def onRenderSettings ( self ): print ">> MainWindow: onRenderSettings" renderSettingsDlg = meRendererSetup ( app_renderer ) QtCore.QObject.connect( renderSettingsDlg, QtCore.SIGNAL("presetChanged"), self.onRenderPresetChanged ) QtCore.QObject.connect( renderSettingsDlg, QtCore.SIGNAL("savePreset"), self.onRenderSavePreset ) renderSettingsDlg.exec_()
def onRenderSettings ( self ) : # if DEBUG_MODE : print '>> MainWindow.onRenderSettings' renderSettingsDlg = meRendererSetup ( app_renderer ) QtCore.QObject.connect ( renderSettingsDlg, QtCore.SIGNAL ( 'presetChanged' ), self.onRenderPresetChanged ) QtCore.QObject.connect ( renderSettingsDlg, QtCore.SIGNAL ( 'savePreset' ), self.onRenderSavePreset ) renderSettingsDlg.exec_ ()
def onRenderSettings ( self ) : # if DEBUG_MODE : print ( '>> MainWindow::onRenderSettings' ) import copy self.RendererPreset = copy.deepcopy ( app_global_vars [ 'RendererPreset' ] ) if DEBUG_MODE : print ( ':: self.RendererPreset.getCurrentPresetName = %s' % self.RendererPreset.getCurrentPresetName () ) renderSettingsDlg = meRendererSetup ( self.RendererPreset ) if usePyQt4 : QtCore.QObject.connect ( renderSettingsDlg, QtCore.SIGNAL ( 'presetChanged' ), self.onRenderPresetChanged ) QtCore.QObject.connect ( renderSettingsDlg, QtCore.SIGNAL ( 'savePreset' ), self.onRenderPresetSave ) else : renderSettingsDlg.presetChanged.connect ( self.onRenderPresetChanged ) renderSettingsDlg.savePreset.connect ( self.onRenderPresetSave ) renderSettingsDlg.exec_ ()
def onRenderSettings(self): # if DEBUG_MODE: print('>> MainWindow::onRenderSettings') import copy self.RendererPreset = copy.deepcopy(app_global_vars['RendererPreset']) if DEBUG_MODE: print(':: self.RendererPreset.getCurrentPresetName = %s' % self.RendererPreset.getCurrentPresetName()) renderSettingsDlg = meRendererSetup(self.RendererPreset) if usePyQt4: QtCore.QObject.connect(renderSettingsDlg, QtCore.SIGNAL('presetChanged'), self.onRenderPresetChanged) QtCore.QObject.connect(renderSettingsDlg, QtCore.SIGNAL('savePreset'), self.onRenderPresetSave) else: renderSettingsDlg.presetChanged.connect(self.onRenderPresetChanged) renderSettingsDlg.savePreset.connect(self.onRenderPresetSave) renderSettingsDlg.exec_()