def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = { 'ge' : self.give, 'i' : self.inventory, 'inventarier': self.inventory, 'lägg' : self.drop, 'släng' : self.drop, 'ta' : self.take, } self.on_message('actor_drop', self.__actor_drop, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_give', self.__actor_give, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_take', self.__actor_take, filter=messages.for_entities_of_class(Actor))
def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = { 'ge': self.give, 'i': self.inventory, 'inventarier': self.inventory, 'lägg': self.drop, 'släng': self.drop, 'ta': self.take, } self.on_message('actor_drop', self.__actor_drop, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_give', self.__actor_give, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_take', self.__actor_take, filter=messages.for_entities_of_class(Actor))
def __init__(self): super(LockCommands, self).__init__() self.on_message('actor_lock', self.__actor_lock, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_unlock', self.__actor_unlock, filter=messages.for_entities_of_class(Actor)) self.on_message('player_command', self.__player_command, filter=messages.for_actors_with_item_of_class(Key))
def __init__(self): """ Initializes the command. """ super(Command, self).__init__() self.on_message('actor_say', self.__actor_say, filter=messages.for_entities_of_class(Actor)) self.on_message('player_command', self.__player_command, filter=messages.for_entities_of_class(Player))
def __init__(self): """ Initializes the command. """ super(Command, self).__init__() self.on_message('actor_enter', self.__actor_enter, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_leave', self.__actor_leave, filter=messages.for_entities_of_class(Actor)) self.on_message('player_command', self.__player_command, filter=messages.for_entities_of_class(Player))
def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = {'ta av': self.remove, 'ta på': self.wear} self.on_message('actor_remove', self.__actor_remove, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_wear', self.__actor_wear, filter=messages.for_entities_of_class(Actor))
def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = { 'ta av': self.remove, 'ta på': self.wear } self.on_message('actor_remove', self.__actor_remove, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_wear', self.__actor_wear, filter=messages.for_entities_of_class(Actor))
def __init__(self): super(Command, self).__init__() self.commands = {} self.on_message('player_command', self.__player_command, filter=messages.for_entities_of_class(Player))
def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = { 'stäng': self.close, 't' : self.look, 'titta': self.look, 'öppna': self.open } self.on_message('actor_close', self.__actor_close, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_open', self.__actor_open, filter=messages.for_entities_of_class(Actor))
def __init__(self): """ Initializes the command. """ super(Commands, self).__init__() self.commands = { 'stäng': self.close, 't': self.look, 'titta': self.look, 'öppna': self.open } self.on_message('actor_close', self.__actor_close, filter=messages.for_entities_of_class(Actor)) self.on_message('actor_open', self.__actor_open, filter=messages.for_entities_of_class(Actor))
def __init__(self): """ Initializes the emote handler. """ super(Commands, self).__init__() self.commands = { "peka": self.point, "pussa": self.kiss, "vinka": self.wave, "dansa": self.dance, "smiska": self.spank, } self.on_message("actor_emote", self.__actor_emote, filter=messages.for_entities_of_class(Actor))
def __init__(self): """ Initializes the emote handler. """ super(Commands, self).__init__() self.commands = { 'peka' : self.point, 'pussa' : self.kiss, 'vinka' : self.wave, 'dansa' : self.dance, 'smiska': self.spank } self.on_message('actor_emote', self.__actor_emote, filter=messages.for_entities_of_class(Actor))