Exemple #1
0
def main():
    """
    Walk CODE directory to locate PyLauncher.json files. Once located, 
    import data and generate menu items and CMD objects to execute 
    commands when selected.
    """
    selections = []
    for root, _dirs, files in os.walk(CODE):

        # If JSON file is found, read data
        if 'PyLauncher.json' in files:
            with open(Path(root) / 'Pylauncher.json', 'r') as json_file:
                jdata = json.loads(json_file.read())

            # Use JSON data to generate menu items and CMD objects
            selections.append((jdata['Display Info'], CMD(
                jdata['Project Folder'], jdata['Script Path'],
                jdata['Env Folder'])))

    # Add an exit option to the end of the list
    selections.append(('[ Exit ]', CMD('EXIT', '', '')))

    # Display menu and call commands on selection
    title.show()
    menu.display(*selections).send_commands()
    def validate_data():
        login_data = login.get()
        password_data = password.get()

        if login == '' or password == '':
            messagebox.showinfo(
                "Minesweeper Game",
                'Name and Password fields should not be empty !')
        elif len(password_data) < 5:
            messagebox.showinfo(
                "Minesweeper Game",
                'Password should be longer then 5 characters !')
        else:
            sqlite3_connect_db.cursor.execute(
                "SELECT * FROM users WHERE login = ? ", (login_data, ))
            rows = sqlite3_connect_db.cursor.fetchall()
            if rows:
                if rows[0][0] == login_data and rows[0][1] == password_data:
                    root.destroy()
                    game.username = login_data
                    menu.display()
                else:
                    messagebox.showinfo("Minesweeper Game",
                                        'Incorrect login or password !')
            else:
                messagebox.showinfo("Minesweeper Game",
                                    'Cant find account with this login !')
Exemple #3
0
def game_menu():
    global screen,background,title,clock
    menu.buttons = ['new_game.png','exit.png']
    menu.hotspots = [(200,410),(510,410)]
    menu.actions = ['new_game','exit']
    menu.direction = "horizontal"
    menu.position = (400,400)
    gfx.screen.blit(background,(0,0))
    gfx.screen.blit(title,(120,20))
    pygame.display.flip()
    return menu.display()
def buildEnd(bg, character, name, quote):

    gameDisplay.blit(bg, (0, 0))

    gameDisplay.blit(character.image(),
                     (displayWidth * 0.1, displayHeight * 0.7))

    pygame.draw.rect(gameDisplay, red, [
        displayWidth * 0.2, displayHeight * 0.05, displayWidth * 0.6,
        displayHeight * 0.5
    ])

    menu.display('GAME OVER', displayWidth * 0.25, displayHeight * 0.1, 100)

    xQuotes = displayWidth / 2 - (len(quote) * 14 / 2)

    menu.display(quote, xQuotes, displayHeight * 0.28, 40)
    menu.display(f'Your score was {character.score}', displayWidth * 0.37,
                 displayHeight * 0.35, 35)

    menu.display('Enter Name:', displayWidth * 0.4, displayHeight * 0.45, 30)
    menu.display(name, displayWidth * 0.55, displayHeight * 0.45, 30)
Exemple #5
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def listening_loop():
    while 1:
        #	if not api.requests_to_send.empty():
        send = True
        try:
            req = api.requests_to_send.get(False)
        except queue.Empty:
            send = False
            #print("queue empty")
        if send:
            #print("request queue not empty")
            req_body_str = req.getBodyString()
            main_socket.send(bytes(req_body_str, "UTF-8"))
            #print("sent", req_body_str)
            api.sent_requests.append(req)
        #handle the info
        ready = select.select([main_socket], [], [], 0.5)
        if ready[0]:
            data = main_socket.recv(2048)
            data = str(data, encoding='UTF-8')
            api.handle_server_response(repr(data))
            #print('Received', repr(data))


listening_thread = threading.Thread(target=listening_loop, args=())
listening_thread.start()

while 1:
    menu.display()
q = menu.Item(0, 0)

menu = menu.Menu().fromxml(e)

config = config.Config("system.conf")

#config.showall()
#exit()

#menu.rprint()

device = lcdui.lcd(0x27, 1, True, False)

while True:
    a = menu.display()
    for (idx, val) in enumerate(a):
        device.lcd_puts(val, idx + 1)
    #device.lcd_puts("  Tilbage           ",2);
    #device.lcd_puts("* Statistik         ",3);
    #device.lcd_puts("  Netvaerk          ",4);
    print ""
    menu.rprint()
    a = readchar.readchar()
    if a == 'o': q = -1
    elif a == 'k': q = 0
    elif a == 'm': q = 1
    elif a == 'q': exit()
    else: continue
    if (menu.execute(q) == -10): exit()
Exemple #7
0
api.use_socket(main_socket)

def listening_loop():
	while 1:
	#	if not api.requests_to_send.empty():
		send = True
		try:
			req = api.requests_to_send.get(False)
		except queue.Empty:
			send=False
			#print("queue empty")
		if send:
			#print("request queue not empty")
			req_body_str = req.getBodyString()
			main_socket.send(bytes(req_body_str, "UTF-8"))
			#print("sent", req_body_str)
			api.sent_requests.append(req)
		#handle the info
		ready = select.select([main_socket], [], [], 0.5)
		if ready[0]:
			data = main_socket.recv(2048)
			data = str(data, encoding='UTF-8')
			api.handle_server_response(repr(data))
			#print('Received', repr(data))

listening_thread = threading.Thread(target=listening_loop, args=() )
listening_thread.start()

while 1:
	menu.display()