def set_t2_value(): if get_slicer_state('t2') is not None: x, y, z = bpy.context.scene.voxel_x, bpy.context.scene.voxel_y, bpy.context.scene.voxel_z t2_data = _addon().get_slicer_state('t2').data x, y, z = mu.in_mat(x, y, z, t2_data) bpy.context.scene.t2_value = t2_data[x, y, z] else: bpy.context.scene.t2_value = 0
def set_ct_intensity(): if get_slicer_state('ct') is not None: x, y, z = bpy.context.scene.ct_voxel_x, bpy.context.scene.ct_voxel_y, bpy.context.scene.ct_voxel_z ct_data = _addon().get_slicer_state('ct').data x, y, z = mu.in_mat(x, y, z, ct_data) bpy.context.scene.ct_intensity = ct_data[x, y, z] else: bpy.context.scene.ct_intensity = 0