def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_rules(chat_id): rules = SESSION.query(Rules).get(str(chat_id)) ret = "" if rules: ret = rules.rules SESSION.close() return ret
def get_welc_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_welcome, welc.custom_welcome, welc.welcome_type else: # Welcome by default. return True, DEFAULT_WELCOME, Types.TEXT
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def get_chat_filters(chat_id): try: return (SESSION.query(CustomFilters).filter( CustomFilters.chat_id == str(chat_id)).order_by( func.length(CustomFilters.keyword).desc()).order_by( CustomFilters.keyword.asc()).all()) finally: SESSION.close()
def __load_all_feds_settings(): global FEDERATION_NOTIFICATION try: getuser = SESSION.query(FedsUserSettings).all() for x in getuser: FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report finally: SESSION.close()
def get_human_checks(user_id, chat_id): try: human_check = SESSION.query(WelcomeMuteUsers).get((user_id, str(chat_id))) if not human_check: return None human_check = human_check.human_check return human_check finally: SESSION.close()
def set_rules(chat_id, rules_text): with INSERTION_LOCK: rules = SESSION.query(Rules).get(str(chat_id)) if not rules: rules = Rules(str(chat_id)) rules.rules = rules_text SESSION.add(rules) SESSION.commit()
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(ChatAccessConnectionSettings).get( str(chat_id)) if chat_setting: return chat_setting.allow_connect_to_chat return False finally: SESSION.close()
def set_chat_setting(chat_id: Union[int, str], setting: bool): with CHAT_LOCK: chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id)) if not chat_setting: chat_setting = ReportingChatSettings(chat_id) chat_setting.should_report = setting SESSION.add(chat_setting) SESSION.commit()
def set_user_me_info(user_id, info): with INSERTION_LOCK: userinfo = SESSION.query(UserInfo).get(user_id) if userinfo: userinfo.info = info else: userinfo = UserInfo(user_id, info) SESSION.add(userinfo) SESSION.commit()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_FLOOD_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get(str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def __load_gbanned_userid_list(): global GBANNED_LIST try: GBANNED_LIST = { x.user_id for x in SESSION.query(GloballyBannedUsers).all() } finally: SESSION.close()
def __load_gban_stat_list(): global GBANSTAT_LIST try: GBANSTAT_LIST = { x.chat_id for x in SESSION.query(GbanSettings).all() if not x.setting } finally: SESSION.close()
def set_user_setting(user_id: int, setting: bool): with USER_LOCK: user_setting = SESSION.query(ReportingUserSettings).get(user_id) if not user_setting: user_setting = ReportingUserSettings(user_id) user_setting.should_report = setting SESSION.add(user_setting) SESSION.commit()
def set_clean_service(chat_id: Union[int, str], setting: bool): with CS_LOCK: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if not chat_setting: chat_setting = CleanServiceSetting(chat_id) chat_setting.clean_service = setting SESSION.add(chat_setting) SESSION.commit()
def __load_disabled_commands(): global DISABLED try: all_chats = SESSION.query(Disable).all() for chat in all_chats: DISABLED.setdefault(chat.chat_id, set()).add(chat.command) finally: SESSION.close()
def get_flood_setting(chat_id): try: setting = SESSION.query(FloodSettings).get(str(chat_id)) if setting: return setting.flood_type, setting.value else: return 1, "0" finally: SESSION.close()
def __load_afk_users(): global AFK_USERS try: all_afk = SESSION.query(AFK).all() AFK_USERS = { user.user_id: user.reason for user in all_afk if user.is_afk } finally: SESSION.close()
def get_warn_setting(chat_id): try: setting = SESSION.query(WarnSettings).get(str(chat_id)) if setting: return setting.warn_limit, setting.soft_warn else: return 3, False finally: SESSION.close()
def set_warn_strength(chat_id, soft_warn): with WARN_SETTINGS_LOCK: curr_setting = SESSION.query(WarnSettings).get(str(chat_id)) if not curr_setting: curr_setting = WarnSettings(chat_id, soft_warn=soft_warn) curr_setting.soft_warn = soft_warn SESSION.add(curr_setting) SESSION.commit()
def set_warn_limit(chat_id, warn_limit): with WARN_SETTINGS_LOCK: curr_setting = SESSION.query(WarnSettings).get(str(chat_id)) if not curr_setting: curr_setting = WarnSettings(chat_id, warn_limit=warn_limit) curr_setting.warn_limit = warn_limit SESSION.add(curr_setting) SESSION.commit()
def get_gdbye_buttons(chat_id): try: return ( SESSION.query(GoodbyeButtons) .filter(GoodbyeButtons.chat_id == str(chat_id)) .order_by(GoodbyeButtons.id) .all() ) finally: SESSION.close()
def disable_gbans(chat_id): with GBAN_SETTING_LOCK: chat = SESSION.query(GbanSettings).get(str(chat_id)) if not chat: chat = GbanSettings(chat_id, False) chat.setting = False SESSION.add(chat) SESSION.commit() GBANSTAT_LIST.add(str(chat_id))
def migrate_chat(old_chat_id, new_chat_id): with CHAT_LOCK: chat_notes = ( SESSION.query(ReportingChatSettings) .filter(ReportingChatSettings.chat_id == str(old_chat_id)) .all() ) for note in chat_notes: note.chat_id = str(new_chat_id) SESSION.commit()
def set_gdbye_preference(chat_id, should_goodbye): with INSERTION_LOCK: curr = SESSION.query(Welcome).get(str(chat_id)) if not curr: curr = Welcome(str(chat_id), should_goodbye=should_goodbye) else: curr.should_goodbye = should_goodbye SESSION.add(curr) SESSION.commit()
def get_warns(user_id, chat_id): try: user = SESSION.query(Warns).get((user_id, str(chat_id))) if not user: return None reasons = user.reasons num = user.num_warns return num, reasons finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with LOGS_INSERTION_LOCK: chat = SESSION.query(GroupLogs).get(str(old_chat_id)) if chat: chat.chat_id = str(new_chat_id) SESSION.add(chat) if str(old_chat_id) in CHANNELS: CHANNELS[str(new_chat_id)] = CHANNELS.get(str(old_chat_id)) SESSION.commit()
def get_welc_buttons(chat_id): try: return ( SESSION.query(WelcomeButtons) .filter(WelcomeButtons.chat_id == str(chat_id)) .order_by(WelcomeButtons.id) .all() ) finally: SESSION.close()