrix, OpenMaya.MSpace.kTransform )        
        itemRotation = TransformUtility.getMatrixRotation( itemMatrix, 'eulerVector' )
        
        # START: Bit
        xmlLines.append( '\t<bit name=\"{0}\" parent=\"{1}\">'.format( itemName, itemParent ) )        
        xmlLines.append( '\t\t<plug name=\"translateX\">{0}</plug>'.format( itemPosition.x ) )
        xmlLines.append( '\t\t<plug name=\"translateY\">{0}</plug>'.format( itemPosition.y ) )
        xmlLines.append( '\t\t<plug name=\"translateZ\">{0}</plug>'.format( itemPosition.z ) )    
        xmlLines.append( '\t\t<plug name=\"rotateX\">{0}</plug>'.format( math.degrees(itemRotation.x) ) )
        xmlLines.append( '\t\t<plug name=\"rotateY\">{0}</plug>'.format( math.degrees(itemRotation.y) ) )
        xmlLines.append( '\t\t<plug name=\"rotateZ\">{0}</plug>'.format( math.degrees(itemRotation.z) ) )
        
        # SHAPE
        itemShape = NodeUtility.getDagPath( itemName ).child( 0 )
        depFn = OpenMaya.MFnDependencyNode( itemShape )
        shapeType = depFn.typeName()
        if shapeType.find( 'gl' ) != -1:
            itemShapeName = cmds.listRelatives( itemName, shapes=True, fullPath=True )[0]
            # Start shape
            xmlLines.append( '\t\t<shape name=\"{0}\">'.format( shapeType ) )
            
            # Get the shape's local position and scale.
            for attr in cmds.listAttr( itemShapeName, channelBox=True ):
                types = NodeUtility.getAttrTypes( itemShapeName, attr )
                aPlug = NodeUtility.getPlug( itemShapeName, attr )
                xmlLines.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr, types[0], types[1], NodeUtility.getPlugValue(aPlug) ) )
            
            # Get the shape's custom attributes.
            for attr in cmds.listAttr( itemShapeName, multi=True, keyable=True ):
                
                types = NodeUtility.getAttrTypes( itemShapeName, attr )
                
                if attr.find( '[' ) is not -1:
                    # Special case handle array attributes. The [] needs to be removed so we can get
                    # the base name for the attribute. From there we can then loop through it's children.
                    # First we get the connection since these plugs won't return a value, but rather a
                    # connected node.
                    connection = NodeUtility.getNodeAttrSource( itemShapeName, attr )
                    bitChildren = cmds.listRelatives( itemName, type='transform', children=True, fullPath=True )
                    for child in bitChildren:
                        childSplit = child.split('|')
                        if childSplit[-1] == connection[0]:
                            plugValue = child
                    
                    # Now we get the compound attribute's name by removing the index brackets.
                    attrSplit = attr.split('[')
                    attr = attrSplit[0]
                else:
                    aPlug = NodeUtility.getPlug( itemShapeName, attr )
                    plugValue = NodeUtility.getPlugValue( aPlug )
                    
                
                if types[0] is not False:
                    xmlLines.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr, types[0], types[1], plugValue ) )
            # End shape
            xmlLines.append( '\t\t</shape>' )
            
        # BIT COMPONENTS
        print 'item: {0}'.format( item )
        bitComponents = components.getComponents( item )
        for comp in bitComponents:            
            # Component info
            compName = ''.join(i for i in comp if not i.isdigit())

            # Start component.
            xmlLines.append( '\t\t<component name=\"{0}\">'.format( compName ) )
            
            compSettings = NodeUtility.getModuleComponentSettings( comp )
            for attr in compSettings:
                types = NodeUtility.getAttrTypes( comp, attr )
                
                # Special case message plugs.
                if types[1] == 'message':
                    messageValues = NodeUtility.getAttrMessageValue( comp, attr )
                    if isinstance( messageValues, unicode ):
                        plugValue = messageValues
                    elif isinstance( messageValues, list ):
                        plugValue = None
                else:
                    aPlug = NodeUtility.getPlug( comp, attr )
                    plugValue = NodeUtility.getPlugValue( aPlug )
                xmlLines.append( '\t\t\t<plug name=\"{0}\" attrType=\"{1}\" attrDataType=\"{2}\">{3}</plug>'.format( attr, types[0], types[1], plugValue ) )
    
            xmlLines.append( '\t\t</component>' )
        # END: Bit
        xmlLines.append( '\t</bit>' )
        
    # END: Writing XML
    xmlLines.append( '</data>' )
    
    # Create the file
    startingDirectory = getPresetPath( FRAME_PRESETS_PATH )
    filePath = '{0}{1}'.format( startingDirectory, inModuleType )
    fileName = '{0}.xml'.format( inModuleName )

    newfile = file( os.path.join( filePath, fileName ), 'w')      
    for i in xmlLines:
        newfile.write( i+'\n' )
    newfile.close()
Exemple #5
0
def createJoint( inJointName, inJointRef, inJointParent=None, inJointRadius=4.0, inPrefix=None ):
    '''
    Creates a single joint.
    
    @param inBit: String. Name of the frame bit.
    @param inParent: MObject. Parent MObject for the new joint.
    @return: The MObject of the joint created.
    '''
    # Create the joint.
    dagMod = OpenMaya.MDagModifier()
    if inJointParent:
        newJoint = dagMod.createNode( 'joint', inJointParent )
    else:
        newJoint = dagMod.createNode( 'joint' )
    dagMod.doIt()
        
    # Name the joint.
    if inPrefix is None:
        jointName = inJointName
    else:
        jointName = inPrefix+'_'+inJointName
    depFn = OpenMaya.MFnDependencyNode( newJoint )
    depFn.setName( jointName )
        
    # Modify the joint.
    jointFn = OpenMayaAnim.MFnIkJoint()
    jointFn.setObject( newJoint )
    
    parentDepNode = OpenMaya.MFnDependencyNode( jointFn.parent( 0 ) )
    bitLocalMatrix = TransformUtility.getMatrix( inJointRef, 'matrix' )
    bitWorldMatrix = TransformUtility.getMatrix( inJointRef, 'worldMatrix' )
    
    # Set orientation.
    if parentDepNode.name() == 'world':
        #print 'set world euler'
        bitEuler = TransformUtility.getMatrixRotation( bitWorldMatrix, 'euler' )
        jointFn.setOrientation( bitEuler )
    else:
        #print 'set local euler'
        bitEuler = TransformUtility.getMatrixRotation( bitLocalMatrix, 'euler' )                
        jointFn.setOrientation( bitEuler )
    
    # Set position.
    bitWorldTranslationVector = TransformUtility.getMatrixTranslation( bitWorldMatrix, OpenMaya.MSpace.kWorld )
    if parentDepNode.name() == 'world':
        # If the joint's parent is the world, then we take the translation vector straight
        # from the frame bit's world matrix.
        jointVector = bitWorldTranslationVector
        space = OpenMaya.MSpace.kTransform
    else:
        # If the joint's parent is another joint, then we need to get the parent's world
        # matrix and use it as a change of basis for the frame bit's world matrix.
        parentMatrix = TransformUtility.getMatrix( parentDepNode.name(), 'worldMatrix' )
        basisMatrix = bitWorldMatrix * parentMatrix.inverse()            
        jointVector = TransformUtility.getMatrixTranslation( basisMatrix, OpenMaya.MSpace.kWorld )
        space = OpenMaya.MSpace.kWorld
    jointFn.setTranslation( jointVector, space )
    
    # Set rotation order.
    # TODO
    
    # Set rotation.
    #if parentDepNode.name() == 'world':
        #print 'set world euler'
        #bitEuler = TransformUtility.getMatrixRotation( bitWorldMatrix, 'euler' )
        #jointFn.setRotation( bitEuler )
    #else:
        #print 'set local euler'
        #bitEuler = TransformUtility.getMatrixRotation( bitLocalMatrix, 'euler' )                
        #jointFn.setRotation( bitEuler )
    
    # Set preferred angle.
    # TODO
    
    # Set joint radius.
    cmds.setAttr( jointName+'.radius', inJointRadius )
    
    return newJoint