def market(): player = game.get_player() techlevels = game.get_techlevels() is_winning_region = game.get_universe().get_winningitem_region( ) == game.get_universe().get_currentregion() #admin cheats :) print("ADMIN CHEATS") print(game.get_universe().get_winningitem_region().get_name()) print(game.get_universe().get_currentregion().get_name()) print(is_winning_region) market = Market(techlevels.index(request.form['techlevel']), player.get_merchant_skills(), player.get_name(), is_winning_region) game.set_market(market) print(player.get_inventory()) empty_inventory = False if player.get_inventory() == {}: empty_inventory = True return render_template('market.html', market=json.dumps(market.intoarrayjsonform()), techlevel=request.form['techlevel'], credits=player.get_credits(), inventory=json.dumps( player.get_inventory_array_json()), inventory_status=empty_inventory)